Visual
Effects by |
Michael
Balog |
.... |
lead
digital cloth simulation artist: ILM |
Daniel
Barrow |
.... |
visual
effects coordinator |
Jon
R. Brown |
.... |
match
move technician |
Danny
Brunton |
.... |
digital
compositor |
Simon
Burchell |
.... |
previs
editor |
Tim
Burke |
.... |
visual
effects supervisor |
Debra
Coleman |
.... |
digital
compositor |
Theresa
Corrao |
.... |
visual
effects producer |
Martyn
Drake |
.... |
systems:
MPC |
Leigh
Ann Fan |
.... |
visual
effects coordinator: ILM |
Brad
Fox |
.... |
technical
director: ILM |
Matthew
Glen |
.... |
visual
effects editor |
José
Granell |
.... |
model
unit supervisor |
Roger
Guyett |
.... |
visual
effects supervisor |
Pete
Hanson |
.... |
studio
manager: Double Negative |
Dan
Harrod |
.... |
digital
artist |
Antony
Hunt |
.... |
executive
producer: Cinesite |
Randy
Jonsson |
.... |
matchmover |
Paddy
Kelly |
.... |
visual
effects matchmove technician |
Amber
Kirsch |
.... |
visual
effects production |
Euan
K. MacDonald |
.... |
digital
effects supervisor: ILM |
David
Marsh |
.... |
digital
artist: ILM |
Tim
Mendler |
.... |
motion
control operator |
Bruce
Powell |
.... |
CG
sequence supervisor |
Alex
Rodríguez |
.... |
visual
effects |
Anthony
Shafer |
.... |
sequence
supervisor |
Chris
Shaw |
.... |
motion
control supervisor |
Kevan
Shorey |
.... |
matchmove
artist: Double Negative |
Jim
Steel |
.... |
digital
compositor: Double Negative |
Nigel
Stone |
.... |
photographer:
model unit |
Richard
Yeomans |
.... |
visual
effects production assistant: Warner Brothers |
Lance
Johnson |
.... |
visual
effects intern (uncredited) |
|