Namco Museum
for Dreamcast
rated 
As videogames get all grown up, there's a definite nostalgia for
the classics of yesteryear. Art-school bohemians snap up Atari t-shirts
and uberhip DJs are spinning "Pac Man Fever" in danceclubs all over town.
Some of it is just retro-fadding, like bell bottoms and Bonne Bell lip
gloss, stupid the first time around and only back 'cause we're oh-so-ironic.
But there are some true classics, games that you can still find tucked
away in the corners of neighborhood bars and neglected 7-Elevens, scarred
by cigarette burns and crusted with spilled Slurpee, but still always
worth a quarter.
In recent years game companies gave realized that a) we're suckers for
this kind of nostalgia and b) they have all these classics sitting in the
vaults when they could be out there working for a living. We've seen a lot
of reissues and repackages, and some pretty good ones, though they often
pull the old bait and switch -- suck you in with Xevious, then
stick you with Mappy, Gaplus and Grabda, whatever the hell
they are. But this incarnation of Namco Museum (it's been on the
PlayStation for years) is one of the best packages I've seen, with six
true classics: Pac-Man, Ms. Pac-Man, Pole Position, Dig-Dug, Galaga
and Galaxian. Man, what more do you really have to say?
The Facts
A quick run-down for the kiddies: Pac-Man and Ms. Pac-Man?
If you haven't heard of these, you must be some kind of Amish hermit,
so you don't have Internet access and you can't read this. Pole Position
is one of the original racing classics; the arcade stand-up broke new
ground with gas and brake pedals, a steering wheel and a shifter. But
even at home it's good, if straightforward, racing action. (Only one track,
though; the others didn't come along until Pole Position II.) Dig-Dug
features a weird little guy with a bicycle pump and underground monsters.
You tunnel through the ground and blow 'em up; it's very odd, but strangely
addictive. Galaga and Galaxian are variations on the Space
Invaders theme. Galaxian is just OK, but Galaga is a
true gem, with rapid fire and a "fighter rescue" that gives you a two-ship
super shooter.
Of course, the high-score boards are intact, giving you all the reason
you need to play game after game; there's nothing like filling up the
board with alternating "SUK" and "DIK." (I'm still trying to find the
narcissist who put "GOD" on every Galaga machine in Southern
California in the mid-'80s … hey, think it was Mike Wilson?)
Normally the next paragraph would be spent comparing the conversions
to the original, but these are the originals, from the actual ROMs
of the old arcade games. That's right, it's not "just like the real thing,"
it is the real thing. With one exception.
Control Freak There are a few problems with the controls
which make the games more difficult than their arcade versions;
Dig-Dug, in particular, is hard to get going the way you want, and
Galaga's rapid-fire gunning is hard to duplicate without an arcade
cabinet to slam on. On the other hand, using the triggers to shift and
brake in Pole Position is perfect, and the mini-joystick does
fairly well for Pac-Man and his lady. For purists, the arcade stick
peripheral definitely gives a better approximation of the
original.
I wish I could give an infinity rating in the "Replay" category -- you
really can play these games forever. With no story holding you back, you
can fight off wave after wave of invading aliens, underground freaks and
mazebound ghosts, and when you finally eat it, you're almost always in
the mood for more. Multiplayer follows the classic model -- you go, then
I go, then you go again. Not exactly Counterstrike, but it works.
Namco also threw in a weak VMU game called Pac-It, loosely based
on Pac-Man -- very loosely -- but you won't play it more
than once. Developers still haven't really succeeded in accomplishing
anything interesting with the VMU.
Control issues aside, this is a winner. That said, kiddies raised on
Resident Evil and Quake may not be all that impressed. There
really are people who'd rather watch Armageddon than Citizen
Kane ("Dude, two words -- Liv Tyler"). Likewise, some people
will be underwhelmed by the old-school graphics and tinny beeps. So you
should play them, you should like them, and even if you
don't, it's a learning experience. God, I'm old. ~ Sacha A. Howells,
CheckOut.com
| Game Quick Look |
overall score:
9 | Sound
 Replayability
 Interface
 Multiplayer
 GamePlay
 Graphics

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