Features - Introduction
Game Material

The sky is burning from the tanks of smoke spiraling into the night. If you still breathe, it burns. You look out from your cramped studio apartment on the 40th floor, and you can see the steel and glass fingers reaching into the skies. The skyscrapers of the gods and lords of this fetid city. You look around your hole in the wall apartment for shade, the very warmth of the ozone depleted island smoldering. You know you’ll have to leave soon, leave your home to work at your dead end job. You step across the room, out the door, bolting it firmly behind you. Likely everything would be gone by the end of the night any ways.



Then one day, it all went down hill. Everything was bad enough, but then it got a lot worse. One day, the power just quit. Everywhere, people went crazy, looting and killing... more so. after that, hordes of what appeared to be Zombies assaulted those on the streets in wave upon wave of unsettling horror. The emergency news reports claimed that blood drinking psychopaths escaped from prison, but it still didn’t explain who was killing them off. You know that something lived in that bay, and the puzzle pieces began to fit into place. All you knew was that you had to get off the island, but when you went to the air port, NATO had already left it in smoldering rumble. You still have no idea on what is going on or why, but all you know is that all you want to do is survive the night, and maybe some day get off the island.



Carson Bay is an RPG about surviving the horrors of the occult world of night. The islands have become infested with mindless undead, plotting social vampires, terrible skin shifters, sea creatures... and some things that haven’t even a name.

Carson island is located about halfway between Miami and Africa, deep in international waters.