Site hosted by Angelfire.com: Build your free website today!

 


John Greenwood
California State
University
Channel Islands
Capstone Project
Fall 2005
PAGE 12

 
       Introduction       
    The New Media    
       Internet 101       
   New Media Artist   
         NET.ART         
 The Original Replica 
     NET.ART, Inc.     
     Interactive Art      
   Art Technologies   
  Selling Art Online   
       Conclusion       
      Bibliography      
 

 


 

BIBLIOGRAPHY

1. Manovich, Lev. The Language of the New Media.
MIT Press: Cambridge, Massachusetts, 2001.
2. Rush, Michael. New Media in Late 20th Century Art.
Thames and Hudson: London, England, 1999.
3. Stallabrass, Julian. Internet Art: The Online Clash of Culture and Commerce.
Tate Publishing: London, England, 2003.
4. Webster’s Dictionary. J. G. Allee, Ed.
Ottenheimer Publishers, Inc. 1966
5. Leiner,B., et al. A Brief History of the Internet. 2004. “All About the Internet”. ISOC. Aug. 28, 2005. http://www.isoc.org/internet/history/brief.shtml#Initial_Concepts
6. Zakon, R. H. Hobbs Internet Timeline. 2005. Aug. 28, 2005.
http://www.zakon.org/robert/internet/timeline/
7. Searls,D., et al. What the Internet is and How to Stop Mistaking it for Something Else. 2003.
“World of Ends”.Aug 30, 2005.
http://www.worldofends.com/
8. Leonardo Da Vinci. 2005. Wikipedia, the free encyclopedia. http://en.wikipedia.org/wiki/Leonardo_da_Vinci
9. The Work of Art in the Age of Mechanical Reproduction by Walter Benjamin, 1936. Aug. 30, 2005. Univ. of Washington Dept. of Computing and Communications. Powerpoint presentation. http://faculty.washington.edu/Benjamin_files.htm
10. Benjamin, W. The Work of Art in the Age of Mechanical Reproduction. 1936. “UCLA School of Theater, film and Television”. 1998. Transcribed by A. Blunden. Aug. 30, 2005. http://www.marxists.org/reference/subject/philosophy/works/ge/benjamin.htm
11. Compression: Optimizing Web Graphics. 2000. “Internet.com”. Sept. 3, 2005. http://www.webreference.com/dev/graphics/compress.html
12. JPEG Image Compression FAQ, Part 1, 2. 2004. “Independent JPEG Group”. Sept. 3, 2005. http://www.faqs.org/faqs/jpeg-faq/part1/
13. Ippolito, Jon. Ten Myths of Internet Art. “New York Digital Salon”. Sept 3, 2005.
http://www.nydigitalsalon.org/10/essay.php?essay=6
14. Natalie Bookchin, Alexei Shulgin. Introduction to NET.ART (1994-1999). 1999. “Easylife.org” Sept 3, 2005. http://www.easylife.org/netart/catalogue.html
15. Pitts, N. and Valentine, C. CIW Site Designer Certification Bible. Hungry Minds, Inc. New York, N.Y. 2002.
16. Learning Center. 2004. “Graphic Artists Information Network”. September 05, 2005. http://www.gain.net/employment/index.html
17. Ross, David. Art in the Age of Digital Reproduction. “Transcript of Lecture by David Ross, San Jose State University, March 2, 1999”. Sept 5, 2005. http://switch.sjsu.edu/web/v5n1/ross/index.html
18. Brogger, Andreas. Net art, web art, online art, net.art. 2000. “ON OFF”. September 5, 2005. http://www.afsnitp.dk/onoff/Texts/broggernetart,we.html
19. MPEG-4: The container for digital media. 2005. “Apple Quicktime”. Sept. 5, 2005 http://www.apple.com/quicktime/technologies/mpeg4/
20. Quick time streaming, your media in real time. 2005. “Apple Quicktime”. Sept. 5, 2005. http://www.apple.com/quicktime/technologies/streaming/
21. Windows Media 9 Series Audio and Video Codecs. 2005. “Microsoft.com” Sept. 5, 2005. http://www.microsoft.com/windows/windowsmedia/9series/codecs.aspx
22. Koster, Ralph. Video Games and Online Worlds as Art. 2005. “GiGnews.com”. Sept 8, 2005.
http://www.gignews.com/raph1.htm
23. Scalable Vector Graphics. Explore the Possibilities of SVG. 2005. “Adobe.com” Sept. 8, 2005. http://www.adobe.com/svg/
24. The difference between Flash and Shockwave animation. 2005. “Howstuffworks.com”. Sept. 20, 2005. http://computer.howstuffworks.com/web-animation6.htm
25. The Flash Video Resource. 2003. “Videospark.com”. Sept. 20, 2005. http://www.videospark.com/
26. Trends and Statistics: Population Explosion. 2004. “Click Z Network”. Sept 21, 2005. http://www.clickz.com/stats/sectors/geographics/article.php/5911_151151
27. Starting to Look Online. 2005. “Buy Original Art”. Sept. 25, 2005. http://www.buy-original-art.com/guide/starting_to_look_online.htm
28. Dirks, T. Milestones in Film History: Greatest Visual and Special Effects. 1996-2005. “Movies”. Oct. 2, 2005. http://www.filmsite.org/visualeffects.html
29. Scott, Adrian. Getting Started in VRML. 1996. Oct. 4, 2005. http://www.vrmlsite.com/oct96/spotlight/qa/qa.html#what
30. VRML. 2005. Wikipedia, the free encyclopedia”. Oct 4, 2005 http://en.wikipedia.org/wiki/VRML
31. X3D Overview. 2005. “Web 3D Consortium”. Oct. 4, 2005. http://www.web3d.org/x3d/overview.html
 
< PREVIOUS NEXT >
 
Introduction | The New Media | Internet 101 | The New Artist

NET.ART | The Original Replica | NET.ART, Inc. | Interactive Art

Net Art Technologies | Selling Art Online | Conclusion | Bibliography