Site hosted by Angelfire.com: Build your free website today!
Navigation
-Home
-About D&D®
-Calendar
-Transcripts
-Contacts
-Affiliates
-Disclaimer
Information
-Books
-How to Play
-Races
-Classes
-Skills
-Feats
-Prestige Classes
World of Kanrill
-Races
-Classes
-Characters
-Gods
-Prestige Classes
Equipment
-Simple Weapons
-Martial Weapons
-Exotic Weapons
-Armor
-Shields
Links
-Wizards of the Coast
-FreeLayouts
-GeneratioNext

Feats
* = You can gain this feat multiple times. Its effect do not stack. Each time you take the feat, it applies to a new        weapon, skill, school of magic, or selection of spells.
** = You can gain this feat multiple times. Its effects stack.
† = Special feats are described in the class descriptions for the classes that can select them.

General Feats Prerequisites
Alertness None
Ambidexterity Dex 15+
Armor Proficiency (Light) None
-- Armor Proficiency (Med) -- Armor Proficiency (Light)
-- Armor Proficiency (Hvy) -- Armor Proficiency (Light) and Armor Proficiency (Med)
Blind Fight None
Combat Casting None
Combat Reflexes None
Dodge Dex 13+
-- Mobility -- Dex 13 + and Dodge
-- Spring Attack -- Dex 13+, Dodge, Mobility, and a Base Attack +4 of higher
Endurance None
Exotic Weapon Proficiency* Base Attack Bonus +1 or higher
Expertise Int 13+
-- Improved Disarm -- Int 13+ and Expertise
-- Improved Trip -- Int 13+ and Expertise
-- Whirlwind Attack -- Int 13+, Expertise, Dex 13+, Dodge, Mobility, Base Attack bonus +4 or higher, Spring Attack
Great Fortitude None
Improved Critical* Proficent with weapon and Base attack bonus +8 or higher
Improved Inititative None
Improved Unarmed Strike None
-- Deflect Arrows -- Dex 13+ Improved Unarmed Strike
-- Stunning Fist -- Dex 13+, Improved Unarmed Strike, Wis 13+, and Base Attack Bonus +8 or higher
Iron Will None
Leadership Character Level 6th
Lightning Reflexes None
Martial Weapon Proficiency* None
Mounted Combat Ride Skill
-- Mounted Archery -- Ride Skill and Mounted Combat
-- Trample -- Ride Skill and Mounted Combat
-- Ride-by-Attack -- Ride Skill and Mounted Combat
-- Spirited Charge -- Ride Skill, Mounted Combat, and Ride-by-Attack
Point Blank Shot None
-- Far Shot -- Point Blank Shot
-- Precise Shot -- Point Blank Shot
-- Rapid Shot -- Point Blank Shot and Dex 13+
-- Shot on the Run -- Point Blank Shot, Dex 13+, Dodge,and Mobility
Power Attack Str 13+
-- Cleave -- Str 13+ and Power Attack
-- Improved Bull Rush -- Str 13+ and Power Attack
-- Sunder -- Str 13+ and Power Attack
-- Great Cleave -- Str13+, Power Attack, Cleave,and Base Attack bonus +4 or higher
Quick Draw Base Attack bonus +1 or higher
Run None
Shield Proficiency None
Simple Weapon Proficiency None
Skill Focus* None
Spell Focus* None
Spell Penetration None
Toughness** None
Track None
Two-Weapon Fighting None
-- Improved Two-Weapon     Fighting -- Two-Weapon Fighting, Ambidexteriy, and Base Attack bonus +9 or higher
Weapon Finesse* Proficient with weapon and Base Attack bonus +1 or higher
Weapon Focus* Proficient with weapon and Base Attack bonus +1 or higher
   
Item Creation Feats Prerequisites
Brew Potion Spellcaster Level 3rd+
Craft Magic Arms & Armor Spellcaster Level 5th+
Craft Rod Spellcaster Level 9th+
Craft Staff Spellcaster Level 12+
Craft Wand Spellcaster Level5h+
Craft Wonderous Items Spellcaster Level 3rd+
Forge Ring Spellcaster Level 12th+
Scribe Scroll Spellcaster Level 1st+
   
Metamagic Feats Prerequisite
Empower Spell None
Enlage Spell None
Extend Spell None
Heighten Spell None
Maximise Spell Nope
Quicken Spell None
Silent Spell None
Still Spell None
   
Special Feats† Prerequisite
Extra Turning** Cleric or Paladin
Spell Mastery* Wizard
Weapon Specialization* Fighter level 4th+


Copyright © Sapphire Tears 2003. Design by http://www.gnext.vze.com