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Breakout


Manufacturer: Atari, 1976
Designer: Nolan Bushnell

History:
Atari founder Nolan Bushnell was the main creator of Breakout. He was quite sure it'd be a hit, and was right; it became an overnight sensation. This game, IMO, is what helped lead to many of the more definite puzzle games in the years that followed.

Description:
Breakout begins with 8 rows of bricks, each 2 rows in a different color. Players get 3 balls to try to knock down as many bricks as possible by bouncing the ball against the wall off of a video sledge hammer. 1 Point is scored for each brick knocked out in the yellow row, 3 for each in the green, 5 for each orange, 7 for each red. To add to the challenge, the hammer decreases to half its size after the red row is broken through. Ball speed increases after 4 hits, increases again after 12, to highest speed in the orange and red rows.

Tips:
The best way to knock out as many bricks as possible is by concentrating the ball mainly on the left or right, and then trying to break your way through so that the ball will then bounce around on TOP of the bricks, providing you with a brief moment of relaxation as the ball takes out as many as possible from above.

Video link: click here.

Super Breakout


Manufacturer: Atari, 1978
Designer: Nolan Bushnell

History:
With the success of the first game, the way was paved to making this even more challenging sequel. Here, you can get a double-paddle, and the challenge is increased.

Video link: click here.

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