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- Main Page
- Members Page
- Teams Page
- Joining Information
- Energy Attacks
- Physical Attacks
- Desperation Attacks
- Team Attacks
- Signature Moves
- Sword Attacks
- Sword Mastery Levels
- Special Abilities
- Teachers
- Transformations
- The Chaos Emeralds
- Tournaments
- Tournament Rules
- Current Saga 
- Message Boards
- Planets
- Journeys
- Items 
- Cybernetic Items                                       

These abilities will help you in the field of battle

- Fly - all Saiyans and Nameks start with this ability (everyone else must learn) (Takes 3 days to learn)
- Instant Transmission - can take you anywhere on the planet in a split second (can only learn from the Natives in a far away city on Mobius) (Takes 5 days to travel to the city) (Takes 7 days to learn once you are in the city)
- Ultimate Instant Transmission - enables you to travel to different planets at will (Takes 15 days to learn) (You MUST know the regular Instant Transmission technique in order to get the Ultimate Upgrade)
- Pure of Heart - enables you to use the Final Shine attack (Ask me for more information on this ability...)
- Pure Evil - enables you to use the Evil Touch and Death Revenge Ball attacks (Ask me for more information on this ability...)
- Super - enables you to stay in your race's Super form constantly (You must learn this by training yourself...it all depends on how long it takes...)
- Hide pl - enables you to hide your pl at will (Takes 10 days to learn)
- Sense pl - enables you to sense other people's pl (Takes 10 days to learn)
- Breath Anywhere - enables you to breath anywhere (Takes 15 days to learn)
- Regeneration - enables you to regenerate various severed body parts (Takes 7 days to learn)
- Nimbus - enables you to fly on the Magic Nimbus cloud (You MUST be Pure of Heart to ride Nimbus) (Takes 3 days to learn)
- Attack Borrow - enables you to borrow one of your opponent's attacks for a short period of time during battle (Takes 5 days to learn)
- Element Control - enables you to control the elements at will (but only ONE AT A TIME) (Takes 10 days to learn)
- Fusion Dance - enables you to fuse with another member (both members MUST know Fusion Dance and they also must be near each other in pl) (Takes 5 days to learn)
- Second Wind - enables you to gain back 1/4 of your pl in battle when you are near defeat. It lasts for ten minutes at the most (depending on how weak you are when you use it, the amount of time can vary) (Also enables you to use Desperations) (Takes 5 days to learn)
- Attack Fusion - enables you to fuse 2 different attacks to form one big attack with a new name (example: Burning Attack + Big Bang = Burning Bigbang) (Takes 7 days to learn)
- Beam Combo - (MUST learn from Shadow) enables you to send one or more smaller beam attacks through an already existing larger beam attack that you are already firing (for example: Sending a Chou Kamehameha through an X2 Chou Kamehameha and then possibly sending a regular Kamehameha through the Chou Kamehameha) (FAIR WARNING: USING THIS ABILITY WILL GREATLY DRAIN YOUR ENERGY. USE IT WITH EXTREME CAUTION!) (Takes 20 days to learn)
- Fae/Fae Lord - There are 4 types of Fae: Dark, Light, Tidle, and Earth. Each type has its own advantages and disadvantages. Ask Zero (Slayerkill1) for more detailed information on Fae and what you can do with each kind and also learn how to master a type of Fae.

 

 

 

 

 

 

 

 


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