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Classes - Barbarian
The barbarian is an excellent warrior. Where the fighter has training and discipline, however, the barbarian has a powerful rage. While in this berserk fury, he becomes stronger and tougher, better able to defeat his foes and withstand their attacks. These rages leave him winded, and he only has the energy for a few such spectacular displays per day, but those few rages are usually sufficient.

Alignment: Barbarians are never lawful. They may be horrible, but at heart they are wild. This wildness is their strength, and it could not live in a lawful soul. At best, chaotic barbarians are free and expressive. At worst, they are thoughtlessly destructive.

Background: Barbarians come from uncivilized lands or from barbaric tribes on the outskirts of civilization. A barbarian adventurer may have been lured to the settled lands by the promise of riches, may have escaped after having been captured in his homeland and sold into "civilized" slavery, may have been recruited as a solider, or may have been driven out of his home by invaders. Barbarians share no bond with each other unless they come from the same tribe or land. In fact, they think of themselves not as barbarians but as warriors.


::Game Rule Information::

Barbarians have the following game statistics:

Abilities: Strength is important for barbarians because of its role in combat and several barbarian skills are based on Strength. Dexterity is also useful to barbarians, especially those who wear light armor. Wisdom is important for several barbarian skills. A high Constitution score lets a barbarian rage longer and live longer seeing that it gives him more hit points.

Barbarian Rage: When he needs to, a barbarian can fly into a screaming blood frenzy. In a rage, a barbarian gains phenomenal strength and durability but becomes reckless and less able to defend himself. While raging, a barbarian cannot use skills or abilities that require patience and concentration, such as moving silently or casting spells. The barbarian may prematurely end the rage voluntarily. At the end of the rage, the barbarian is fatigued for the duration of that encounter. The barbarian can only fly into a rage once per encounter, and only a certain number of times per day (determined by level).

The barbarian gains the extraordinary ability to shrug off some amount of injury from each blow or attack. Damage reduction can reduce damage to 0 but not below 0.

Illiteracy: Barbarians are the only characters that do not automatically know how to read and write.


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