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               Alright. I felt the need for a change in the ranks system so I worked out a new hierarchy:
First of all the teacher/apprentice part has disappeared; Everyone helps everyone; However, remember that someone with a higher rank must speak in your name in order to be considered for promotion; but that shouldn't be too hard; all you have to do is be friendly and a good team player :)
Second of all the ranks have changed a bit; I took out the magic line of promotion, figuring that a guard/knight/commander can just as well be a wizard;
And one last note: Those that had mage ranks will pass to the appropriate new warrior rank; Those that are currently diplomats will advance to advisors automatically;


Here are the new ranks:

RANK REQUIREMENTS:

From now on these will be the requirements to advance to a certain rank. When you have fulfilled them, just tell someone higher in the hierarchy and he will talk to the high council about your promotion.

 

NOTE: Those who already have a certain rank will not be tested again. The ranks system is valid only for promotions that will be made from this moment on.


1 NOVICE: A new recruit;


When the time for promotion comes a member will present himself in front of the High Council, when he shall receive his promotion mission; After accomplishing it he will continue on one of the two paths:

THE MILITARY PATH:

1 GUARD:

One of the following:

-         lvl 15 sword

-         lvl 15 axe

-         lvl 15 melee

-         lvl 5 crystal way (the other ways are not well represented yet, so they are not an important skill)

One of the following:

-         5 light armour

-         90 hp


2 KNIGHT:

One of the following:

-         lvl 40 sword

-         lvl 40 axe

-         lvl 40 melee

-         lvl 15 crystal way

 

Two of the following:

-         20  light armour

-         110 hp

-         75 agilty

-         80 strength


3
THE POLITICAL PATH:

1 DIPLOMAT:

-         recruit one member


2 ADVISOR:

One of the following:

-         recruit 3 more members;

-         found an alliance with another guild;

-         be actively involved in the guilds affairs by becoming a „cool poster” on the forums


3 SENATOR:

TO BE CONSIDERED FOR SENATOR:

-         first of all, you have to make yourself popular among the guild members J

 

And one of the following:

-         help work on the site;

-         be actively involved in the guilds affairs by becoming a „forum champion”

-         recruit 5 more members

-         found an alliance

Commander:

In order to become a commander you must first be a senator or knight. Apart from that you must also do a deed worthy or remembrance ;)

Examples: convince a guild to unite with us; Lead an army to victory against all odds etc

 

Leaders:

General:

Is second only to the High paladin, and has equal authority to the high paladin, difference only being that the general was not the founder of the guild, but contribute to a large extent and has in partnership evolved the guild to where it is today.  This position can not be acquired, unless under extraordinary circumstances, where this member has made him or herself a true candidate for this position

High Paladin:

Is the highest level in the paladins guild and first only to the general, the high paladin is the starting founder of the guild....

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Last updated: 02/23/05.