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[ A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z ]

A

Ache: This large bat, which is almost the same as a Keese (Ache's are not magical), was first seen by Link in Majoras Mask. The Ache is also by someone called Bad Bat.
Acorn of Defense: Magical seeds that are located on Koholint Island. They increase the defensive power of the bearer.
Adult Wallet: A wallet often used by Hylians, including Link. This wallet can take up to 200 Rupees.
Agahnim: This evil magic-wizard was the one used by Ganon as his right hand in the task of returning from the Sacred Realm (Dark World), to the land of Hyrule (Light World). He managed to fool the king into believing that his intentions were good, and then betrayed and killed him.
All-Night-Mask: This mask that was seen in Majoras Mask was used by Link to stay awake so he could listen to long and perhaps boring but still interesting stories told by Anju's Grandmother.
Ambi's Tower: This tower, located in the Ancient Labrynna, was built by Queen Ambi as a symbol of her lost love, but the tower was later re-named to 'The Black Tower'.
Angler's Tunnel: A dungeon in 'Links Awakening', found on Koholint Island. The Anglerfish of the island sleeped here.
Animal Village: A village on Koholint Island that was populated by speaking animals.
Anju: She first appeared in Ocarina of Time, but in Majoras Mask, Link got to know her better. She is married to Kafei, and is most likely working/running the 'Stock Pot In' in the land of Termina.
Anju's Grandmother: An old lady, who is obviously the grandmother of Anju. She lives in the 'Stock Pot In' that is runned by her grandmother. She seems like a wise lady that possesses lots of knowledge on how the land of Termina was created.
Anubis: Some sort of a mummy, this is a very rare monster that as far as I know, has only been spotted by Link in Ocarina of Time.
Aquamentus: This over-sized horse has the horn of a Unicorn, which is one it's weak points. It was the first boss in the original 'Legend of Zelda' game.
Armos Knight: This is a statue. Some of these statues can come to life when approached, and they can be very annoying.
Arn: It was stated in the Zelda Valiant-Comic #5 that this Hylian brewer was Link's father, and the husband of Medila.
Arrghus: This relatively weak enemy was guarding the Swamp Palace. It was a massive one-eyed jellyfish surrounded by a teeming mass of puffy offspring.
Aroma Detour: She is the very-big wife of Clock Towns Mayor Dotour. She is a very bossy woman. Mother of Kafei.
Astral Observatory: This observatory, that is the home of a large telescope, is located in Termina, a little outside Clock Town. The Bombers know of a secret way to access the observatory from within the city of Clock Town.

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B

Baby Dodongos: Unlike other infants of the animal world, these worm-like monsters are anything but cute. Just when their victims expect it least, a gang of Baby Dodongos can tunnel out of the ground and hungrily attack.
Bad Bat: Read Ache.
Bago-Bago: This skeletal fish was seen in Majoras Mask, often called 'Skullfish'.
Bagu: A friendly man that lived in a forest. He had to show the river guard a note! Ballad of the Wind Fish: In order to awaken the Wind Fish on Koholint Island (Link's Awakening), Link must play this tune.
Barba: Evil fire-breathing creature that looked like a snake-dragon.
Battle Bats: These attacted Link on Kolohint Island. They were the Grim Creapers bats.
Barrel Bomb: A big bomb that's found in Termina. Made by the Gorons, and they can only be carried by Gorons with a license.
Bazaar: This shop was located in Hyrule Field, and later moved to Kakariko Village during Links seven year sleep.
Beamos: A one-eyed statue that can shoot a powerful beam, hence the name Beamos.
Bean Beds: All around Hyrule, there were soft spots were the Hero of Time could plant special beans. If he did this as before he went to sleep, these beans would the grow to become bean beds after he had slept for seven years. The bean beds also appears in Termina, but there you only need to water the beans and they will grow to become bean beds at once.
Beaver Brothers: These beavers lived in Termina, down by the ocean close to the Zoras. In Majora's Mask, Link had to race them for a bottle.
Beetle: These small bugs found under rocks or other objects are often known to scare people by attacking them.
Biggoron: The name of the Big-Goron that forged the Biggorons Sword, which was a powerful sword often used by Link.
Biggoron's Sword: This sword was used by Link in Ocarina of Time, and it was very useful. Though, it was not possible to use it together with a shield during a fight.
Big Poe: Found in Hyrule Field, and in Ikana, the Big Poes are said to be made by hate.
Big Skeleton: This big Skeleton was once the captain of the King of Ikana's skeleton army.
Bipin and Blossom: These two are married. Bipin is a famous farmer who grows Gasha seeds, and Blossom is his wife.
Black Tower, The: Originally called Ambis Tower, it was buildt by the ancient queen Ambi in search for her lost love. After a while, the people started calling it Black Tower because strange things happened there.
Blast Mask: This mask which looked like a bomb, could blow up just like a bomb when one wore it! It should be woren with causiousness.
Blind the Thief: The evil master of Blind's Dungeon from A Link to the Past, which was located in the Dark World version of Kakariko Village. Blind the Thief fooled Link into saving him, because he took the form of one of the maidens Link was rescueing.
Blue Fire: A blue, cold flame that instead of burning things froze them. This flame can be put and carried around in a bottle, but not for too long at a time.
Bombos Medallion: A medallion. Used to create explosions.
Bomb: A very old, but useful weapons. Can be used to blow up things. To carry bombs, you need the Bomb Bag. The bomb was first invented/used by the Gorons. It is said that they created the bomb as they were short of Bomb Flower at one time, and needed to create a bomb that would save the crops of Bomb Flowers and keep it from getting extinct.
Bomb Bag: This bag, that comes in various sizes, is used to carry bombs. The bomb bag is made by a Dodongo's stomach.
Bomb Flower: A flower that grows in dark places. This flower carries bombs that can be used just like regular bombs.
Bomb Shop: This shop in Clock Town, Termina, is the only place in Clock Town you can buy Powder Kegs/Barrel Bombs.
Bombchu: This can either be a bomb that will run away when you let it down, before it explodes, or an enemy that looks like a mouse. The enemy will explode when it comes near a person.
Bombchu Bowling Alley: In Ocarina of Time, this was located in Hyrule Castle Town, Link could relax with a game of Bombchu Bowling here.
Bombers, The: This is a gang of five kids/guys that run the Bombers Club. They seem to know a lot about what's going on in the City of Clock town, and they also know of a secret way to enter the Astral Observatory from Clock Town. If you want to join their club, you have to play a hide-and-seek game with them. Only humans are allowed in the club.
Bombers Notebook: Every member of the Bombers Club was given this notebook to keep track on which people he helped.
Bongo Bongo: This creature, who's eye was it's weak point, was found in the Shadow Temple. It had the ability of becoming invicible.
Book of Mudora: This ancient book contains the history of Hyrule's early days. The book is said to be written by ancient sages, and it chronicles the Genesis of Hyrule, the division of dimension between Golden land and Light World, the period around the Imprisoning War and the Legend of the Triforce.
Boomerang: A useful weapon often used by Link. When he throws it, it returns to him. It can be used to turn switches on and off aswell as killing/defeating enemies.
Boon: This giant fly attacks people.
Bot: These gellow like creatures can be found all over Hyrule.
Boss Key: This key is used to open the door to the Boss of a dungeons room.
Bottle Grotto: This dungeon on Koholint Island was guarded by an evil genie.
Bremen Mask: With this mask, Link could make chickens go into a 'transe' and they would follow him around.
Bunny Hood: Even though it looks simple, this mask hides great powers. It gives one the speed of a bunny.
Bumpkin Brothers: These two twin-brothers, A. Bumpkin and B. Bumpkin were Lumber Jacks that used to live north-west of Hyrule Castle (A Link to the Past).

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C

Calaveras: One of Bagu's pet frogs that was captured by Ganon. Bagu had to steal the Triforce of Wisdom from North Castle as ransom for his frogs. They all appeared in the Valiant Comics.
Carock: This evil creature was the master of all Wizzrobes, and it guarded the fourth dungeon in Adventure of Link.
Captain Krin: In the Valiant Comics, this soldier was the head of the security in North Castle.
Cataclysm's Eve: A time when bad events transpire in Hyrule that prompt intervention by the Legendary Hero named Link, who was descended by bloodloine from the first knight, to bear the same name.
Catalia: A land on the continent of Hyrule. Read more in the section called Lands of Hyrule.
Catfish Maw: A dungeon found on Koholint Island.
Cel-da: Term used for the up-coming Zelda game for GameCube. The reason it got it's name, was because of the Cell Shaded Cartoon look the games has got.
Cheval: He was the inventor of Lynna village, and his biggest dream was to invent waterproof items! (Oracle of Ages)
Clock Tower: This famous Clock lies in the centre of Clock Town, and is believed to be the reason why the town has it's name. One time, the Clock Tower was in danger of being destroyed by a giant moon, but a hero from a parallell world destroyed the moon before it hit the tower.
Clock Town: This city is the centre of Termina. Here, most of the people live. Every year the inhabitants of Clock Town celebrate a carnival to honor the gods that created the land of Termina. Clock Town is divided into four parts, North, South, East and West Clock Town. In the centre of Clock Town, you can find the famous Clock Tower. Very little is known about the history of Clock Town except that it was created by the four gods that now rests in the four different temples.
Crazy Tracy: Link met this woman on Koholint Island, she is pretty a very odd young lady.
Cross: An item that's very similar to the Lens of Truth, it lets you see invincible things.
Code of the Cucco: This is the code between cuccos that makes sure that when a cucco is being threated bad, all cuccos will do what they can to revenge the actions. You can try this out by hitting a cucco enough times in Ocarina of Time.
Com-fork: The vibrations of this crystal tuning fork can distort time and space. From the Dark World, Link used it to tell his friends in Hyrule about what was happening in Dark World. This item only appeared in the A Link to the Past comics.
Compass: This item will help you spot all the different treasure-chests and other important things on the dungeon-map.
Cremia: This girl lived an ran the Romani Ranch in Hyrule together with her younger sister Romani.
Cucco: A chicken that's flying is limited. The cuccos are found all over Hyrule. It is known for a fact that some people have actually been turned into Cuccos.
Curiosity Shop: A shop in Clock Town, Termina. You can buy different stolen items here. If you ever loose your items in Termina, this is where they eventually will end up.

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D

Dampé: The gravekeeper of the Cemetary of Kakariko Village. He lives in the Graveyard, but is only out at night, when it's dark. Dampé dies during Links seven year sleep in Ocarina of Time, but by chasing his ghost, you will get his biggest treasure that he found while digging on the graveyard...
Daria: An axe-throwing monster that looks a lot like a stand-up crocodile.
Dark Link: Read Shadow Link.
Dark World: This land was once known as the Sacred Realm, the land where Ganon was sealed after the adventure of Ocarina of Time. When Ganon used a spell to capture the Triforce without even touching it. Now it split, but still Ganon got enough power to rule the Dark World. He also made plans to take over the Light World (Hyrule) with the help of Ahganim, a faithful helper. But- fortunately Link traveled to the Dark World and stopped his plans. The Dark World has also been known as the Evil Realm.
Darmani: Once a legendary Goron warrior, but he died while trying to take back the Snowhead Temple and make spring once again to ocme back at Death Mountain. This happened in Majoras Mask.
Darunia: Another famous Goron: Darunia was the king of the Gorons in Hyrule. He became sworn brothers with Link after Link saved his son who was later named after him. Darunia was also the Seventh Sage. He even has town, Darunia Town, called after him.
Death Mountain: Originally, this was the name of the volcanic-mountain north of Hyrule, but later it was applied to the entire rage of mountains. The mountain is known for being a dangerous place, and those that aren't well trained and equipped will find their tomb in Death Mountain if trying to enter. It is also said the at some point in time, The Master Sword slept there. There is also a mountain called 'Death Mountain' in Termina, which is the home of the Gorons and the Snowhead Temple.
Dekadin: This dark little depressed boy met Link in Labrynna.
Deku Palace: This palace was the home of the Deku's of Termina. In here lived the Deku King and the Deku Princess. Only Dekus are allowed in the palace.
Deku Shield: This shield, that could be found all over Hyrule, was made by wood and would catch fire if exposed for heath.
Deku Stick: This fragile weapon is said to be a part of the Deku Tree. It is about 1 meter in length. Very handy if you want to move flames, as it is easy flamable.
Desert of Mystery: In this Desert, one of the Pendants (A Link to the Past) rested. However, only the Book of Mudora could translate the writings on the lock outside the desert-dungeon.
(Great) Deku Tree: This was the three that created the woods of Hyrule, and it was also the father and guardian of the Kokiri people. It was the Deku Tree that told Link about his destiny to save Hyrule before it was killed by the evil Ganons minions who had infected it. The Deku Tree was also the Guardian of the Kokiri Emerald.
(Great) Deku Tree Sprout: After the Deku Tree was killed by Ganon, the Deku Sprout came up in it's place and restored order back to the woods again.
Dekus: This infact a friendly race in Termina. Read more in Races of Hyrule.
DigDogger: A very rare monster that lived in the Underworld only.
Dimitri: This swimming dinosaur, which Link met during his adventures in Oracle of Seasons, had the unique ability to climb waterfalls.
Din: Being the Godess of Power, she together with the two other godessess, Nayru and Farore, created the land of Hyrule, and the Triforce. Her color is RED, stone is RUBY and element is FIRE. In Oracle of Seasons, Din appears as a singer and the Oracle of Seasons that has the power to control the seasons.
Dinolfos: A more advanced Lizalfos, the Dinolfos can be a very tricky enemy to beat. Some can also spit fire!
Dodongo: Lizards that could grow to be enourmus. They spit fire, and in Hyrule they live around Dodongo's Cavern. Bomb Bags are made from the stomach of a Dodongo. The only way to beat a Dodongo, is to hit it's tail, and even after you've defeated it, you can't be safe as when it dies, it explodes!
Dodongo's Cavern: The home of the Dodongos, found on the Death Mountain Trail. Located in Dodongo's Cavern is also the stones that the Gorons eat. Therefore, when Ganon shut down the entrance to the cavern, the Gorons eventually were starved. Don Gero's Mask: When Link wore this mask, frogs would mistake him for their leader, Don Gero, and talk to him.
Dream Shrine: A shrine on Koholint Island. The Ocarina was at some point during Links adventure at Koholint Island place here.
Dwarven Sword Smiths: In A Link to the Past, these twins resided west of the Kakariko Village. If Link rescued one of the twins in the Dark World, they would temper his sword as a thanks.

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E

Eagle's Tower: Yet another Temple on Koholint Island.
Eastern Palace: The palace was located in the Death Mountain Range it the small Eastern Mainland. It was famous because Sahasarala lived near there.
Elegy of Emptiness: A song which Link learned from Igos du Ikana in the Ikana Castle. This mystical song would let Link leave an empty statue-like shell of the shape he was in when he played it.
Epheremelda: This fairie appeared in the A Link to the Past comics that was showcased in the Nintendo Power Magazine. She was sendt to keep an eye on Link by Zora.
Epona: Links horse and great friend. She has been with Link on allmost all of his quests, and in Majoras Mask it was actually her Link wanted to save when he went to the parallell dimension of Termina. She was always one of the fastest horses in the land of Hyrule, and Ingo did infact plan to give her to Ganondorf before Link won her in a race. She stayed with him ever since.
Ether Medallion: This medallion gave the bearer the power to create, control and destroy icy weather.
Evil Realm: Read Dark World.
Eyesoar: It would send Mini-Patras trying to hurt the one they attacked.

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F


Face Shrine: A shtine that's located on Koholint Island.
Fairy: A Fairy is one of the races in Hyrule. Read more in the section called Races of Hyrule.
Fairie: Infact a Fairie is a Fairy that is only used for healing.
Fairy Bow: This small Bow was used by Link in Ocarina of Time, where it was hidden in the Forest Temple.
Fairy Ocarina: This small, but useful Ocarina, was given to Link by Saria as he left the Kokiri for the first time. It has some magic, but not nearly as much as the Ocarina of Time.
Fairy's Fountain: A place where a Giant Fairy lives and restore the health a tired warriors and other fairys.
Farore: She is one of the three godessess that created the lands of Hyrule, and the Triforce. Her representives are: Color: Green , Stone: Emerald , Element: Earth.
Fierce Diety Mask: This ancient mask, did not turn Link into adult Link, but into Oni-Link, which is Japanese for Evil Link. This mask holds extreme evil powers, so much that only wearing that mask Link could he actually challenge Majoras Mask. Besides this, there is not much known about this powerful mask, and the Mask Salesman never told Link about it and it's legend. However, when Link wears the mask, resemblences to the Sheikahs are noticeable, so there might be a connection between the Sheikahs and the Mask.
Floor Master: A big hand that would, if damaged enough, split into three smaller hands. These small hands had the ability of sucking life out of an enemy and using it to grow back to normal size.
Forest Temple: This temple that is located in the forests Sacred Meadow, hold many mysteries. Four Sword: A sacred blade which holds mysterious powers. If a mighty Hero picks up the Four Sword from its resting place, the Hero will be able to duplicate himself!
Frogs: In Majoras Mask, you meet frogs that infact have a story to tell. You can talk to them when wearing the Don Gero's Mask.

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G

Ganon: Once a man, Ganondorf, from a race of people called Gerudos, he is an entity that manifests himself as a pig-like creature from a dimension called the "Dark World". His sole inclination is to gain control of the entire Triforce in order to remanifest himself into the light world and usher in an age of chaos and domination over Hyrule. Every Hundred years the barrier between his world and the world of light is weakened and on Cataclysm's Eve his power is strongest. Ganon has the innate ability to manipulate Wizards who practice evil magic into doing his bidding. He has a strong lust to destroy the bloodline that continually vanquishes him in past generations, this bloodline is that of one, Link, and a princess Zelda. Ganon's manifestations have brought with them periods of darkness and despair for Hyrule, and these only ended when Legendary Knight summoned by the guardian of the Triforce, Princess Zelda.
Ganondorf Dragmire: This man was, just like the legend told, born as the only man of the Gerudo race. He was son of the whiches Koume and Kotake. This evils mans plan was to take over and rule all the Realms, and to own all the three pieces of the Triforce. The closest he ever came was in Ocarina of Time, where he for seven years with the help of the Triforce piece of Power managed to take over and rule the land of Hyrule for seven years. Then, the Hero of Time awoke from his sleep and stopped the reign of Ganondorf, before trapping him in the Sacred Realm. Before the Hero of Time trapped him in the Sacred Realm, the prince of evil, Ganondorf, turned into Ganon.
Gasha seeds: These were strange seeds that would evolve into Gasha nuts when planted in soft-soils. Gasha nuts would often contain useful items and such.
Gel: When a Zol was slashed, it would turn into two Gel's, which was just a smaller form of Zol.
Geldman: This was a sand creature in disguise of a Human Being.
General Onox: Known as the enemy in Oracle of Seasons, he kidnaps Din, makes the Temple of Seasons sink into the underworld, and puts the 8 essences in 8 temples through the land.
Gerudo: One of the races. Read more in Races of Hyrule.
Gerudo's Fortress: This fortress was located in Hyrule, deep inside the Desert. The fortress was infact carved into the mountain, and it was the home of the Gerudos.
Gerudo Lagoon: This is the home of the Gerudos that live in Termina.
Gerudo Valley: This valley in Hyrule, was where the Gerudos had their Fortress.
Gibdo: This zombie like creature was located in Termina. It is said that all Gibdos were once humans!
Gleeok: This was a giant dragon with multiple heads that had the ability of spitting fire.
Ghini: This ghost -loocking enemy lived in the Graveyard, and some special creatures of the specie could infact turn invincible.
Gibdo: This was a mummy that could paralyze creatures simply by looking at them.
Gohma: This was a gigantic crab that lived in labyrinths. It had a hard shell that would repulse any attack.
Goht: This was the boss of the Snowhead Temple in Majoras Mask. He looks like a giant bull.
Gold Skulltula: A special spider that can be found all over Hyrule. Killing Gold Skulltulas will help to break the curse on the Skulltulas.
Gorman Bros: These three brothers live in Termina, and two of the run the Gorman Ranch. Their ranch has always been in the shadow of Romani Ranch, and when the road to Romani Ranch is blocked, they overprize their milk. The three Goron Bros. are very similar to Ingo who lives in Hyrule.
Goron: This was one of the Races of Hyrule.
Goron City: This city was the home of the Gorons of Hyrule. The city was located deep into one of the mountains of Death Mountains.
Goron Tunic: This tunic which was woren by Link in the adventure of Ocarina of Time, would give one the ability to survive abnormal heath.
Goron's Ruby: This valuable stone was the Goron's most treasured belonging. Link got it after he saved the Goron's from dieing by killing the evil monsters in Dodongo's Cavern. He used it together with the Kokiri Emerald and the Zora's Sapphire to open the gates into the Sacred Realm.
Gossip Stone: These magic stones that observed everything that went on in the land of Hyrule, is said to have been used by the Sheikah for passing on information between themselves. A person wearing the Mask of Truth is able to listen to the voices of the Gossip Stone. If thou are not wearing the mask, the stone will simply tell you the time.
Great Bay: This was the biggest bay in Termina.
Great Bay Temple: This temple, that was obviously located in Great Bay, was the third temple in Link's adventure, Majoras Mask.
Great Fairy: These fairies were powerful fairies with the ability to heal weak persons.
Great Fairy Mask: This mask would attract Stray Fairies when worn by Link.
Gyorg: This giant, oversized fish, was the boss of the Great Bay Temple in Termina.

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H

Happy Mask Shop: This shop that could be found inside the Hyrule Castle Town, housed the many different masks in the land of Hyrule. In Ocarina of Time Link played the trading game this shop had, and as a revard he could borrow all the different masks the shop had whenever he felt like it.
Happy Mask Shop Owner: Read Mask Man/Collector.
Haunted Wasteland: This desert that was located in the far west of the land of Hyrule, was known for it's Sandstorms.
Helmasaur King: This guy was the boss of the first temple in the Dark World (A Link to the Past).
Helmethead: This helmet-wearing knight was the evil master of a dungeon in Adventure of Link. One of its most feared attacks, was fire!
Hero Bow: This bow, that was used by Link in the adventure of Majoras Mask, seems to be almost the same as the Fairy Bow. The only difference is that the Hero Bow can be used by Young Link.
Hinox: This bomb-throwing creature, was an overworld enemy in the Dark World.
Hookshot: Common item used by Link on his quests. It is actually a hook at the end of an expandable chain, which would grab on to certain objects, and then swiftly transport Link to that object. It could also be used to stun enemies.
Horsehead: This was the first boss in Zelda 2, Adventure of Link. It was said to be a knight with the horse of a head.
Hover Boots: Wearing theese boots gave one the ability of hovering in the air for a short period of time. Very useful.
Hylians: Read about them in Races of Hyrule.
Hylian Shield: This was the official shield of the Hylian Knights. It could take as good as everything, including great heath.
Hylian Knights: These people where sworn to protect the Royal Family of Hyrule.
Hyrule: Hyrule was a big continent that was the home of all the famous places/lands that has been visited in the Legend of Zelda series, including Hyrule, the Land.
Hyrule Castle: Located in the land of Hyrule, Hyrule Castle was the home of the Royal Family of Hyrule. It has been destroyed and rebuilt several times, and at one time the Hyrule Castle was actually known as Ganons Tower, the home of the evil Ganon.
Hyrule Castle Town: This was the Town of Hyrule Castle. The town was protected by great walls.
Hyrule Field: This was the great, open field outside the walls of Hyrule Castle Town. Being in Hyrule Field at night was dangerous indeed for normal people.

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I

Ice Cavern: This cavern of ice, was found in Zoras Domain. It was said that the Ice Cavern could never be un-frozened. In here, you could find the Blue Fire.
Ice Island: A small island in the centre of Lake Hylia that could only be found in the Dark World.
Ice Palace: This palace close to Lake Hylia, could only be found in the Dark World.
Igos du Ikana: He is the King of the Ikana Kingdom which is located in the North-East parts of Termina. Igos du Ikana was also the one who taught Link the song 'Elegy of Emptiness'.
Ikana Canyon: This canyon that was found in Termina, was the biggest canyon in the land of Termina. Was the home of many famous persons and places.
Ikana Castle: This Castle was the home of the king of Ikana, and it was very well guarded and therefore difficult for Link to penetrate.
Ikana Graveyard: Probably the only graveyard in Hyrule, it was the home of many secrets and mysteries.
Ikana Village: This was a deserted village inside the Ikana Canyon. It was ruled by the king of Ikana. The Stone Tower Temple was part of the Ikana Village.
Impa: As the last remaining Sheikah, her job was to take care of the Royal Family, especially Princess Zelda, whom she actually was the nurse of.
Imprisoning War: This was the war that took place in Ocarina of Time. From Ganondorf started his quest for the Triforce until Link sealed him in the Sacred Realm.
Ingo: A worker at Lon Lon Ranch. He always complained that he did all the work, and the ranch owner Talon did too little work. During the Imprisoning War, Ingo actually ran the ranch.
Iron Boots: These heavy boots made one sink to the bottom of any sea, and combined with the Zora Tunic one could walk under water. The boots were very heavy, so it was no purpose wearing them on dry land, as they would only slow one down.
Iron Knuckle: This giant knight was one of the most feared enemies of all time. The knight served the evil, and it's weapon was an axe that could crush as good as everything.

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J

Jabu-Jabu: Lord Jabu-Jabu was a fish God and guardian of the Zoras in Hyrule. It is unknown what happened to Jabu-Jabu after the Imprisoning War, but it has been told that he simply went back to the oceans.
Jars: I Adventure of Link, Link had to collect 4 different Jars.

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K

Kaepora Gaebora: This large owl is said to be the re-incarnation of a sage, and other sources claims that Kaepora Gaebora has some sort of connection to Rauru, the Sage. However, these are just speculations as very little is written about him. It seems like the Sheikah knew something about him, but this is also speculations. However, Kaepora Gaebora followed and guided Link through his quests, and therefore it is said that he had a special task to watch after Link. In Majoras Mask he even teached Link a song that would let Link use Kaeporas wings to soar around between the statues of Kaepora that he had placed all over Termina.
Kafei: This young man was put a spell on and turned into a kid. He was often seen in Clock Town wearing the Keaton mask. Eventually, he went on and married his beloved Anju. It is also believed that Kafei was the son of Mayor Dotour and Madame Aroma.
Kakariko Village: As far as I know, there has existed to different Kakariko Villiages. The first one, and the most famous by far, is the one that was founded by Impa, and was located in Death Mountain. However, it seems that during the seven years when Ganon ruled Hyrule, this village was abandoned. Our theory is that when peace was again restored to Hyrule, the previous inhabitants of this Kakariko Village, founded a new Kakariko Village, this one in the western part of Hyrule, close to the forest.
Kanalet Castle: Castle found on Koholint Island.
Kamaros Mask: Mystical mask which would give Link the ability to perform a strange dance.
Kasuto Town: There have existed two Kasuto Towns. Ganon raided the old town, and all the inhabitants of Kasuto Town move to the woods of eastern-Hyrule. This became the new Kasuto Town.
Keaton: The Keaton was a three tailed Fox. It showed great knowledge, especially in Termina. It has been speculated that the Keaton might had something to do with the creation of Hyrule, but this is pure speculation.
Keese: This bat inhabits the Caves and Dungeons throughout the Continent of Hyrule.
Key Cavern: A cavern on Koholint Island that's shaped like a key.
Key: Found in every dungeon, used to unlock common doors.
Kholdstare: The boss of the Level 6 Dark World dungeon in A Link to the Past.
King Harkinian: During the time the Valiant Comics took place (Around 4550 Hyrulian Chronology according to our Timeline), he was the King of Hyrule, and the father of Zelda.
King Zora: Around the time when Ocarina of Time took place, he was the ruler of the Zoras. He was a very popular, and highly respected king, not only within his own people, but harvested respect among other great leaders aswell. He was the father of the sage and Zora princess, Ruto.
Kokiri: Read about the Kokiri in Races of Hyrule.
Kokiri Emerald: This was the Kokiri's biggest and most valuable, and it was guarded by the Great Deku Tree. However, Link used it together with the Goron's Ruby and the Zora's Sapphire to opne the gates into the Sacred Realm.
Kokiri Forest: This forest that was located in the south-east part of the land of Hyrule, was created and guarded by the Great Deku Tree. In these woods the children of the Deku Tree, the Kokiri, lived.
Kokiri Sword: This sword, that was the first sword Link ever got, was a treasure of the Kokiri.
Kokiri Tunic: This green tunic was the everyday clothing of the Kokiri, and Link. This tunic had no special powers.
Koholint Island: Read about Koholint Island in Lands of Hyrule.
Kotake: This witch was one of Ganondorf Dragmire's two(!) mothers. Together with the other one, Koume, they could melt into one big witch, then they would be called Twinrova. Kotake was the Ice part of the two witches, and seldom or never used anything other than Ice spells. The Twinrovas weren't always evil, a suggestion that was proved in Majoras Mask, where Link helped them both.
Koume: The same as Kotake, except Koume used Fire spells.

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Lake Hylia: Lake Hylia is found in the western part of the land of Hyrule. The water in Lake Hylia comes from Zora River, so when during the Imprisoning War when Ganondorf froze Zoras Domain to Ice, Lake Hylia dried up. The Water Temple is located in Lake Hylia, beneat the water surface. The people that inhabit the land of Hyrule, was originally from Lake Hylia.
Lakeside Lab: This lab. was located on the sea right outside of Great Bay. They were famous for their studying of fishes and for being the place the hatching of Lulu, the Zoran singers, took place.
Langhorne: See Calaveras.
Lanmolas: They guarded the Desert Palace (The second temple) in A Link to the Past.
Leever: These round creatures would pop out of the deserts and chase Link in a certain pattern.
Lens of Truth: This item gave one the possibility to look through fake walls and spot other invincible things. It was first found in the bottom of the well in Kakariko Village.
Link, The Hero of Time: The Legend of Zelda is based around the adventures of this boy, who is the Hero of Time. This Hylian boy was brought to the Kokiri and into the arms of the Great Deku Tree after his mother died during a war. Here, he was brought up just like any other Kokiri, but there was one major difference. Link didn't have a fairy. When he was ten years old, he was told about his destiny by the Great Deku Tree, whom had known right away before he took the boy into the woods that he was the Hero of Time. After he got to know his destiny, he went on and saved the land of Hyrule and other lands such as Termina, Holodrum, Labrynna and Kohlint Island.
Link, The Goron: After Link saved the life of all Gorons during the Imprisoning War by opening up Dodongos Cavern to them, Darunia the Goron King named his son up after Link. It is said that Link, The Goron did not only go on to become king of the Gorons, but even king of Hyrule.
Like Like: A gellow-like creature that would eat ones equipment like Shields and Tunics. If it ate ones tunic, one would have to kill the Like Like in order to get it back. Like Likes are often found in cool, damp like environments like caves and dungeons.
Lizalfos: These were upstanding Lizards that could handle the sword like nobody else.
Lon Lon Ranch: Lon Lon Ranch has played a big part of Hyrule's History. Located in Hyrule Field, it is the only ranch in the land of Hyrule, therefore the inhabitants of Hyrule depended on it. The Ranch is run by Talon and her daughter Malon, but during the imprisoning war one of their workers, Ingo, took over the ranch and ran it for Ganondorf. Lon Lon Ranch is known for having fast horses, and one example is Epona, the horse of Link.
Longshot: An upgraded version of the Hookshot. This item has twice the range as it predecessor.
Lost Woods: These woods were a part of Kokiri Forest. The legend says that anyone that enters the Lost Woods without a fairy, will never come back, but end up as a Stalfos. During the adenture in A Link to the Past, The Master Sword was hidden here.
Lulu: She was the singer in a famous Zora band called 'The Indigos'. She also gave birth to the legendary Zoran babies that thought Link the song called 'New Wave Bossanova'.
Lynel: This form of a centaur usually tossed sharp objects and fought in groups with other Lynels.
Lynna Village: A village in the land of Labrynna.

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Mabe Village: This was the biggest, and most famous village on Kohlint Island.
Majoras Mask: This evil mask was created by an ancient tribe for use in their hexing rituals, but they underestimated the evil powers of the mask. After a while, the mask was put away in a hidden temple, as it was the only way to keep it's evil away from the world. Unfortunately, the mask was stolen. After a while, the Mask Man got a hold of this evil mask, but an Imp by the name of Skull Kid stole it. Now, the mask started using it's evil powers, and it tried to destroy the land of Termina by making the moon crash into the city of Clock Town at the night of their yearly carnival. Fortunately, the mask was stopped by the Hero of Time, Link, that was by coincidence in brought to the land of Termina. Many claim that it was no coincidence that the mask, which used Skull Kid as a 'puppet', went to Hyrule and brought Link to Termina. They say the mask did it because it was seaking a worthy opponent.
Maku Tree: This giant tree was the guardian of Labrynna just like the Deku Tree guarded Kokiri Forest.
Malon: A pretty girl that lived and ran Lon Lon Ranch together with her father, Talon.
Mambo: A fish that lived in a cave in Tall-Tall Heights.
Manhandla: This was a large over-sized man-eating flower. It had four hands sticking out in all direction, and its speed would increase significantly as it lost its hands.
Maple: She was an aprentice witch to her grandmother. She would often sneak out and fly around on her broom. Sometimes she and Link would meet and 'exchange' items, rings etc.
Mask Man/Collector, The: This man was the rightful owner of Majoras Mask. Allthough he seemed nice enough, he had a frightning temper! It is believed that he was the one to approach if one wanted info on the Fierce Diety Mask, but this never happened as far as I know. He is also the owner of the Happy Mask Shop in Hyrule Castle Town.
Mask of Scents: This mask would give Link incredible abilities to smell mushrooms that otherwise could not be found.
Master Sword, The: A magical sword that was the weapon of the Hero of Time. It is said that this sword was made by the godesses themselves, as a way of protecting the land they created from evil. After the Master Sword had rested in the Temple of Time for a long time, the Hero of Time, who was the only person that was able to remove it from it's place, came and took it out of the pedestal of time because he needed it to defeat evil. After that, the Master Sword has rested in various places among Hyrule, out of view for anyone. Only the Hero of Time is able to use this sword that is made by metal that contains magical properties that allow it to expel charges of energy when the Legendary Knight concentrates.
Mayour Dotour: He was the Mayor of Clocktown, the main city in Termina. Since there was no known king that ruled over all races in Termina, it can be assumed that Mayour Dotour was the leader of the Hylians in Termina.
Megaton Hammer: This hammer, which is the ancient weapon of the Gorons, was said to be the only weapon that could kill the dragon Volvagia, that guarded the Fire Temple.
Medila: According to the Zelda Valiant-Comic #5, Medila was Link's mother.
Mido: This boy was the self-proclaimed leader of the Kokiri. He was jealous of Link as he liked Saria who was Link's best childhood friend. It has been told that Mido later left the forest and grew to be a big man.
Mido Town: It is unkown how this city got it's name, but it is suggested that it is named after it's founder. According to this, the founder was a boy that left the enchanted forest of the Deku Tree (Kokiri Forest) and became a man.
Miff: In the Valiant Comics, this fairie served a role similar to the one Navi has in Ocarina of Time.
Mikau: He was a legendary Zora musician in Termina. He was the skilled guitarist of a very famous Zora band called 'The Indigos'.
Milk Bar: A bar that served milk. It was located in ClockTown, Termina.
Mirror Shield: This legendary shield, the shield of a Hero, very strong and shiny, and could used to reflect light. It is said that it didn't just exist one Mirror Shield, but that is has been made in many different versions.
Mystery Mire: A swamp in the Dark World.
Moa: This 'eye' creature that often dwelled in graveyards could turn invincible in the wink of an eye.
Moblin: The moblins were one of Ganon's cursed minions. They were pig-like creatures that had the strength of ten men, and they often carried spears.
Moby: These were some sort of birds, vultures, that dropped rocks on people.
Moldorm: A huge worm-like boss, from the third temple in A Link to the Past, that could be incredibly annoying for Link, as it always refilled its life if Link felt down a level.
Morpha: It is rumoured that this giant amoeba was the creature that drained down Lake Hylia.
Moosh: A polar bear equipped with wings. Would let Link ride him in Oracle of Ages. He was very useful when Link needed to get past wide gaps.
Mothula: The boss of the third temple in the Dark World (A Link to the Past).
Mt. Tamarach: This was the highest mountain peak on Koholint Island. The Windfish's egg rested here.
Mushroom: Mushrooms are known ingredients in different potions, among those the Blue Potion.
Mysterious Woods: The biggest forest on Koholint Island.

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Nabooru: The sage of Spirit. She was the leader and most feared Gerudo, but infact she was nothing like Ganondorf, even though she was in command after him. She despised Ganon, and wanted to throw him off the throne with the help of the Silver Gauntlets that she tried to steal from Desert Colossus. But, the Twinrovas caught Nabooru and cast a spell on her. The spell was later broken by the hero of time when he vanquished the Twinrovas and obtained the Silver Gauntlets.
Nabooru Town: This was a town surrounded by grassland on the western island.
Nayru: She was the third godess, and together with the other two (Din and Farore), she created the continent of Hyrule and the Triforce. She is the godess of Wisdom. In Oracle of Ages she appeared as the Oracle of Ages, who had the power to control the flow of time.
Navi: This was the Hero of Time's first fairy. Even though it took ten years before he got his very own fairy, he was very happy when Navi was sendt to him by the Deku Tree. Navi helped Link through the Imprisoning War, but then left after they defeated Ganondorf. Three months later, Link went looking for her...
Negiron: A rock that looked like a Goron. It would explode if hit.
Noble Sword, The: This sword, which Link aquired during his adventures in Labrynna and Holodrum, was a powerful sword. If Links health was at its best, this sword could even fire powerful beams.

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Odd Mushroom: An incredibly rare mushroom that was used to create rare potion and medicines.
Odolwa: This big monster was the boss of the Woodfall Temple in Termina. He was really no challenge for Link, especially since his attack basicly was just jumping around and swinging his sword around without aiming.
Ocarina of Time: This ancient Ocarina that had a perfect tone, was made to control the flow of time. It might have been the most powerful relic during the imrisoning war, when it was used together with the song of time to open the door into the Sacred Realm. Before the Hero of Time obtained the Ocarina, it belonged to the Royal Family.
Octoroc: These coward octopuses were known to be easily defeated. If one approach them, they will dive below the surface. If hit with an Ice Arrow, it will freeze and become an 'ice cube'.
Oni- Link: Japanese for 'Evil Link'. When Link wore the Fierce Diety Mask, he was transformed into Oni- Link. Very little is known about this mysterious person/form of Link.
Owl Statue: These statues of an owl were placed all over Termina. The legend says that Kaepora Gaebora the owl foresaw Links adventure in Termina, went there and placed out the owl statues. With the help of a special song, Link can soar between all the unlocked owl statues in the land of Termina.

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Palace of Darkness: This palace, which was one of the Dungeons in the Dark World (A Link to the Past), was home to great evil forces and mysteries.
Parpa Dessert: A dessert near the east coast of western Hyrule.
Peahat: They were plants that didn’t look for trouble, they would simply burrow halfway into the ground, if a traveler neared it, it would immediately attack. At night, it wouldn’t notice the traveler, but if attacked, it would release Peahat Larva.
Pedestal of Time: The pedestal in the Temple of Time in which the Master Sword rested for many years before the Hero of Time pulled it out.
Pegasus Boots: These legendary boots would give Link the ability to run very, very fast.
Pegasus Shoes: Same as the Pegasus Boots, but this was the name they had in the GameBoy Advance version of A Link to the Past.
Phantom Ganon: When Link conquered the Forest Temple, he beat Phantom Ganon which was a 'clone' of Ganon. When Phantom Ganon was defeated, Ganon noticed Links skills for the first time.
Pippin: This was a farmer that grew gasha-seeds in the ancient Labrynna. It is likely that he is an ancient ancestor of Bipin.
Poe: Ghosts that haunt Hyrule. In fact due to the enchanted nature of the land, many poes inhabit Hyrule, lost between dimensions of light and dark. Some are friend while others just want to be left alone. It's best not to overturn the graves in Hyrule or the Poes might come out and become your worst nightmare.
Pond of Happiness: This was a 'wishing-well' located at Lake Hylia. Throwing rupees into was supposed to make you happy. The pond would also tell your fortune (if you were going to have good or bad luck that day).
Powder Keg: This huge bomb which is also known as a Barrel Bomb, can only be carried by Gorons with a license.
Power Bracelet: This bracelet that originally belonged to the Gorons, would give one the power to lift heavy things.
Pumpkin Head: Was the boss of Spirit's Grave on Oracle of Ages. It would spit fireballs and jump around trying to crush Link.
Pyramid of Power: In this Dark World pyramid, Ganon kept the Triforce for a short period of time.

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Quake Medallion: This medallion gave one the power to create a very local earthquake.
Queen Ambi: Ambi was the queen of Labrynna in the distant past. She was building Ambi's Tower to search for her lost love, who sailed away from her.
Queen Seline: In the Valiant Comics, she was not only the Queen of Calatia, but also a good friend of King Harkinian as well.

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Ralph: Ralph was the childhood- friend of Nayru, the Oracle of Ages. He was very hot-tempered, which often lead him into difficult situations. Though, he often helped Link on his adventure in Oracle of Ages.
Rauru: The sage of light and builder of Light Temple. Rauru helped Link during the imprisoning war. He often was in the Sacred Realm, where the Triforce rested.
Rauru Town: Town named after Rauru the sage between Parpa and Tantari dessert,
Re-Dead: These were the same as Gibdos, only they looked ten times worse.
Red Ice: This was a magical piece of ice that could only be melted by the mystical Blue Flame.
Richard: Ruled the Kanalet Castle on Koholint Island until he was betrayed by his servants.
Ricky: A boxing glove wearing kangaroo. He had the ability of jumping high and long, and he could create tornados aswell. He was always to be considered a friend.
Ring(s): The Rings played an important part in the Oracle games. Different rings had different powers.
Roam: He was the descendant of a Hylian Master Archer, and he tried to stop Ganon when he discovered his plans (ALTTP Comics). Roam even had an entire chapter in the comics dubbed after him, "Roam; The Mystery Knight".
Romani: The little sister of Cremia. Lived with her sister on Romani Ranch which she was named after.
Romani Mask: This mask was the proof that one was a member of the Milk Bar in Termina.
Romani Ranch: This was the biggest ranch in Termina. It was run by the sisters Cremia and Romani. They are famous for their milk that can restore ones life.
Royal Composer Bros.: These two brothers was the Royal Familys official composers. They composed the Sun's Song. They now rest in the Graveyard behind Kakariko Village.
Rupee: This is the currency on the continent of Hyrule. These are the different types of rupees: Green/Emerald - 1 • Blue/Sapphire - 5 • Red/Ruby - 20 • Purple/Amethyst - 50 • Gold/Gold - 200 • Orange/Topaz - Unkown • Silver/Silver - Unknown
Ruto: She was daughter of King Zora, therefore the Zora's princess. When Link saved her from inside of Jabu Jabu's belly. She then fell in love with Link, and imagined that she was engaged to him and that they were going to marry. However, Link weren't interested in her at all.

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Sacred Forest Meadow: A meadow in the Kokiri Forest. The Forest Temple is located here.
Sahasarala: This wise old man, who was infact a decendant of the sages, guided Link through his adventure in 'A Link to the Past'.
Sakon: A thief from Termina that lived in Ikana Canyon. Very little is known about him.
Sakora: In Oracle of Seasons, he would provide Link with several advices, most of the useless though.
Saria: A little, kokiri girl with green hair that turned out to be the Forest Sage. She was Links best friend from when he grew up among the Kokiri. It is not known what happened to Saria after the imprisoning war, but it has been speculated in that she settled down in Saria Town, hence the name.
Saria Town: This is a large river town just north of the Death Mountain Rage.
Sage: A sage is a person that is chosen by faith to protect the peace on the continent of Hyrule.
Shadow Temple: This temple was built by the Sheikah to seal the remaining evil in the land of Hyrule. During the imprisoning war, the evil within the temple escaped.
Shadow Link: Link's evil shadow. The final-boss in Adventure of Link. You do also meet him in Ocarina of Time. Shadow Link has also been known as 'Dark Link'.
Sheikah: The Sheikah, or the Shadow Folk, were an ancient race in Hyrule. Read more about them in Races of Hyrule.
Skull Children: The skeletons of fallen weak warriors that roamed aimlessly, looking for prey. Some were ruled by Captain Keeta, others were ruled by the King of Ikana.
Skeleton Forest: The name of the Lost Woods in the Dark World.
Skull Kid: A little imp that lived in Termina. He was originally friends with the fours gods that created the land of Termina, but when they went to sleep in the different temples, Skull Kid felt like he was betrayed by his friends. Because of this, he stole Majoras Mask to get back at the four Gods. This caused lots of trouble in Termina, and it was believed that Skull Kid was behind it. Later, it was revealed that Skull Kid was only used as a tool by Majoras Mask. When Skull Kid was freed from the masks evilness, he and Link eventually became friends.
Skulltulas: The Skulltula family was one of the wealthiest families in Kakariko Village until someone casted a spell on them that turned them into Spiders. To break the curse on all the Skulltulas, one must kill 100 Gold Skulltulas that is located around in the land of Hyrule. Great awards awaits the one that can break the curse on the Skulltulas.
Snap Dragon: This plant was equipped with the legs of a person and razor sharp teeth. It would attack anyone that approached it.
Snowhead: Placed on top of Death Mountain in Termina, this was a cold and icy place that would be frozen all year, even during summer. The Snowhead Temple was also located here.
Song of Healing: This song would give a restless soul piece, and it could heal wounded persons.
Song of Time: Legendary song that together with the Ocarina of Time, could be used to travel through time.
Southern Swamp: A great Swamp, located west of Clock Town, that was the home of Kotake, the witch, the boat ride excursion, Deku palace and much much more!
Spectacle Rock: This is an odd formation of stones that looks like a pair of glasses. Often seen with a mysterious object shaped like a heart on it's summit.
Spirit Temple: This temple has also been called Dessert Colossus. It was the home of the Twinrovas, who was the mothers of Ganon.
Spryte: A fairie that appeared in the Zelda Cartoon. Spryte would often help Link out when he got himself into trouble!
Stalfos: These were skeleton-minions of Ganon that was hard to destroy. If their body was not crushed into microscopical pieces, it would reform and continue it's attack.
Stal Child: Wandering skeleton children of Hyrule Field. Only appear at night during Child Life. Believed to have once been the innocent children and people who died during the Imprisoning War, looking to seek their rightful place.
Stone of Agony: This stone would shake whenever it was close to a secret of some kind.
Stone Tower/Stone Tower Temple: This huge tower buildt of stones was located near Ikana Village in Termina. The original purpose of the Stone Tower is unkown.
Stray Fairy: When SkullKid used the powers of Majoras Mask, he shattered the Great Faires into pieces. These pieces would look like small faries, and were called Stray Fairies.
Subrosia(ns): Read more about the land Subriosia in Lands of Hyrule and about the Subrosians in Races of Hyrule.
Subterror: Enemy that would dig under the ground and then eventually come back up again trying to hit Link.
Sun's Song: Song composed by the Royal Composer Brothers. Playing it would make day turn into night, and the other way around.
Swoop: This enemy would flap his wings trying to crush Link.

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Tabahl Wasteland: A wasteland on Koholint Island full of dead trees.
Tail Cave: This was a cavern on Koholint Island.
Tall Tall Heights: This was a huge height on Koholint Island with many beatieful waterfalls.
Talon: He owned and ran Lon Lon Ranch together with his daughter, Malon. He spendt lots of his time training his super-cuccos.
Tantari Desert: This was a desert in the western part of Hyrule, north of the North Castle.
Tatl: Links second Fairy. After she was abandoned by Skull Kid when he stole Link's Ocarina, Tatl decided to join Link on his quest. She had a big mouth, and was often concerned about her brother, Tael.
Tael: The brother of the fairy Tatl.
Tektite: These spider like creatures can be found anywere. Blue tektites on water, Red around volcanoes and Brown tektites where everywhere.
Temple of Time: Housed the Master Sword for a long time. The door to the Temple of Time was opened with the help of the Ocarina of Time. There are reasons to believe that the Temple of Time had some connections to the Tetraforce, if it existed.
Termina Field: These where the great fields outside of the city of Clock Town.
Tetraforce: Very little is known about the Tetraforce. It is said to be the fourth part of the Triforce, and it is the piece of Time. If it existed, it would most likely have had some connections to the Temple of Time, The Master Sword and the Ocarina of Time, since they were are related to the same subject: Time.
Tick Tock: He was the Clock Maker of Horon Village.
Tingle: A very strange man that actually wants to be a Kokiri Kid for some reason. At the age of 35, he dresses up like a Forest Boy, and he is still waiting for his fairy. He sells Terminian maps for a living. The son of the boat cruise owner. Tingle also re-appeared in Oracle of Ages, and also this time he was briefing with his cartography skills!
Tower of Hera: This was a great tower that was located at the very top of Death Mountain in Hyrule. It was buildt sometime between the Imprisoning War, and the adventures of A Link to the Past.
The Triforce, ©Copyright TLO Zelda 2004, All Rights Reserved.Triforce: An ancient relic that contains the essences of the three gods: Wisdom, Courage and Power. It will grant the wishes of whoever person that touches the Triforce, but only if that person has the perfect balanse in his heart between the three forces. If the one that touches the Triforce have not got a perfect balanse between the forces in his heart, the Triforce will split up into three pieces. The one touching the Triforce will get the Triforce piece of the force he believes the most in, and the two other pieces will go to someone chosen by destiny. A person that carries the power of the Triforce, has a got the Triforce symbol on the back of his hand. The Triforce rests in the Light Temple.
Trinexx: The evil meister of Turtle Rock, which was the seventh Dark World dungeon in A Link to the Past.
Tokee: He was a musician that lived high atop Talus Peaks in Labrynna.
Twin-Mold: This was the boss of the Stone Tower Temple in Termina. Twin Mold was two giant-flying-serpents. Link had to use the Giants Mask in order to defeat Twin-Mold. It has been speculating in wether it could be descendants of Twin-Mold that was the second boss in A Link to the Past, as the similarities are stunning.

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Ukuku Praire: This was the largest place on the whole Koholint Island. It was right there in the middle of the island.

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Vaati: This evil wizard is also known as the Great Wind Mage. During his adventures in Four Swords, Link had to to defeat Vaati by turning multiplying himself into four with the help of the Four Sword.
Vasu: He was the only jewler in Labrynna, and also the only person that knew the secret powers of the rings made from magical seeds.
Venus: Living in her pond called 'Waterfall of Wishing' in Lake Hylia, she was the most beautiful Fairy in the whole og Hyrule. She was the queen of all fairies.
Veran: The sorceress of Shadows. She had the ability of inhabiting the bodies of other people.
Vire: This was a flying demon tha haunted Link in both Labrynna and Holodrum.
Vitreous: Boss of the level 6 dungeon of the Dark World in A Link to the Past.
Volvagia: This huge dragon that lived in a Volcano once almost extinct the whole Goron Race. The only way to destroy it, was by using the Gorons special weapon, The Megaton Hammer.

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Wallmaster: This was i big hand that would come down from the ceiling to grab Link. If Wallmaster got Link, it would take him to the beginning of the dungeon.
Watchman Erol: Appeared in the Valiant Comics as the Watchman of the front gate of North Castle.
Water Temple: This temple was buildt by the Zoras. The temple is located below the surface of Lake Hylia. This was the thoughest temple Link had to conquer during his adventure in Ocarina of Time.
Waterfall of Wishing: In this waterfall, which was the pond of Venus, you could buy the Zora Flippers from a water dragon in A Link to the Past.
Windfish: The creator of Koholint Island, the island of the dead.
Wizrobe: Link faced this enemy several times when he was in Termina.
Wolfos: These wolf-like enemies appeared in many different colors during Link's adventure in Ocarina of Time.
Wooden Sword: This was a weak sword which Link had to use during the early stages of his adventures in Holodrum and Labrynna.
Woodfall: This fall in Termina was located in the woods, north of Clock Town and south of the Deku Palace.
Woodfall Temple: This temple was located at the very top of Woodfall. Its evil master was Odolwa.

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Yarna Desert: This desert that was located at the east coast of Koholint Island was full of skeletons. Also, the Anglers Key was located here.

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Zelda: The name of the princess of Hyrule. She is catalyst for the Legendary Knight's action in all time periods of Hyrulian History. She is descended by bloodline as the reincarnation of her prior lives. She is the keeper of the Triforce of wisdom, telepath, and embodiment of holiness and purity.
Zelda's Lullaby: This is a legendary song which was used by Zelda's nurse, Impa, as a lullaby for the princess when she was young. The song could be used as a proof that you had relations to the Royal Family in Hyrule, as no-one else knew how to play it.
Zol: This gellow like creature would split into two Gels if hit.
Zola: These where a mutated form of the Zora's, and the weren't any friendly.
Zora: The Zoras are a race in Hyrule. Read more about it in Races of Hyrule.
Zora's Domain: The home of the Zoras of Hyrule. During the Imprisoning War when Ganon froze down Zora's Domain, most of the Zoras died.
Zora's Sapphire: This sapphire was the Zora's most precious treasure, and it was given to Link after he helped them with their problems with Lord Jabu-Jabu. Link used it to together with the Kokiri Emerald and the Goron's Ruby to open the gates into the Sacred Realm.
Zora Hall: This was the home of the Terminian Zoras. It was located below the water surface somewhere in Great Bay.
Zora Tunic: A blue tunic that would give one the ability to stay under water for as long as one would like. The Iron Boots was needed if one wanted to walk under water.




The Legend of Zelda

Blue Ring-This blue, shiny and valuable ring is very useful for Link, as it will decrease the damage taken by enemy-attacks to one half of the original, and of course as a bonus, it makes Link look even better by changing the colour of his tunic to blue. You get this ring by purchasing it from a shop in Hyrule for 250 Rupees.

Bombs-A classic Zelda item familiar to every fan of the series, and just like in all the latter Zelda games, they were all about exploding enemies and cracked walls in the original game as well. Be careful however, Link can only carry a total of eight bombs at a time. Be sure to use them wisely! Bombs will appear throughout Hyrule when you defeat enemies, and they are also available in many shops as well.

Boomerang-With this item Link will be able to kill many weaker enemies, and as if that wasn't enough, it is also possible to stun many of the bigger and badder villains with a good hit from the boomerang. You get this item in the first dungeon, by killing three Goriyas!

Bow and Arrow-This is a classic weapon, and a necessary as well. Many items can only be killed by the Bow and Arrow, but be aware, it might turn out to be an expensive affair as you lose one Rupee for every arrow you shoot! The Bow is located at the basement of the first dungeon, and the arrows can be found around Hyrule, or purchased in various shops.

NB! The legendary Silver Arrow used together with the Bow is the only artifact which can destroy the evil which threatens Hyrule .. Be sure to keep a lookout for it!

Candles-These items which appear harmless at first sight, are actually invaluable to Link during his quest. Use them to burn down bushes that will reveal secret passages, which again tend to lead to other important things. The Blue Candle, which is possible to buy at some shops, can only be used once per screen. The Red Candle does not have this annoying limit, but it cannot be found until you reach the seventh dungeon, where it is the main treasure.

Clock-With the clock, which will appear occasionally when you defeat enemies, all on-screen enemies will freeze. This makes it considerably easier to defeat them all, but be aware that in the next room the evil foes are back in motion again.

Compass-A dungeon item which has been used in Hyrule for as long as people have lived there -- It has served various purposes in the dungeons, and can only be used by special, gifted persons, and in this game Link uses it to pinpoint the location of the Frament of the Triforce within the respective dungeon.

Enemy Bait-This will lure some enemies, and then bump them off as they approach this irresistable goodie. Does not work on all enemies, and that makes its usability somewhat lower than its potential.

Fairy-These small and kind persons tend to get themselves up into trouble quite often. Rescue them from enemies by defeating them (which enemies carries fairies is randomly chosen), and capture the fairy in order to get your life-meter restored to a certain point.

Heart Container and Hearts-A Heart Container will give Link an extra heart on the life-meter. Look to the Heart Containers section below for more info on where to find these important upgrades. A standard Heart can be found everywhere, for instance when defeating an enemy, and will refill one heart on your life-meter.

-Go east four screens from where you begin. Bomb the wall around the northern pathway to open a cave with a Heart inside!

-After you get the raft, go east 8 screens from where you begin and then north 5 screens. Go on the little raft dock which will take you to a island with a building. The building has the heart container.

-After you get the ladder, go east 8 screens from where you begin and north two screens and use the ladder to get the heart!

-From where you begin, go four screens east, five screens north, and one screen west. Bomb the rock to make a cave appear.

-To get the last container, you need a candle. From where you begin go east once screen, north three screens and west one screen. Burn one of the bushes to find the heart.

Keys-Without these keys, Link would be lost in the very first labyrinth! They are completely necessary to open all the doors -- And also, if you find a locked door you can be sure that there is a corresponding key that will open it. There is also a special Magic Key in the last dungeon which will open as good as every door in the game, and it can be used over and over again!

Ladder-With the ladder, you will be able to cross bodies of water that are as long as yourself. Without the ladder in the fourth dungeon, where it is also to be found somewhere, you will not get very far.

Letter-This letter will allow old ladies in Hyrule to sell you Red and Blue Potions, which will heal you when you take damage. You get the letter from the old man in a cave in the north-east part of Hyrule.

Magical Sword-This mythical sword is so powerful it will inflict four times as much damage to an enemy, compared to the first sword in the game. It is located in the graveyard, and once you get it, you can be sure that your life will be a little easier than it was before, and you might even find yourself searching for enemies simply because you want to use the powers of this sword!

Magic Book-This book will teach Link new spells that enables him to upgrade his Magic Wand to shoot a more powerful fire-beam. This is one of the treasures in dungeon number eight.

Magic Boomerang-This is, of course, an upgrade of the original boomerang. It flies both faster and further, making it much more powerful than its predecessor. This boomerang is the special item of the second dungeon.

Magic Wand-With this Wand, Link can send out a magic beam. Some say that this is the same Wand as the one used by one of the toughest enemies in the game: Wizzrobe! Once you get a hold of this one in the sixth dungeon, you will most likely have it equipped through the rest of the game!

Maps-This is yet another dungeon item, and just like the others, this is just as needed to successfully get through these dark labyrinths. Every dungeon has a map, which will make navigating through them much easier!

Power Braclet-This bracelet which is likely to a treasure left in the world by the now demised race of the Gorons, will give Link an amazing strength, and he will be able to lift heavy things such as rocks. This mythical bracelet is hidden underneath an Armos Statue somewhere in Hyrule.

Raft-This item which is found in the third labyrinth does not become useful before you try to reach the next level, when you will need it to sail across the sea.

Red Ring-Truly an invaluable artifact, this ring will reduce damage taken by enemies to one fourth (1/2 if you already have the Blue Ring). You get it in the very end of the game, inside the Death Mountain just before you face the Prince of Darkness.

Rupees-Rupees is the currency used in the Kingdom of Hyrule. You receive them by disposing enemies and in special secret places around the Kingdom, only waiting for one to claim them as their own.. A Blue Rupee is worth a total of five Golden Rupees, as they are much rarer. You can only carry rupees up to a total worth of 255 Golden Rupees.

Shield-When Link is not fighting, he can use the shield that is always by his side to fend off enemy's attacks. Don't forget! There are some enemy attacks that Link can't defend against. In addition to the first shield, which Link starts the game with, there is another shield called the Magic Shield, which will let Link deflect spells, rocks and even Zola's ball!

Triforce Fragment-By collecting the eight pieces of the Triforce of Wisdom, which has been shattered into pieces and hidden around Hyrule, Link will be able to enter the last level -- The hideout of Gannon the Thief who is casting his evil shadow over the once so prosperous Kingdom of Hyrule.

Whistle-A really mysterious, magical item, which can be used to make beautiful music with -- It also possess magic powers over the boss in the dungeon which it is found, the fifth.

White Sword-This unique sword is located at the top of the waterfall near the LOST HILLS. You must have five container hearts to be worthy of this sword. It is twice as strong as the first sword, and therefore enemies will also be inflicted twice the damage when you use this sword. Quite a catch indeed!

Wooden Sword-To obtain this fine sword, go into the cave that is at the start. The elder there will give this sword to you. Although it is wooden (bet you never expected that), it is like mentioned before, a fine sword, and it does everything you have come to expect from a sword. It is only half as strong as the next sword however.

The Adventure of Link

Boots-The legend claims that with these boots you are able to do something extraordinary, and that is nothing but true. Use it to walk across certain parts of the sea! You get the Boots in the Island Palace

Candle-With this treasure, which can be found in Parapa Palace, you will be able to see in previous dark places as this Candle will cause them to be lit up.

Cross-This is a sacred artifact in the land of Hyrule, and by using its powers can spot enemies that are invisible for the untrained eye. To get the Cross, you must search withing the Hidden Palace.

Doll-With this doll, Link's total number of lifes will increase by one, very useful if you want to avoid that annoying "Game Over" screen. In total there are five of these dolls scattered throughout Hyrule.

Flute-With the flute you will be able to work your musical-skills, and play the legendary and mysterious music of Hyrule -- This will awaken old and forgotten powers, which will remove the river south of Nabooru. The Flute is located in the Water Palace.

Heart Container-Heart Cointainers will increase the life gauge wit one heart, meaning that Link will be more resistant to enemy's attacks -- They are hidden throughout the land, look below for the Heart Container section.

-Due south of the first palace, you'll find a road leading to a small forest. (One of the road squares is a battle square with numerous pits and bubbles. Shouldn't be a problem.) Go to the patch of grass in the middle of the woods. The Heart Container will be to your right, guarded by an Orange Goriya. (I highly advise dealing with the Goriya first - the Container will heal you anyways!)

-After you get the Hammer, Go to the road from which you'd head west for the second palace. Instead of going west, though, walk east. Whack the rock guarding the cave, and a Heart Container will be at the end.

-When you get the Boots, walk into the sea as you would to get to the fifth palace. After some walking, however, move north four spaces, then continue east. You'll come across a "battle" square with a mountain holding another Heart Container.

-Search the beach around the sixth palace, around the south-east corner of the world. The final Heart will be in that area.

Hammer-A "harder-than-rock" item, and that is exactly what you use it for, breaking rocks, and perhaps you might even find it useful to cut down certain trees. You will find this tool in the Death Mountain Maze.

Handy Glove-Have you ever tried swinging your sword at something really hard, and felt the pain when it doesn't break? So has Link! However, with these gloves he will be stronger and better equipped to handle the recoil, and you can break blocks in the palaces with your sword. The Handy Glove is the treasure of the Swamp Palace.

Magic Container-This has the same effect to your magic meter as the Heart Container above has to your life meter. It will increase the number of magic points you can have, and at the same time replenish your magic meter. Look to our Magic Containers section below.

-From the North palace go as far south as you can and then go a little to the right and you should see a cave. Inside this cave is a jar!

-Once you get the hammer exit the cave and break a rock nearby, which will reveal a cave. Guess whats inside? A Jar!

-When you are in the maze island choose the outer L-shaped passageway. One of the road squares here is actually a pit with the third Jar in it!

-If you talk to the old lady at the House of Kasuto she will let you in her home. At the back of the house a jar is lying there for you to take.

Magical Key-With this extraordinary key you can open every locked door, chest and what-not in entire Hyrule, and what is even better is that it can be used over and over again! Use the Spell to make the hidden cave in New Kasuto appear, inside you will find this legendary key

Magic Jar-These handy jars will restore Link's magic points. They come in two different colours, red and blue, an the red one will refill more magic points than the blue one. You can find them as good as everywhere, and many enemies carry them.

Raft-Just as in the predecessor of this game, the raft is used to cross the sea, this meaning you are finally able to enter the eastern parts of Hyrule. The Graveyard Palace is the home of the Raft, until Link claims it that is.

Treasure Bag-With this bag, your experience points will increase, always a good thing! However bad things tend to follow this strange item as well, so be sure to keep your guard. Just as the jars above, these bags can be found in the place of a demised enemy.

A Link to the Past

Uncle's Sword-This sword is given to you by your Uncle at the beginning of the game. It is the first sword you will receive and holds no great power. This sword has the power level of one.

Master Sword-The legendary blade that rests in the Lost Woods until the hero with all three Pendants wakes it. This blade has the power to emit a beam from its blade to attack enemies from a distance. The Master Sword has a power level of two.

Tempered Sword-When you bring the Master Sword to the Blacksmiths in Kakariko Village, they will agree to temper it into a more powerful weapon. The Tempered Sword glows a powerful red and does 2x the damage of the Master Sword. It holds the power level of three.

Golden Sword-If you ever are to reach the Mysterious Pond inside the Pyramid of Power, you should dip your Tempered Sword inside the water. For when you do, the Great Faerie will present you with the Golden Sword. The Golden Sword is the most powerful weapon in the game and deals 4x the damage of the Master Sword. This sword will aid Link in his quest to save Hyrule

Uncle's Shield-Along with your first level sword, your Uncle presents you with this. It can only deflect arrows and sword strikes, and therefore, holds the power level of one.

Fire Shield-The Fire shield can be bought at a store late in the adventure or can simply be granted to you by the Faerie in the Waterfall of Wishing. This shield can block fire attacks, which could not be blocked before. This shield is the second power level.

Magic Shield-The Magic Shield, also known as the Mirror Shield, can deflect any type of projectile attack. This is the strongest shield that Link can obtain and greatly increases the blocking power offered by Fire Shield. This shield is the last power level of three.

Green Mail-This is Link's first tunic, which he has worn all his life. Enemies that attack Link do normal amount of damage when he wears this. This is the basic tunic.

Blue Mail-The Blue Tunic is hidden in the Ice Palace in the Dark World and is Link's second tunic. When Link wears this, the damage taken by enemies is reduced by Ľ, making it a necessity on your adventure.

Red Mail-This is Link's final tunic and best armor in the game. It is found in Turtle Rock in the depths of the Dark World. When this tunic is worn, it reduces damage taken by ˝, making the final battles a bit easier.

Pegasus Boots-This magic footwear has been handed down by the family of one of the Seven Wise Men. If you wear these shoes, you can run incredibly fast. You will receive the Pegasus Shoes from the wise man Sahasrahla.

Power Gloves-If you wear this glove, you can pick up objects, such as rocks, that you cannot lift with your bare hands. The Power Glove is located in the Desert Palace. If you can get your hands on this glove, try lifting a few things.

Titan's Mitt-If you put this mitt on your hand, you will find that it is a synch to lift even the heaviest of rocks and boulders. The Titan's Mitt is found in the Dark World and becomes very useful in Link's quest. This mitt holds awesome strength, and should not be taken lightly.

Zora's Flippers-These Flippers belong to the Zora, the man-fish, whose domain is the wet blue yonder. They are a necessity -- you cannot swim without them (if you try swimming without the Flippers you will be returned to land). To get through this adventure, you must get your feet wet, so find King Zora as soon as possible.

Moon Pearl-People who enter the Dark World are transformed into a shape that reflects what is in their hearts. You can prevent this by obtaining the Moon Pearl, which protects its bearer from the power of the Triforce. Without this pearl, you are helpless.

Heart Containers-At the start of the game, Link has only three Heart Containers, but you can find many more during your adventures. You will find your first in the Sanctuary and will receive others one by one as you defeat Dungeon Masters.

Heart Pieces-Pieces of Heart Containers are hidden all over Hyrule. If you collect four Pieces of Heart, you will gain one full Heart Container. If you manage to collect all the Heart Containers and Pieces of Heart, you will have twenty hearts in your life gauge total.

Hearts-You can refill Heart Containers that have been lost in battle by finding small hearts. each small heart refills a Heart Container. Small hearts sometimes appear when you defeat an enemy and can also be found in bushes and pots.

Fairies-If you capture one of the little faeries that inhabit Hyrule, you will get seven hearts. If you find the elusive Faerie Queen, she will restore all your lost hearts. During a long adventure, it is a good idea to remember where faeries live!

Magic Containers-You can restore Magic Power, which is used to power different magic items, by finding these decanters. These come in two sizes, big and small. A big decanter completely refills your magic meter, and a small one restores one eighth of your magic meter. As with small hearts, you can also get these from enemies you defeat. During the game, you can set the level of Magic power consumption at 50%, effectively doubling the amount of Magic power you have.

Bottle-You can put many things in a bottle and keep for use at a later point in the game. You can get up to four bottles, which are vital to your success on a long adventure. Obtain these bottles as soon as you can.

Magic Potions-You can restore life and magical power by buying Magic Potions. Many shops in Hyrule carry potions but you must have a bottle to carry them in. The Green Potion completely restores Magic Power, the Red Potion refills all your lost hearts and the Blue Potion completely restores both hearts and Magic Power.

Rupees-The people of Hyrule use precious stones called Rupees as currency. There are three kinds of Rupees. The green rupee is worth one rupee, the blue is worth five and the red rupee is worth twenty.

Bushes-No this is not the 48th Pressents family, but you will find Rupees and Hearts hidden away in these things. Cut them down or pull them up to reveal the hidden items.

Pots-These are scattered throughout the dungeons. These pots come in handy, because you can pick them up and throw them at the enemy to cause damage. You can also find hearts in some pots, while some hold arrows and bombs too. There are even some pots that hide switches that open doors.

Keys-If rooms are divided by a locked door, you will need that door's key. There are two types of keys, small keys and big keys. Small keys can only be used once, while big keys can be used as many times as you like.

Big Key-You will need the big key to open certain dungeon doors and the big treasure chest. The Big Key of a dungeon is usually well guarded, so be on alert.

Dungeon Map-The dungeon map shows the layout of all the rooms in the dungeon and your current position.

Dungeon Compass-The compass point out the location of the evil master of the dungeon. Note:There is no compass in Hyrule Castle.

Treasure Chests-In each dungeon you will find many treasure chests with Rupees and other various things inside of them. The Map, Compass, and Big Key are also hidden in treasure chests.

Big Treasure Chests- Each dungeon also has a Big Treasure Chest that contains a special items. In some cases, these items will be a necessity to get through later parts of the game. You will need the big key to open these chests.

Crystal Switches-In the dungeons there are blue and orange blocks which rise and fall into the floors. Strike the Crystal Switch with your sword or some other weapon to make the blocks move. When the Crystal is red, the orange blocks will retract. When the Crystal is blue, the blue blocks will retract.

Pendants-There are three Pendants: one carved with the Crest of Courage (Pendant of Courage), another with the Crest of Power (Pendant of Power), and the third with the Crest of Wisdom (Pendant of Wisdom). These Pendants are kept guarded in the Palaces of Hyrule.

Crystals- The Seven Maidens were imprisoned in these Crystals by the evil wizard Agahnim. Zelda is the last of the maidens, you must hurry through the Dark World and recover the Crystals.

Lantern-This is the first item you are likely to find in your adventure. The Lantern lights the torches in the dungeons and brightens the dungeon rooms. It consumes Magic Power to light the torches, and they go out after time.

Boomerang-If you hit an enemy with this, it will be stunned for a short time (some enemies will sustain damage when hit by the Boomerang). The Boomerang can also retrieve distant Rupees and Hearts.

Bombs-A bomb blast will damage enemies and blow holes in some walls, but it will also damage Link if he is too close to the blast. The bomb's fuse will burn for about two seconds, and up to two bombs can be set at a time. You can also pick up a bomb you have placed and throw it before it explodes.

Bug Catching Net-There are bugs and other things hidden away in the bushes and trees. If you time it right, you can catch them with this net and store them in Bottles for later use. You should definitely try to catch many things with this item.

The Book of Mudora-The monoliths left by the Hylian people are inscribed with ancient script. If you find an inscription that you cannot read, use this book and its meaning will become clear. This book is stored in the Library of Kakariko Village.

Bow and Arrows-The Bow is a powerful weapon that can be found in the first palace, but you will need arrows to use it. Arrows sometimes appear when you defeat an enemy and sometimes they are hidden in pots. There is a rumor that somewhere in Hyrule you can obtain a silver bow and arrow of greater strength.

Mushrooms-These sweet tasting, strange smelling mushrooms are an ingredient for making Magical Powder. You can find these while wandering in the Lost Woods.

Magical Powder-This magical concoction has unpredictable effects on certain things. Try sprinkling it on a bush to cause a strange chemical reaction. Its effect on other living things is said to be stranger.

Magical Mirror-You can use this mirror to escape from the Dark World to the Light World. The portal that is created can also be used as a gate back into the Dark World. But be warned. If the place where you reappear in the Light World is a place where you cannot normally go (such as the inside of a wall) you will be forced back into the Dark World. Note that the mirror will also return you to the entrance when used in a dungeon. The Magical Mirror cannot be used inside a house or cave.

Magic Hammer-Use this hammer to pound stakes and other obstacles into the ground. The Magic Hammer is also effective against some enemies, but it is best used in conjunction with another weapon.

Hook Shot-This device consists of a long chain with a hook on the end. You can fling the hook into a tree, pot or treasure chest and then pull yourself to the location of the hook be reeling in the chain. This will enable you to cross holes in the ground or other such obstacles. The Hook Shot can also be used as a weapon.

Shovel-Use this to dig holes in the ground. You cannot dig in some surfaces. You need this shovel to find the Flute.

Flute-A lonely lad will give you the Flute, which plays a beautiful but slightly sad melody. When you are granted it, be sure to fulfill the request made of you. If you have the Flute, it will make your long and difficult journey a lot easier.

Ice Rod-You can use this magic wand to launch a sub-zero blast of air which will quickly freeze most enemies. Weaker enemies will be destroyed by this weapon, and even stronger enemies might become solid blocks of ice.

Fire Rod-This rod spits out a ball of fire that will burn most enemies to a crisp. Some enemies are especially vulnerable to fire, so use the Fire Rod wisely. The Fire Rod can also be used like the Lantern to light torches, but from a distance.

Cane of Somaria-This mystic staff creates blocks formed of pure magic power. These blocks can be thrown or pushed on to the enemy to cause damage. (Power blocks disintegrate if they touch an enemy five times). This cane can place magical blocks on switches if there are no real blocks around. If you strike a magic block with the staff, it will shatter and the fragments will damage enemies nearby. You will need this staff to get through the Turtle Rock dungeon in the dark world.

Cane of Byrna-The beam from this staff surrounds and protects you from all damage. The magical barrier also does damage to most enemies. Wave the staff again to deactivate the barrier. Note that this item consumes Magical Power in proportion to how long it is used. The Staff of Byrna is well hidden on Death Mountain.

Magical Cape-Link will turn invisible when he wears this Magic Cape. While hidden from the enemies' view, you can attack them without taking damage. Link may also be able to pass through some objects while wearing this. Although the cape is a useful item, it will consume Magic Power while you are using it.

Bombos Medallion-Only the Hero bearing the Master Sword can retrieve this medallion. The magic of this medallion sets off explosive forces around you which engulf the enemy in flames.

Ether Medallion-The Ether Medallion charges your sword with a cold chill that freezes the surrounding enemies. The Ether Medallion has the same effect as the Ice Rod, but it works against all the enemies on the screen.

Quake Medallion-If you drive your sword into the ground when you have this medallion, the earth will come to life and shake violently. Such an attack, and the fear it creates, is bound to affect the enemy.

The Legend of Zelda the Ocarina of Time

Kokiri Sword-[This sword is only for Young Link] This sword is one the Kokiri's most valued treasures, and in order to be allowed to see the Great Deku Tree, Link must find this sword! It is located in the Kokiri Training ground.

Master Sword-[This sword is only for Adult Link] This legendary blade resides in the Temple of Time. Before Link can get it, he must collect all the three spirtual stones, and get the Ocarina of Time.

Big Goron's Sword / Giant's Knife-[This sword is only for Adult Link] These two swords are similar in apperance and are both to big to be held with only one hand, but once you try them out you will notice the difference really quick. Unlike the Biggoron's Sword which is forged by a master smith, the Giant's Knife will break if you use it against something hard. In order to find the Biggoron's Sword, you must go through a very long trading sequence, which you will find in the Indepth Section

Deku Shield-[This shield is only for Young Link] A simple shield made of wood. Not very durable. Link can purchase this shield in the shop in Kokiri Forest, and other shops as well.

Hylian Shield-[Can be used by both forms] This shield is very strong, and unlike the Deku Shield it won't catch fire. Hylian Soldiers use this in war. Purchase it at the Bazaar shop in Hyrule Castle Town.

Mirror Shield-[This shield is only for Adult Link] A legendary shield made to be used along with the Master Sword. This special shield will deflect special attacks. You get the shield in the adult part of the Spirit Temple.

Kokiri Tunic-[Can be used by both forms] Link begins the game wearing this. It is the standard clothing of a Kokiri kid, and it has no special abilities.

Goron Tunic-[This Tunic can only be used by Adult Link] When Link is wearing this he can tolerate intense heat. Link is rewarded with this tunic when he stops the rolling Goron inside Goron City by throwing a bomb at him.

Zora Tunic-[This tunic can only be used by Adult Link] This blue tunic gives Link the ability of staying under water for long periods of time while wearing the Iron Boots. To gain this tunic, Link must use a blue fire to melt the ice around King Zora, and or by buying it from the shop as a child for a lot of rupees.

Kokiri Boots-[can be used by both forms] This is Link's standard choice of footwear. He starts out the game with these boots, and uses them most of the time.

Iron Boots-[These Boots may only be worn by Adult Link] When using these boots, Link can walk at the bottom of deep seas such as Lake Hylia. Be careful though, if you don't have the Zora Tunic equipped, Link will not be able to breath under water. These boots are located in the Ice Cavern behind Zora's Domain. Soon after you'll get a suprise by certain somebody.

Hover Boots-[These Boots may only be worn by Adult Link] Link can hover over short distances with these boots. They are the main treasure of the Shadow Temple.

Bomb Bag-[Can be used by both forms] With the bomb bag, Link can carry bombs. It comes in three different sizes:

~Small: Found in Dodongo's Cavern, this bag will let you carry up to 20 bombs.

~Big: Carry up to 30 bombs with this bag which is the main prize of the at the Bombchu Bowling Alley in Hyrule Castle Town.

~Biggest: With the biggest bomb bag you can carry up to 40 bombs! You can get it by throwing a bomb at the stone man that keeps spinning around in Goron Village.

Deku Seed Bag-[This Bag may only be used by Young Link] This bag is needed in order to hold the Deku Seeds which are used as ammunition for the slingshot. It comes in two sizes:

~Big: Beat a certain enemy in the Lost Woods, and you will receive this bag which holds 40 seeds as a reward.

~Biggest: Get this bag which holds 50 seeds by gaining a perfect score in the shooting gallery in Hyrule Castle Town.

Goron's Braclet-[This Braclet may only be used by Young Link] The Goron's Bracelet will increase your lifting capability with quite a bit. You receive it once you play Saria's Song infront of Darunia inside of his chambers, the Goron leader, though you must play Zelda's Lullaby in front of his door on the bottom floor.

Silver Gauntlets-[These Gauntlets may only used by Adult Link]-Although recieved by young Link, these can only be worn by a capable adult. The Silver Gauntlets allow Link to gain incredible strength and pick up rocks and boulders.

Golden Gauntlets-[These Gauntlets may only be used by Adult Link] The Golden Gauntlets are worn by someone with amazing power. These gauntlets allow Link to gain unbelievable strength in order to pick up and throw the largest walls and boulders ever seen throughout Hyrule. With these worn, Link is the strongest person in the land.

Quiver-[This Quiver may only be used by Adult Link] The quiver will let you carry arrows to use with the Fairy Bow. The quiver comes in two different sizes:

~Big: This quiver will let you hold 40 arrows, and you can win it in the shooting gallery in Kakariko Village.

~Biggest: Carry up to 50 arrows with this quives which can be won by scoring more than 1500 points in the Horseback Archery game at the Gerudo Fortress.

Fairy Bow-[This Bow may only be used by Adult Link] When using the Fairy Bow, you will be able to shoot arrows which will defeat enemies. The bow can even be used while riding Epona. You will find the bow in the first temple as Adult Link, the Forest Temple. As you get further in the game, you will find three different types of magic arrows.

Fire Arrow-[Ditto the "Fairy Bow"] The first magic arrow you will find. It is used to burn enemies and melt ice. To get it, stand on the island in the middle of Lake Hylia and shoot an arrow towards the sun when it rises.

Ice Arrow-[Ditto the "Fairy Bow"] With this magic arrow, you can freeze enemies and then stand on them. Get all the keys in the Gerudo Training ground to get these magic arrows. You need the Silver Gauntlets and the Lens of Truth.

Light Arrow-[Ditto the "Fairy Bow"] These arrows are crucial in defeating Ganondorf, as the power of light is the only thing that can defeat the darkness in him. Free the six sages and you will be rewarded with this item.

Hookshot-[The Hookshot may only be used by Adult Link] This hook at the end of an expandable chain will grab on to certain objects, and then swiftly pull Link to that object. A red dot is used for aim, and when the dot does not appear, it means the target is out of range. You will receive the Hookshot from Dampé the gravekeeper early in the Adult Link part of the game. Later on you will find the Longshot upgrade, which will give your Hookshot the ability to fire twice as far, inside the Water Temple. This item can even be used to defeat enemies under water!

Lens of Truth-[Can be by both forms] With this item you can see fake walls, which you can walk right through, and invisible platforms. Using this item consumes much magic, so be sure to watch your magic meter. The item is located in the Bottom of the Well, and you must open the block, and go there as Young Link.

Magic Beans-[These Beans may only be used by Young Link] Purchase these beans from the guy that is sitting by Zora's River. Everytime you purchase them, the price will increase by ten rupees. Plant them at certain soft soils, and they will sprout eventually. A magic bean that has sprouted, will turn into a platform which will take you to certain places.

Meganton Hammer-[This Hammer may only be used by Adult Link] This is a legendary item among the Gorons. Move big blocks, activate rusted switches and defeat enemies, all with the Megaton Hammer. You receive it as the main treasure of the Fire Temple.

Fairy Ocarina-[This Ocarina may only be used as Young Link] A musical instrument is similar to the Ocarina of Time, but it lacks the same power as the ancient relic. Saria will give you this item once you leave Kokiri Forest for the first time.

Ocarina of Time-[Can be used by both forms] One of the Royal Family's most sacred relics, and it has been kept secretly within the family for centuries. It has the power of manipulating the flow of time as well as warping you to other locations. Once you have collected all the three spiritual stones, rush back to Hyrule Castle, and you will receive this item from Princess Zelda. This item will replace the Fairy Ocarina.

Wallet-[Can be used by both forms] To carry rupees, you need a good wallet. There are three different wallets in the game.

~Standard: With this which you start the game with, you can only carry up to 99 rupees.

~Adult: Get a hold of 10 Gold Skulltula tokens and go to the House of Skulltula in Kakariko Village and you will be rewarded with this wallet which lets you have up to 200 rupees at a time!

~Giant: Once you collect 30 Gold Skulltula tokens, do the same as with the adult wallet and you will get this huge wallet which gives you the ability of having up to 500 rupees!

Bombchu-[Can be used by both forms] If Link picks up a Bombchu and set it at his feet, this mouse-like bomb will start running. If it hits something while running, or runs for some time without hitting anything, it will explode. You can win these bombs which are infact modelled after the real life Bombchu at the Bombchu Bowling Alley in Hyrule Castle Town.

Bombs-[Can be used by both forms] A very useful item to say the least. Use bombs to damage enemies by throwing it at them, or blow up walls by placing the bomb next to the wall. Once you pick up a bomb, you have approximately four seconds before it blows up. Be careful! Once you have got a hold of the Bomb Bag (see above) the bombs will show up all over Hyrule.

Boomerang-[The Boomerang may only be used by Young Link] With the help of the Boomerang, you can stun or even defeat enemies. When you throw it, the Boomerang will, just like it should, return back to you. Use Z-Targeting for optimum effieciency when fighting enemies with this item. This is the main treasure of the third dungeon, Inside Lord Jabu-Jabu's Belly.

Deku Nut-[Can be used by both forms] This is very useful when fighting enemies, as its bright light will stun even the toughest enemies around (still a few that won't be affected however)! You can find the Deku Nuts practicly all over Hyrule.

Deku Stick-[The Deku Stick may only be used by Young Link] The Deku Sticks works similar to a sword, only they are much weaker and will break swiftly. You can also use it as a torch by holding it towards a flame. These wooden sticks can be found everywhere, or even purchased in many different shops.

Fairy Slingshot-[The Slingshot may only be used by Young Link] The slingshot will let you shoot Deku Seeds, you will need a Deku Seed Bag before you can use it however. It is a is very useful item when you want to defeat far-away enemies. This item is the main treasure of the first dungeon, Inside the Great Deku Tree.

Din's Fire-[This Magical Ability may only be used by Adult Link] If you find yourself surrounded by enemies, cast Din's Fire and fire will wrap around your body, and kill the enemies close to you. Takes 6% of your magic meter constantly while you use it.

Farore's Wind-[This Magical Ability may only be used by Adult Link] This is very usefull! Using this will surround Link with a green light, and the spot where you first use it will be set as a warp point. Using it again, will warp you back to the warp point. Consumes 6% of your magic meter every time it is used.

Nayru's Love-[This Magical Ability may only be used by Adult Link] Nayru's Love is used to create a blue, protecting light around Link. No enemies will be able to harm Link when he is surrounded by this light. The light will wear off after a short time. Takes 12% of your magic meter when used.

Silver Scale-[This Scale may only be used by Adult Link] Instead of just being able to dive down to 3 meters, Link can dive down to 5 meters with this scale! To obtain the Silver Scale you must complete the rupee challenge the Zora on top of the waterfall in Zora's domain gives you.

Golden Scale-[This Scale may only be used by Adult Link] With the Golden Scale you can dive all the way down to 8 meters, instead of the previous 3 meters and 5 meters! You get this special treasure by catching a fish that weights more than 18 pounds at the Fishing Pond in Lake Hylia.

Magic Jar-[Can be used by both forms] These green jars can be found all over Hyrule. They are useful, as they will replenish your magic meter. Jars come in two different sizes, and the biggest one will completely refill your magic meter.

Stone of Agony-[Can be used by both forms] When you get this magic stone, you will be able to feel your controller rumble when you are close to a secret location. Of course, you will need a rumble pak for you controller for this to work. If you collect 20 Gold Skulltula tokens and you will get this stone as a reward.

Gerudo Membership Card-[This Card may only be used by Adult Link] With this card, you can proove that you are a valued person to the Gerudo tribe, and therefore walk freely among the Gerudos. You are rewarded with this card after you free the lumberjacks.

Dungeon Map-[Can be used in both forms] Located inside every dungeon is a map which will let you see all the rooms in the dungeon. Very useful for finding rooms you have not visited.

Dungeon Compass-[Can be used by both forms] Not the same as the map, but just as useful. Once you have found the compass of a dungeon, you will be able to see all secret treasure cheasts, and you can even pinpoint the location of the dungeon's boss.

Key-[Can be used by both forms] This is a crucial item, as it is needed to advance through the locked doors in every dungeon.

Boss Key-[Can be used by both forms] It looks fancier than the small key for a reason, this is the key which lets you open the door which leads to the dungeon's boss!

Bottles-[Can be use by both forms] Bottles are useful as the can be used to carry a variety of things such as milk, medicine and potions. There are four bottles hidden in the game, and here is how to get them:

~Catch three super Cuccos at Lon-Lon Ranch. As Young Link in Kakariko Village, find the Cuccos for the girl called Malon, who has lost them.

~At Lake Hylia, dive into the water as Adult Link, and you will find a bottle containing a letter from Ruto.

~Catch all ten big Poes in Hyrule Field and sell them to the guy that lives at the entrance to what used to be Hyrule Castle Town.

Happy Masks-[The Masks may only be used by Young Link] Even though masks are mostly associated with Majora's Mask, they did appear in Ocarina of Time as well. After going through a trading sequence Link would get access to five different masks from the Happy Mask Shop in Hyrule Castle Town, including the Keaton Mask as shown to the right. Click here for an Indepth Section to find the mask trading sequence.

The Legend of Zelda the Majora's Mask

Kokiri Sword-This sword is Link's first sword, and he is already familiar with it, as it was also the first sword he got a hold of in Ocarina of Time as well. Although it is the weakest sword, it is fairly well crafted, and will not break.

Razor Sword-The second sword in the game, and it is a good upgrade compared to the Kokiri Sword. It is double bladed, and inflicts much more damage than the first sword. You can forge the very fragile Razor Sword, which is known to break from time to time. Simply visit the Smith in the Mountain Village (you must clear Snowhead Temple first) and they will construct it for you. Beware though, if you do not upgrade it to the Gilded Sword before you have swung this sword 100 times, it will break.

Gilded Sword-To many, this is the best sword in the game. It is strong and unbreakable, and it simply looks cool too. Once you have the Razor Sword, win the Goron Races to be awarded with the Gold Dust the smith need to forge you the Gilded Sword.

Great Fairy's Sword-Contrary to the other swords, this sword is a C-Button item, and can therefore not be used together with a shield. However, it is a strong sword, and it does more damage than any other sword in the game. Link obtains this item once he collects all the stray fairies in the Stone Tower Temple, and returns them to the Great Fairy.

Fierce Deity Blade-This magnificent swirling sword can only be wielded by the Fierce Diety himself, the most powerful being in Termina. Any sword that Link has equipped will transform into this powerful blade when he puts on the Fierce Deity Mask. If you Z-Target and have enough magicl, the Fierce Deity can propel beams of light from the tip of his sword, striking the enemy from a distance.

Hero's Shield-Although this is the first shield in the game, this is a very powerful shield made out of steel. It will protect Link from most dangers, and it will not catch fire. Where Link gets this shield from is not known, but he starts the game with it equipped.

Mirror Shield-This shield is legendary throughout Termina, because of its unique abilities. As well as shielding Link from most attacks, it will deflect light and other magical attacks! You receive it once you complete the mini quest inside the Bottom of the Well in Ikana Canyon.

Bomb Bag-Like the name indicates, this bag allows Link to carry bombs. The first bomb bag can be purchased in the Bomb Shop for 40 Rupees.

~To get the large bomb bag, which lets you carry 30 bombs, stop the thief in North Clock Town at midnight of the first day, and then purchase it on the last day at the Bomb Shop.

~If you want the largest bomb bag, talk to the Deku in Goron Town as Goron Link. Give him your bomb bag and 200 Rupees, and you will get the largest bomb bag which will hold 40 bombs!

Quiver-With the quiver, you will be able to carry arrows. The arrows are used with the Hero's Bow. The first quiver is received together with the Hero's Bow, and it will let you hold up to 30 arrows.

~The middle quiver, which will let you carry up to 40 arrows, can be won at the Shooting Gallery in East Clock Town.

~To get the Biggest Quiver you must get a perfect score in the Swamp Shooting Gallery. It will let you hold up to 50 arrows.

Wallet-The wallet is an essential part of your equipment. If you want to carry Rupees (the currency of Termina) you must have a wallet. When you start the game, you already have the Child Wallet, which lets you carry 99 Rupees.

~The Adult Wallet will let you carry 200 Rupees, which is needed to purchase various items. To get it, simply deposit 200 Rupees in the bank in Clock Town.

~Giant Wallet is the largest wallet in the game, and it can hold up to 500 Rupees! This wallet is the prize in the second Spider Dungeon, which is in Great Bay.

Bomber's Notebook-This notebook is given to you by the boys' gang often called the Bombers. They reside in Clocktown and cause mischief to everyone around them. Once you become part of their gang, this will be presented to you, and it is a great present. This notebook will keep track of almost every person in Termina that you make contact with, and it will record what good deeds you have done for them. This will always be written in the notebook, regardless if you travel back in time.

Bombchu-These moving bombs can be placed on the ground to move forward. Once they hit an object, they will explode. They can move on any surface, including walls and ceilings. You can purchase these from the Bomb Shop in Clock Town, and you need no additional equipment to carry them.

Bombs-Even though this exploding item is very useful when defeating certain enemies, blowing up cracked walls and much more, they can be found all over Termina. Cut plants and defeat enemies, and you will discover bombs to replenish your bomb bag with.

Deku Nut-These nuts will disappear in a flashing light when thrown at something. The light will stun many enemies. Just like with the Deku Sticks, you get this item by killing a Deku Baba. Deku Stick-This wooden stick works like a weak sword, only it will break very quickly. It comes more in handy when you need to light torches etc, as it will catch fire easily. You get Deku Sticks for the first time by killing a Deku Baba, and after that they can be found everywhere.

Hero's Bow-This is a fine bow, which Link will find in the Woodfall Temple. You can shoot various enemies from far distances and even use it while riding on Epona. As you progress in the game, you will find these arrows.

~Fire Arrow-The first magic arrow you will find. It is used to burn enemies and melt ice. It is proven very effective in the Snowhead Temple, which also happens to be the place these arrows are located. Uses 2% of your magic meter power.

~Ice Arrow-With this magic arrow, you can freeze enemies and then stand on them. Once you get this arrow, it will make your life a whole lot easier. They are the main treasure of the Great Bay Temple. Also uses 2% of your magic meter power.

~Light Arrow-The greatest of all magic arrows will be obtained late in the game, Stone Tower Temple to be exact. It will destroy enemies quickly and will prove useful with your fights in the final battle. Uses 4% of your magic meter power.

Lens of Truth-With this item, which is also known as the Eye of Truth, you will be able to see various secrets that are invisible to the normal eye. Platforms and fake walls are often discovered by using this item. You must follow the Owl's feathers over the invicible platforms in Goron Town to get to the cave where this item resides.

Hookshot-The Hookshot is a great piece of equipment, as it allows you to reach far off places you couldn't before. This spring loaded contraption shoots out a hook on a chain and grabs onto something inside and reels you in towards it. The Hookshot is located in the Gerudo's Fortress, in a treasure chest in the leader's room. Fire an arrow at the beas nest and the Gerudo's will flee from the room.

Magic Beans-These magic beans will eventually turn into bean sprouts when planted in soft soil. Often, a lack of water seems to hinder their sprouting, so if you resolve that issue, they might sprout sooner! You can purchase beens from a Deku in the Southern Swamp, below the Deku Palace to be exact.

Ocarina of Time-A sacred musical artifact originally owned by the Royal Family. This item actually belongs in Hyrule, but its powers, which includes warping, time traveling and much more, do not weaken in Termina. You get it back by firing a spit bubble at Skull Kid the first time you meet him at the top of the Clock Tower.

Pictograph Box-With this camera you will be able to capture images of anything you like. It can only hold one image at the time however, and they must be deposited at the Tourist Information in the Southern Swamp to see if you have a prize-winning image or not. To get it you must first help out the injured witch in the Woods of Mystery, and then take her boat cruise.

Power Keg-This is a very powerful bomb made by the Gorons. It is at least ten times as powerful as the normal bomb, but only certified Gorons are allowed to purchase and carry these bombs. To get the certificate, you must proove to the maker of these bombs who resides in Goron Town that you can handle them.

Magic Jar-These Jars are invaluable to any Hylian who practises magic and, lucky for Link, they do appear in Termina as well. Green Jars comes in two different sizes: small, which will only replenishes your magic meter a bit, and big, which will completely refill your magic meter.

Dungeon Maps-Inside each dungeon in the game, there is a dungeon map. These maps will give you an overview of the entire dungeon's layout, and using this frequently is crucial if you want to avoid getting lost.

Compass-Almost as important as the map, this compass will place the locations of every treasure chest, the boss, and where you currently are on your map.

Small Key-With a small key, you will be able to open various doors inside a dungeon. If you find a locked door, you can be certain that somewhere in the dungeon there is a small key to open the door with!

Boss Key-This fancy looking key with a small ruby in the middle is, just like the name indicates, the key that will open the door which leads to the evil master of a dungeon.

Stray Fairy-The stray fairies are actually pieces of a a Great Fairy. Skull Kid has shattered the Great Fairies throughout Termina into many pieces, which must be collected in the all of the four dungeons. If you collect the stray fairies in a dungeon and return in the the Fairy Shrine nearby, you will get a reward!

Moon's Tears-This diamond-like stone is actually something which the Moon drops from his eye, hence the name Moon's Tear. If you take a look at the Moon through the telescope outside of Termina, you might see where it lands.

Deku Land Title Deed-This is the title deed for the Deku Flower in Clock Town. To get it, and at the same time the possibility to use the Deku Flower to launch yourself high into the sky, you must trade it for a Moon's Tear.

Deku Land Land Title Deed 2-With this title deed, you will be the rightful owner of the Deku Spot in Southern Swamp, right outside of the Tourist Information. The current owner is interested in moving his business to a more crowded place, so if you happen to own a spot in the city, he might be interested.

World Map Pieces-Every time you meet up with Tingle, the green middle-aged fairy map maker, you have the ability to buy a piece of the world map of Termina. These maps vary in price, but are very helpful when all put together.

Heart Pieces-If you collect four pieces of heart, you will get an extra heart container in your life meter. There are many, many of these hidden throughout Termina. Look to our Heart Pieces guide for more information on where to find them.

Heart Container-A heart container is even better than a piece of heart, because you only need to collect one to get an extra heart on your life meter! If you defeat a dungeon boss, you will be rewarded with one of these.

Sirlion Rock-This is a gourmet-meal for any Goron. If you give this to a starved Goron, you will receive a mask as a reward!

Empty Bottle(s)-Bottles are useful because they will let you keep things inside of them. Look below for information on the various things you can keep inside of a bottle. In the game, there are six hidden bottles you can discover.

1. In the Lost Woods, in the Southern Swamp, give Kotake's magic potion to Koume.

2. On the first day, go to Romani Ranch, and talk to Romani. Be back there at 01.00 AM the same night, and keep all the aliens away until the sun rise.

3. After the second temple, win the Goron Races.

4. In Great Bay Coast, follow the Like Likes, and eventually you will see a tree. Stand on top of it, and hookshot the palm-tree you see on the platform. Do this with all the platforms, and go through the door. Talk to the beaver, and accept the race. Win it, and race against his big brother, win this race to.

5. When you get Express mail to mama, deliver it to Madame Aroma in the Milk Bar.

6. At Ikana Graveyard the last night, talk to the skeletons with the captains hat, and ask him to open the grave. Inside the grave, you will meet Dampč the Gravekeeper. Lead him to all the soft soils, and kill the big poe.

Bottled Fish-Catch and Sell for money.

Mushroom-Find for Kotake to make blue potion.

Small Poe-Defeat it and bottle it, it can either take and or give you some hearts.

Spring Water-Heated water used to melt blocks of ice.

Zora Egg-Future Zora's with a secret.

Blue Potion-Made by Kotake, it fills up all of your magic meter, plus your hearts. Red Potion-Used to fill up all of your hearts.

Green Potion-Used to fill up all of your magic meter.

The Legend of Zelda the Oracle of Seasons

Sword-The sword is your main weapon. Use it to attack enemies and to cut grass. It is said that a very powerful sword and a very special sword are hidden somewhere in the land. In addition, you can use the Spin Attack (hold down the sword button) to unleash a mighty swing that will attack all enemies around Link! Link will also be able to obtain far more deadly swords in his quest, as well.

Shield-Use the shield to defend against enemy attacks. Some enemies can't be defeated unless you use a shield. Once you find a stronger shield, you'll be able to defend against certain attacks that your regular shield couldn't handle.

Rod of Seasons-This legendary wand is said to contain the power of the four seasons. As you acquire the ability to change the seasons, you will be able to enter new paths and solve new puzzles. To use it, simply stand on a tree stump and give it a wave.

Seed Satchel-The seed satchel holds your Mystical Seeds. Set the Seed Satchel to the A or B button to use the seeds.

Boomerang-The Boomerang returns to you after you have thrown it. It can stun most enemies for a short period of time, as well as retreive far-off items for you. The Boomerang is rather difficult to optain, but certainly worth finding.

Power Braclet-The Power Bracelet fills your body with strength and enables you to lift stones, pots clumps of grass, and even some enemies. You can also throw these objects around, sometimes in order to solve puzzles. The Power Bracelet also allows you to push objects around that are normally too heavy. It is rumoured that there is an even more incredible item that imbues the wearer with an even greater strength.

Roc's Feather-The Roc's Feather magically makes your body feel much lighter and allows you to jump into the air. Use the Roc's Feather to jump over pits and dodge enemies' attacks.

Seed Slingshot-Use the Seed Slingshot to shoot Seeds at distant objects and enemies. Shooting different seeds will produce different effects. If you don't have any seeds, you can't use the Slingshot. The Slingshot can also trigger switches. Legends also spread of an even greater tool, capable of firing multiple seeds at once.

Magnetic Gloves-The power of the Magnetic Gloves can pull certain objects toward you or push them away. You may find the gloves have other uses, too.

Shovel-Use the shovel to dig holes in the ground and clear away snow. You might be able to find buried treasure, so dig holes in many different places.

Bombs-A Bomb blast can damage enemies or blow holes in cracked walls. Press the button to pick up a Bomb, then push the button again to drop the Bomb. To throw a Bomb, simply press the button after taking out a Bomb, as well as a direction on the Control Pad.

Flute-Play your Flute to call a friend for help when you need it. If your friend is too far away to hear the Flute, he may not come.

Zora's Flippers-You'll be able to swim once you get the Zora's Flippers. Use the Control Pad to swim and the B button to dive underwater. Press the A Button repeatedly to swim faster.

Treasure Chest-In dungeons, you'll find many treasure chests that may contain Rupees, items or other treasures. Some are easy to find, but you'll have to solve complicated puzzles to find others. Almost always, the harder a treasure chest is to find, the more important the item contained in it is.

Dungeon Map-The Dungeon Map shows the layout of all the rooms in the dungeon. The darkened rooms on the Map Screen are ones you have not entered yet, and the bright ones you have visited.

Compass-The Compass shows you where to find treasure chests and the lair of the dungeon's boss. It also makes a noise when you enter a room that has an unopened chest

Dungeon Keys-Keys found in the dungeon can be use only once to open a locked door. You'll need the Boss Key to open the door to the boss's lair. The Boss Key is also usually very hard to find in a dungeon, so search well.

Ember Seeds-Flames shoot out of this strange seed when it is cracked open. Use Ember Seeds whenever you want to light a fire. Ember Seeds can be used to burn down small bushes and trees, as well as to attack enemies.

Mystery Seeds-You never know what to expect when you use these seeds - a number of various strange things could happen. It's also said that placing Mystery Seeds on particular objects will earn you hints related to your quest.

Scent Seeds-Scent Seeds emit a distinct smell that attracts certain monsters and enemies. Not all enemies you meet will be affected, though. These are useful if you want to distract enemies, making them easier to attack.

Pegasus Seeds-Rub a Pegasus Seed on yourself to move faster than normal. If you hit an enemy with one, though, the enemy will stop in its tracks. The Pegasus Seeds are useful for gaining the speed needed to dodge some enemies and traps, or to jump over large pits.

Gale Seeds-Gale Seeds produce miniature tornadoes when cracked open. These winds can carry you directly to any Mystical Tree you have found. If you shoot a Gale Seed at an enemy, the enemy will be blown away.

Magic Rings-The many Magic Rings made from Mystical Seeds have special powers, and the effects of each Ring are different. These Rings can be found throughout the land, but some of them are extremely rare.

Heart Container-You start the game with only three Heart Containers. Your life energy increases with each Heart Container you find. Dungeon bosses keep Heart Containers, but you can also get them by collecting Pieces of Heart. You can use hearts to refill your life energy.

Heart Pieces-Pieces of Heart are hidden throughout Holodrum. If you find four pieces, it will form one Heart Container. These are quite rare, so search well!

Magic Potions-If you have a Magic Potion when your life energy reaches zero, your energy will be replenished. Magic Potions can be used only once, and you can carry only one of them at a time. They are also rather expensive and hard to find, but definitely worth your hard-earned Rupees if you expect to live through some of the harder battles.

Jewels-The Jewels are treasures from many centuries ago. It has been said that something will happen once all four of these mystical stones have been found, though what that "something" is, is not known.

Cuccodex-The Cuccodex contains all the information known about the Cuccos. A biologist in the village is said to have it.

Essence of Nature-"Sounds like something Emeril might make." Throughout his quest, Link will collect these relics containing spirits of nature. Once all eight are collected, Link will be able to finally defeat Onox.

~Fertile Soil-Obtained after completing the Gnarled Root Dungeon.

~Gift of Time-Obtained after completing the Snake's Remains.

~Bright Sun-Obtained after completing the Poison Moth's Lair.

~Soothing Rain-Obtained after completing the Dancing Dragon Dungeon.

~Nuturing Warmth-Obtained after completing the Unicorn's Cave.

~Blowing Wind-Obtained after completing the Ancient Ruins.

~Seed of Life-Obtained after completing the Explorer's Crypt.

~Changing Seasons-Obtained after completing the Sword and Shield Maze.

The Legend of Zelda the Oracle of Ages

Sword-The sword is your main weapon. Use it to attack enemies and to cut grass. It is said that a very powerful sword and a very special sword are hidden somewhere in the land. In addition, you can use the Spin Attack (hold down the sword button) to unleash a mighty swing that will attack all enemies around Link! Link will also be able to obtain far more deadly swords in his quest, as well.

Shield-Use the shield to defend against enemy attacks. Some enemies can't be defeated unless you use a shield. Once you find a stronger shield, you'll be able to defend against certain attacks that your regular shield couldn't handle.

Harp of Ages-You must use this legendary instrument to move back and forth between the present and the past. Learning different songs allows you to travel through time in different and more convenient ways.

Seed Satchel-The seed satchel holds your Mystical Seeds. Set the Seed Satchel to the A or B button to use the seeds.

Boomerang-The Boomerang returns to you after you have thrown it. It can stun most enemies for a short period of time, as well as retreive far-off items for you. The Boomerang is rather difficult to optain, but certainly worth finding.

Power Braclet-The Power Bracelet fills your body with strength and enables you to lift stones, pots clumps of grass, and even some enemies. You can also throw these objects around, sometimes in order to solve puzzles. The Power Bracelet also allows you to push objects around that are normally too heavy. It is rumoured that there is an even more incredible item that imbues the wearer with an even greater strength.

Roc's Feather-The Roc's Feather magically makes your body feel much lighter and allows you to jump into the air. Use the Roc's Feather to jump over pits and dodge enemies' attacks.

Seed Shooter-Use the Seed Shooter to shoot Seeds at distant objects and enemies. Shooting different seeds will produce different effects. If you don't have any seeds, you can't use the Shooter. The Shooter can also trigger switches.

Cane of Somaria-With a single swing, this cane will magically cause a large block to appear before you. Blocks created with the cane can be carried, thrown and even pushed around. Undoubtedly, this staff is very useful in solving puzzles.

Shovel-Use the shovel to dig holes in the ground and clear away snow. You might be able to find buried treasure, so dig holes in many different places.

Bombs-A Bomb blast can damage enemies or blow holes in cracked walls. Press the button to pick up a Bomb, then push the button again to drop the Bomb. To throw a Bomb, simply press the button after taking out a Bomb, as well as a direction on the Control Pad.

Flute-Play your Flute to call a friend for help when you need it. If your friend is too far away to hear the Flute, he may not come.

Zora's Flippers-You'll be able to swim once you get the Zora's Flippers. Use the Control Pad to swim and the B button to dive underwater. Press the A Button repeatedly to swim faster.

Treasure Chest-In dungeons, you'll find many treasure chests that may contain Rupees, items or other treasures. Some are easy to find, but you'll have to solve complicated puzzles to find others. Almost always, the harder a treasure chest is to find, the more important the item contained in it is.

Dungeon Map-The Dungeon Map shows the layout of all the rooms in the dungeon. The darkened rooms on the Map Screen are ones you have not entered yet, and the bright ones you have visited.

Compass-The Compass shows you where to find treasure chests and the lair of the dungeon's boss. It also makes a noise when you enter a room that has an unopened chest

Dungeon Keys-Keys found in the dungeon can be use only once to open a locked door. You'll need the Boss Key to open the door to the boss's lair. The Boss Key is also usually very hard to find in a dungeon, so search well.

Ember Seeds-Flames shoot out of this strange seed when it is cracked open. Use Ember Seeds whenever you want to light a fire. Ember Seeds can be used to burn down small bushes and trees, as well as to attack enemies.

Mystery Seeds-You never know what to expect when you use these seeds - a number of various strange things could happen. It's also said that placing Mystery Seeds on particular objects will earn you hints related to your quest.

Scent Seeds-Scent Seeds emit a distinct smell that attracts certain monsters and enemies. Not all enemies you meet will be affected, though. These are useful if you want to distract enemies, making them easier to attack.

Pegasus Seeds-Rub a Pegasus Seed on yourself to move faster than normal. If you hit an enemy with one, though, the enemy will stop in its tracks. The Pegasus Seeds are useful for gaining the speed needed to dodge some enemies and traps, or to jump over large pits.

Gale Seeds-Gale Seeds produce miniature tornadoes when cracked open. These winds can carry you directly to any Mystical Tree you have found. If you shoot a Gale Seed at an enemy, the enemy will be blown away.

Magic Rings-The many Magic Rings made from Mystical Seeds have special powers, and the effects of each Ring are different. These Rings can be found throughout the land, but some of them are extremely rare.

Heart Container-You start the game with only three Heart Containers. Your life energy increases with each Heart Container you find. Dungeon bosses keep Heart Containers, but you can also get them by collecting Pieces of Heart. You can use hearts to refill your life energy.

Heart Pieces-Pieces of Heart are hidden throughout Holodrum. If you find four pieces, it will form one Heart Container. These are quite rare, so search well!

Magic Potions-If you have a Magic Potion when your life energy reaches zero, your energy will be replenished. Magic Potions can be used only once, and you can carry only one of them at a time. They are also rather expensive and hard to find, but definitely worth your hard-earned Rupees if you expect to live through some of the harder battles.

Tuni Nut-This nut is the symbol of Symmetry City - a city found in a distant corner of the world. If anything happens to this nut, the city will fall into a state of severe imbalance.

Poe Clock-It is said that one who is able to help a wandering spirit move on to the afterlife will be given this strange clock in return. Surely someone, somewhere, needs a clock.

Essence of Time-"Sounds like something Emeril might make." Throughout his quest, Link will collect these relics containing spirits of time. Once all eight are collected, Link will be able to finally defeat Veran.

~Eternal Spirit-Obtained after completing Spirit's Grave.

~Ancient Woods-Obtained after completing the Wing Dungeon.

~Echoing Howl-Obtained after completing the Moonlit Grotto.

~Burning Flame-Obtained after completing the Skull Dungeon.

~Sacred Soil-Obtained after completing the Crown Dungeon.

~Bereft Peak-Obtained after completing the Mermaid's Cave (Past and Present).

~Rolling Sea-Obtained after completing Jabu Jabu's Belly.

~Falling Star-Obtained after completing the Ancient Tomb.

The Legend of Zelda the Four Swords

Four Sword-The Four Sword is the legendary sword that gives a young aspiring hero the power to divide into four beings. The sword will serve you well throughout your adventure. You gain this in the very beggining.

Shield-Use the Shield to deflect enemy attacks. Some enemies can't be defeated without it.

Rupees-Rupees collected by all players are stored in the same wallet. There are three different colors of rupee and two different sizes. The value of a rupee depends on its size and color. Green rupees are worth one, blue is five rupees and red is twenty. Big green is fifty, big blue is one hundred and big red is two hundred.

~Rupee Shards-These are worthless on their own, but when you collect eight of them, they complete a single gem that is worth a whole lot of rupees.

~Black Rupee-Don't grab this one or your rupees will fly out of your wallet and scatter on the ground.

~Rupee Wraith-You don't want to run into one of these phantasmal thieves if one of them catches you, it will slowly steal rupees from you as long as it holds you in its grasp. You will also loose rupees when it damages you. If a rupees wraith has taken hold of you try pawning it off on one of your companions by touching them.

Bow and Arrow-Press the A button to nock an arrow and release the button to shoot the arrow. Press and hold the A button long to build up power in the bow - you then can shoot a more powerful volley.

Bombs-Use bombs to damage enemies and to blast open holes in suspicious looking walls. Press the A button to light bombs and press the A button again to throw them. You can press the A button again after bombs land to set them off quickly.

Boomerang-Use this weapon to attack enemies from a distance. You can also use this to retrieve hard to reach rupees and hearts. Some enemies might get stunned when you hit them.

Gnat Hat-Wearing this hat shrinks you down in size! There are some areas only insect sized heroes can enter.

Magnetic Gloves-With this item equipped you can use magnetic power to repel yourself from or pull yourself to a magnetic block. Every time you press the A button, the glove reverses polarity. You can also use this item to attract other players.

Pegasus Boots-These legendary shoes allow you to run fast and dash up slippery slopes.

Roc's Cape-This magical mantle allows you to jump. Press the A button in midair to spread your Roc's cape and coast a little further.

Keys-Keys allow Link to open locked doors. There are many places that are blocked by locked doors and the heroes must have at least one key to pass through.

The Three Keys-There are a total of three keys that you can receive from the Great Fairies. When you have all three you can enter Vaati's Palace.

Heart-Grabbing a heart will fill a single heart on your life gauge.

Heart Container-When you find a heart container, your maximum number of hearts increases by one. An increase of hearts lasts for the duration of the next level only.

Fairy-Grabbing a fairy replenishes several hearts on your life gauge.

Razor Seeds-These powerful seeds increase you attack power when you collect them.

Armor Seeds-These mystical seeds increase your defense power.

Pegasus Seeds-Grab one of these special seeds to increase your walking speed.

Medal of Courage-The player who did the best on the stage will receive the medal of courage. You can see the number of medals you have received next to your save file. Do your best to collect as many as you can.

The Legend of Zelda the The Wind Waker

!UNDER CONSTRUCTION!

The Legend of Zelda the Four Swords Adventures

Four Sword-The Sword is Link's first choice, and most important weapon when fighting enemies. He has a large array of different attacks he can do with the sword aside from the standard hack-and-slash method which always seems to do the job when everything else fails.

~Spin Attack-This is a familiar move for those who have played the previous Zelda games. Link will charge up his sword, and then release all the charged up energy in a whopping spin. It is particulary useful when surrounded by several enemies.

~SUPER SPIN ATTACK!-Another version of the spin attack. What seperates this attack from the original one, is that Link moves while spinning, which means it is even more effecient when getting out of large crowds of enemies.

~Piercing Stab-When using this attack, Link will fall down with his sword and pierce through any enemy on the spot he hits. A very strong attack, good for finishing off enemies.

~Jump-Slash-If enemies could be cut vertically in two, this would be the attack to do it with. Unfortunately enemies can't be cut in two, but that doesn't make this any less of a valuable addition to Link's array of attacks.

Slingshot-The Slingshot is a very useful weapon, because it will let you fire stones at enemies and hit certain switches which are out of your reach. If you charge it fully, you will be able to fire a projectile which will go straight across the room. The upgraded Level 2 version of the Slingshot is much more powerful, and can fire three stones at once!

Shovel-It might come as a surprise, but the Shovel is used mainly for one thing, and that is digging. Throughout the world of Hyrule, there are many various treasures hidden in the soil, and with this item you can find them all. It becomes even easier to locate the treasures when the Shovel is upgraded, as it will then make a sound when you step on a treasure.

Lantern-By using the Lantern, Link can easily fight off his fear of the dark. In other words, it lights up dark rooms. It can also be used to burn away the annoying grass that fills up the overworld of Hyrule.

Magic Hammer-With the Magic Hammer you can finally beat those annoying enemies down through the ground and all the way to Termina! Okay, it might not be that powerful, but at least you can beat them into the ground, or of you miss them they will be stunned by the vibration caused. Once you upgrade to the Level 2 Magic Hammer, it will make for more powerful vibrations, and will turn some enemies on their backs, and even reveal spikes in the floor.

Fire rod-One could say that this is the upgraded version of the lamp, even though it is not. It is much more effective and useful, because with the Fire Rod you can actually fire fire, as odd as that might sound. Burning down all that grass becomes all the more fun as well, when it doesn't take as much time. It is upgradeable, and the Level 2 Fire Rod can create blocks which will explode and shoot flames in four directions when you press the A button.

Roc's Feather-Roc's Feather is a true 2D-Zelda item, and in Hyrulean Adventure it returns as well. By utilizing the awesome powers of the Roc, which this feather originates from, Link will feel lighter than ever before, and he can jump!

Pegasus Boots-The Pegasus Boots are invaluable to Link at the later stages of the game, as they make him at least twice as fast as he originally was. Needless to say, this comes in handy when avoding enemy attacks, and in many other scenarios as well. With the upgraded Pegasus Boots, Link will even be able to run through one block long gaps in the floor. Amazing!

Bow and Arrow-Perhaps the most valuable long-range weapon in Link's entire arsenal. The bow is effective when Link needs to attack enemies from far away. It has a longer reach than any other of his attacks, and some buttons can only be activated using the Bow. The Level 2 Bow will let you fire three arrows simultaneously, which can be very useful, especially when used in formation.

Boomerang-Another true classic weapon, which is one of Link's most trusted ones. The Boomerang is so great, because you never need to worry about running out of ammunition. Being true to the Zelda traditions, it defeats the weaker enemies, and stuns the stronger ones. The Boomerang can also be upgraded, and that will increase the length it can be thrown, making it even more useful for picking up items from a distance and the likes.

Bombs-Bombs have one function, and one function only: They blow up. And that can be very useful at times, especially when you wish to bore a whole through a cracked wall, or sneak up an enemy and give it a surprise. There is an upgraded version of the Bomb in the game, which is even more powerful than the original Bomb.

Quake Medallion-This is a mysterious medallion which holds immense amounts of powers. It will create a large earthquake which will turn all the enemies on the entire screen into jelly.

Bombos Medalion-Just as the medallion above, the Bombos Medallion is full of mystical powers. This one will actually dispose the entire screen of enemies with a mystical fire.

Power Braclet-With this bracelet an abnormal strength will flow through Link's arms, and he will be able to lift much heavier things than what would normally be beyond his strength.

Blue Braclet-Annoyed by the large damage that enemies will inflict upon hitting you? With this bracelet you will never have to worry about that again, because it reduces the damage taken by enemy hits into half.

Force Fairy-A Force Fairy can be a lifesaver. Actually, that is just what it does. When you are all out of hearts, a force fairy will come and bring you back to life.

Key-Nothing special about this. It will allow you to open locked doors.

Boss Key-Staying true to the Zelda traditions, in this game you will need the Boss Key to open the door which leads to the Boss of a dungeon. It is always a good (or bad) sign when you find this key, because you know you are closing in on the climax of the dungeon.

Force Gems-The Force is perhaps the most important element in the entire game. In order to be able to advance in the game, you need to collect enough force. The Force will give your Sword power, and when you finally manage to collect enough Force, the Sword will be powerful enough to break the barrier that blocks the barrier infront of the entrance to the boss's lair.

You can check your force meter in the status screen. Once the sword is fully loaded, you have enough force to break the barrier and face the evil boss.

The electrified orbs you see in front of the end of the current stage, is the barrier you need to gather force in order to break.

~Blue-Worth 1

~Green-Worth 20

~Purple-Worth 50

~Red-Worth 100

The Legend of Zelda the The Minish Cap

Smith's Sword-The is the first sword you get, and you get it right after the game has started. It is meant for the winner of the annual fighting competition at the Picori Festival, but since it seems that he has no use for it, you get permission to use it once you set out on your quest. It is a solid sword forged by your grandfather, and although not the strongest sword you will lay your hands on, he is afterall the finest smithy Hyrule has ever known, and that says something about the quality of the sword.

Broken Picori Sword-A magical and very reputable sword, which was used by the Legendary Picori when he restored peace to Hyrule, as told of in the Legends. It is your task to get the blade reforged, and have its powers restored so that you can free Zelda of the spell cast upon her. You get it after your meeting with the King.

White Sword-Once you get the Broken Picori Blade reforged at Mount Crenel, it will turn into the White Sword, and you can start using it! This blade is almost twice as strong as the sword your grandfather made, so it is quite an improvement.

White Sword: Two Elements-As soon as you infuse the White Sword with the power of the two first elements, Earth and Fire, it will be filled with magic powers for you to use. Not only is it stronger than the regular White Sword, but now you can also duplicate yourself.

White Sword: Three Elements-With the power of the Water Element added into the White Sword, it will become even stronger, both in physical and magical powers. Now you can make two copies of yourself, instead of just one.

Four Sword-Infused with the power of all four of the elements, the re-forged Picori Blade will become none other than the legendary Four Sword! It has immense magic powers, and can fire beams that will break curses of evil, as well as let Link turn into four Links!

Small Shield-Your basic shield, and the one that will aid you through most of your quest. It is given to you by Princess Zelda in Hyrule Town in the very beginning of your adventure, and you must immediately use it to protect her from one of those dangerous Business Scrubs.

Mirror Shield-A shield almost as legendary as your final blade, it can protect you from as good as any enemy attack. You get it from Big Goron after he accidently turns your Small Shield into this one, when he is eating your Small Shield.

Gust Jar-The dungeon item of the very first dungeon, and a very useful one as well. It can be particulary handy against airborne enemies, as you can suck them into the jar, and then fire them at other enemies, thus taking two enemies out at once! Also good to have when you need to clean up the ground.

Bombs-What would a Zelda game be without the good old bombs? Not a Zelda game, that is for sure. As always, you use the bombs to blow up weak/cracked walls, floors and dangerous enemies. Once you've talked to the Minish Elder after completing the first dungeon, and leave the Minish Village through his house, you get the bombs in the first Minish house to the south when you are out of the village.

Remote Bombs-In some occacions these bombs are even more useful than the classic ones, as you can decide yourself when to set them off. Fuse a Kinstone with the Minish Elder in the village in the Minish Forest, and go back to where you first got your bombs to get these new and improved ones.

Cane of Pacci-Cane of Pacci is a very useful staff to say the least. With it you can defeat enemies from a distance, turn over pots and more importantly, when you fire with the cane at a hole in the ground, energy will be stored in the hole, allowing you to launch out of the hole with amazing power, jumping much higher than you normally would! It is the second dungeon's main item.

Boomerang-The Boomerang is a traditional weapon which you can actually go without in this game. Doesn't have much special abilities, except you can grab things from a distance, and stun certain enemies. Purchase it at the shop in Hyrule Town.

Magical Boomerang-You can get this upgraded boomerang by fusing Kinstones with Tingle and his four brothers(?). It has the same abilities as the regular one, only it goes farther and faster. Quite useful in certain circumstances.

Pegasus Boots-With these boots Link will be both fast and furious, as he will be lighter on his feet than ever before. A mere swamp won't cause any trouble with these equipped. You get them from the shoemaker in Hyrule Town.

Bow-Link's first choice of all the long-range weapons, or at least it should be, when he isn't out of arrows at least. It can take out many enemies very fast, without the danger of having to go up close, so it is extremely valuable. Found in Castor Wilds.

Mole Mitts-These powerful gloves add a new dimension to our hero's adventure. Now he can dig himself like a mole through the fluffy grounds of Hyrule, and discover new secrets. You acquire the Mole Mitts in the third dungeon.

Ocarina of Wind-The Ocarina of Wind was created by the Wind People, and will let you use the birds to take you quickly from one point to another. You can only be carried to the special points, which are where you find those statues that blow up. Once you've finished the third dungeon, this item will be yours.

Flame Lantern-By utlizing the Flame Lantern you can finally light those dead torches, and see in the rooms which were previously pitch black. Also especially useful against Gibdos, as you can just set their "toilet-paper" on fire. This item is hidden in the fourth dungeon.

Roc's Cape-Another very exciting item, this cape will let you jump and almost fly through the air, like Superman, eh, SuperLink! You get it in the fifth dungeon, which is nothing but natural since it is way up in the sky afterall.

Bottle-There are four empty bottles to be found in the game, and you use them to store fairies, potions, food, water and everything else that can be stored in a bottle.

~The first bottle can be bought from the Business Deku at the foot of Mount Crenel.

~As mini-Link, go down through the chimney of the Rupee store, and take that bottle. Feed the food to his dog, and you have another empty bottle.

~Fuse a kinstone with your grandfather, and open the chest that appears, inside is the third empty bottle.

~Fuse the Kinstones with the mysterious walls throughout Hyrule to make the Gorons break through the cave. At the very end of it, you will find a chest containing the last empty bottle.

Grip Ring-Found in Mount Crenel, this ring will give Link the ability to climb those walls, an ability he will need in order to get to the top of the mountain (and down again, of course), and proceed in his adventure.

Flippers-With these handy swimfeet, link is waterborne and can swim over the deepest, longest and widest lakes and rivers of Hyrule, both as big and mini Link. To get the Flippers, you need to get return all the missing books in the Hyrule Town Library, and then go see the old Minish living there, who will guide you to them.

Power Braclets-The Power Bracelets will increase Link's strength as a Minish, and he'll be able to lift and push things he hardly could move normal sized before. You will get the bracelets in your search for the three missing books in Hyrule Town's Library.

Mysterious Shells-Use the Mysterious Shells to pay for the figurines at the south-western corner of Hyrule Town. You will need quite a few to get all the figurines, but thankfully the shells can be found almost anywhere. There is also possible to buy a potion in Hyrule Castle Town which will double the frequency of shells appearing when you slash bushes, grass and enemies for a short while.

Tiger Scrolls-Tiger Scrolls are used for taking down all the different fighting techniques you learn from the trainers around in Hyrule. Should you ever forget how to do a technique, just look it up in the Tiger Scroll.

Maps-You will come across two different types of maps during your adventure, the World Map which is a large, yet detailed map of Hyrule. This map will be given to you on the start of your quest, and you will need to visit a certain area to get it on the map. The other map is the Dungeon Map, which shows you details of a specific dungeon, and these are found in their dungeons.

Keys-Obviously enough, you use the keys to open locked doors. The small keys are used for "normal" doors in the dungeon they were found, whereas the big key is the only key which leads to the final boss of a dungeon. The graveyard key is given to you by Dampé the Gravekeeper, and is needed to gain access to the graveyard.

Hearts, Heart Pieces, and Heart Containers-These are crucial in your quest, as you need them to replenish your life gauge. Hearts can be found all over Hyrule by cutting grass and breaking stones, while the Heartpieces, which will add an extra heart to your life gauge when you collect four of them, are hidden in special places.Heart Containers are found once you have finished defeating the Boss of a temple.

Kinstone Bag-Once you have completed the first dungeon, and go back to Hyrule Town, you will get this bag in which you keep all of your Kinstones. The Kinstones you find are only halves, so you must find people who have another matching half and fuse it with. This means good luck, and something good will surely happen when you do this!

~The Kinstones come in four different colors, and of each colour you will find three different shaped halves, except for the Gold pieces which come in even more different shapes!

Four Elements-Only with the Four Elements can Link restore the Picori blade to its full power, and hope to break the curse thrown on Princess Zelda and rescue the Land of Hyrule from the evil that threatens its very existence as the people know it!

~Earth Element-Obtained after completing the Deepwood Shrine

~Fire Element-Obtained after completing the Cave of Flames

~Water Element-Obtained after completing the Temple of Droplets

~Wind Element-Obtained after completing the Palace of Winds

The Legend of Zelda The Twilight Princess

!NO ITEMS ARE AVAILABLE UNTIL AFTER April 15, 2006 WHEN THE GAME IS AVAILABLE TO PLAY!

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