FIGHTS SECTION
This is the fights section. Here we show you all the different types of fights that we have in the Rpg. We also show you how to fight in the fight that you choose, the rules of the fight, how you are rewarded, and how much your stats will increase by. We also have training. This is one of the safest ways of fighting without getting killed. But in training, the only difference is that you do not gain money. We have several ways on how to train. If you want to fight, make sure you advise a Mod or referee first. You cant gain stats if you fight or train without a Mod or referee knowing, so make sure you do so. It would be a good idea if you wear your armor, it will increase some stats and that could help you in the littlest way.
Training
There are various
types of training that any one can do. But for some training, you must
acquire a certain amount of stats. The different types of training that
there are are Self Training, Gravity Training, and the Hyper Bollic Time
Chamber Training, which was last heard of during the Cell Saga. During
training, no one will gain credits. But the trainees will get the same
stats.
Self
Training- This
is the only type of training that concerns a person training with a referee.
But, this is the weakest type of training in the rpg. You can train only
once a day. For each day, your status of Power Level increases by 50, intelligence
increases by 20. Your Ki points increase by 20, speed increases by 50,
your Health points do not increase, your charisma does not increase, and
your stamina increases by 50.
Gravity
Training-
This is a training that will only increase your speed, stamina, and power
level. The most time that you can train in this chamber is 1 hour. The
gravity that you will train in depends on only how high your stats are.
But you must not pick a gravity that you have surpassed twice. If you do,
you will break the gravity chamber. In order to do this type of training,
you must either have your own machine, rent it, or borough it from a friend.
But the only way that your friend can lend it is by advising a game master.
|
Power
Level
|
Gravity
|
+
Power Level
|
+
Stamina
|
+
Speed
|
|
0
|
5
|
100
|
100
|
100
|
|
1000
|
20
|
100
|
100
|
500
|
|
5000
|
100
|
500
|
500
|
750
|
|
10000
|
500
|
750
|
850
|
1000
|
|
15000
|
1000
|
1000
|
1000
|
1250
|
|
25000
|
3000
|
1250
|
1500
|
1750
|
|
50000
|
5000
|
1750
|
1500
|
2000
|
|
75000
|
6000
|
2000
|
2500
|
4000
|
|
100000
|
7000
|
4000
|
3500
|
4500
|
|
150000
|
8000
|
4500
|
3600
|
4600
|
|
Super Level
1
|
1000
|
4600
|
4000
|
5000
|
|
Super Level
2
|
15000
|
5000
|
4200
|
5250
|
|
Super Level
3
|
18000
|
5500
|
4300
|
5500
|
|
Super Level
4
|
20000
|
6000
|
4500
|
5600
|
Rochi Training-
This
is a new type of training which was created by one of our members. As you
know, when Goku and Krillin were just boys, they joined Master Rochi in
order to commense their training. They trained for about a little less
than a year. But as a result, Goku and Krillin had the same abilities as
Master Rochi, except that Master Rochi knew and had more fighting experience
than the two boys. This training involves increasing both your ki and your
power level. For each 20 minutes of training, you will gain 200 power level
points, and 25 ki points.
The Hyper
Bollic Time Chamber- In this series of training, you will be entering
with a referee and another member. You will have to train daily 30 minutes
at least. If there is no referee, advise an available game master. Your
Power Level must be at least 100000, your stamina must be at least 90000,
and your speed must also be at least 90000. You will gain 5000 of each
stat for every day you train. You will not have any contact with any rpg
members for exactly 1 month. Only two members and a referee can enter per
month. A person cannot enter in this Chamber more than twice. No one will
gain any credits.
The Hyper
Bollic Time Chamber-
In this series of training, you will be entering with a referee and another
member. You will have to train daily 30 minutes at least. If there is no
referee, advise an available game master. Your Power Level must be at least
100000, your stamina must be at least 90000, and your speed must also be
at least 90000. You will gain 5000 of each stat for every day you train.
You will not have any contact with any rpg members for exactly 1 month.
Only two members and a referee can enter per month. A person cannot enter
in this Chamber more than twice. No one will gain any credits.
Meditation Chamber-This
training will increase both your strength and mind. You will spend much
time while meditating in the Meditation Chamber. Depending on how much
time you spend in the meditation chamber tells how much your strength and
mind has increased. For every ten minutes spent in the meditation chamber
your weakest stat will go up by 50 points until you reach your second weakest
status. For every ten minutes your Intelligence will go up by 100 as well.
The maximum time that can be spent in this chamber is 60 minutes or an
hour per day.
Sparring-
This is the only type of fighting that will not lead to death. It is just
like any other fight, except for the stat that a person shall gain. During
a spar, you will not gain any credits, and your stats increase depending
on your opponent. The winner will get 1500 credits. The looser will get
500 credits. The looser will gain half as much stats as the winner.
|
Opponent
PL
|
Looser
+PL
|
+PL
|
+CHR
|
+KI
|
+SPD
|
+INT
|
+STM
|
|
Below Super
Form
|
1200
|
4000
|
100
|
100
|
100
|
50
|
100
|
|
Super form
1
|
1500
|
5000
|
120
|
125
|
125
|
75
|
120
|
|
Super form
2
|
1700
|
6000
|
130
|
135
|
135
|
90
|
130
|
|
Super form
3
|
1950
|
7000
|
140
|
140
|
140
|
115
|
140
|
|
Super form
4
|
2200
|
8000
|
150
|
150
|
150
|
130
|
150
|
|
Super form
5
|
2550
|
9000
|
160
|
160
|
160
|
145
|
160
|
Two on two-
This is a fight in which you can fuse. In order to fight in a two on two
battle, you will need another partner, two enemies, and all the fighters
must know the fusion dance technique or must have the Potara Earrings.
You don't necessarily need to fuse right at the beginning of the match,
but you can anytime you desire. Your fusion form name is only determined
on who has the higher stats. When you fuse, your stats will be combined.
If you fuse with the Potara Earrings, your stats will be twice as much
as the fusion dance stats. Once you fuse, your hp will be combined so if
either of you looses, you will loose the fight. If you are not fused,
and you or your partner looses, the one that remains will still be able
to fight. If you win, each winner will gain the same amount of money as
a regular battle. The same goes for the stat increase.
Battles-
This is a fight in which only the strongest survives, and the weakest die.
It is just like any other fight, with the same fighting rules. But if a
your opponent has twice as much Power Level, you will die if you loose.
But if you win, you will live, and the opponent will not die. The looser
will gain half as much of what the winner gains. The looser will receive
7000 credits. The winner will gain 2000 credits.
|
Opponent
PL
|
Looser
+PL
|
+PL
|
+CHR
|
+KI
|
+SPD
|
+INT
|
+STM
|
|
Below Super
form
|
2000
|
5000
|
110
|
100
|
125
|
55
|
105
|
|
Super form
1
|
2400
|
5500
|
140
|
110
|
140
|
80
|
125
|
|
Super form
2
|
2800
|
6000
|
170
|
120
|
165
|
95
|
135
|
|
Super form
3
|
3200
|
6500
|
200
|
130
|
180
|
120
|
145
|
|
Super form
4
|
3600
|
7000
|
230
|
140
|
195
|
135
|
155
|
|
Super form
5
|
4000
|
7500
|
260
|
150
|
200
|
150
|
165
|
Survival- This is a
type of fight that im sure you'll recognize from certain video games. In
a survival match, or as referred to as matches, you will have t fight eight
people of our choosing one by one. But not only that. Within each win,
you will keep the same amount of Hit Points you were left with in the previous
match. In this RPG, for every fight you win, your Hit Point status will
increase by 1/4 of your original Hit Points. If you successfully defeat
every opponent that you have encountered you will win prize money. Along
with the prize money, you can either have one set of any armor of your
choosing, one of each healing item along with two other items that you
choose (no machines of any kind ), 1,000 credits more than what you have,
or a traveling machine. But not only that, if you chose a traveling machine,
the last Moderator/s that has been a referee has to refer you to a page
in which you have to pick certain doors. Door #1, #2, #3, or #4. If you
do not want any of those prizes, except the prize money, you can have either
a 1 seat space pod, or a gravity chamber. Your stats will increase the
same amount as an ordinary battle.
Time
Attack- This is a type of fight within
a curtain amount of time. The allotted time will be told to you at the
beginning of the fights. You will have to fight eight members which the
Moderators choose for you. For each fight that you successfully accomplish,
you will win a curtain amount of money, Within every win after the previous
win, your prize money will double. You can retire after you have one a
match. If you lose one match, you loose all that you have won.
Your
stats will increase the same amount as an ordinary battle.
Death
Match-
This is the only fight that concerns in which the looser dies. The rules
are the same as all the other fights. Even a weak person can kill anyone.
But in this type of fight, your charisma goes higher than any other fight.
But not only does your charisma go up, all your other stats go up as well.
The looser will gain half as much as his opponent will. In this fight,
the winner gets 3000 credits. But the looser gets 1000 credits.
|
Opponent
PL
|
Looser
+PL
|
+PL
|
+CHR
|
+KI
|
+SPD
|
+INT
|
+STM
|
|
Below Super
Form
|
5000
|
10000
|
150
|
110
|
125
|
100
|
110
|
|
Super Form
1
|
7000
|
14000
|
300
|
125
|
150
|
110
|
130
|
|
Super Form
2
|
9000
|
18000
|
450
|
140
|
175
|
120
|
140
|
|
Super Form
3
|
11000
|
22000
|
600
|
155
|
200
|
130
|
150
|
|
Super Form
4
|
13000
|
26000
|
750
|
170
|
225
|
140
|
160
|
|
Super Form
5
|
15000
|
30000
|
900
|
185
|
250
|
150
|
170
|
Tournaments- If
you have seen any Dragonball, Dragonball Z, or GT series, you will know
what a tournament will be like in this RPG. A tournament will occur every
two months. But before the tournament begins, a miniature tournament called
the Elimination Round will occur one week or more before the actual tournament
is in session. But not only that, before any of this occurs, you will be
notified by the Moderators that a tournament will be either happening at
a certain time, or canceled. They will also inform you who you will have
to be up against, (although it will already be put up on the Reports menu).
The winner will win the world martial arts championship belt, and prize
money. You cannot sell the world martial arts tournament championship belt!!
If you have won a years worth of tournament without any loss, which is
6 wins without loosing, you can win both the cchampionship belt, prize money,
along with a space ship of your choosing.
|