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- Race Info -

This section includes all the information you'll ever need to know about the 10 races of RoK.

Thanks to Mortis for compiling this information.


Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Human
20
20
20
20
20
20
A very well rounded race. Humans can do well in any class, but are especially good druids and paladins.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Half-Elf
19
20
21
20
20
21
Very close to humans, Half-Elves are slightly weaker but more agile and attractive. Half-Elves do well in any class, just as humans, and also make good druids and paladins.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Elf
18
21
21
19
21
22
Agile, intelligent, wise, and charismatic, Elves are pretty well rounded and seem to do well at just about anything. Elves are best suited as rangers, clerics, druids, and thieves.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Half-Orc
23
14
19
22
14
14
Half-Orcs are large, bulking monsters. They are immune to poison and regenerate at a much faster rate than any other race. They have incredible strength and endurance, making them great warrior classes. Half orcs do well as knights, barbarians, slayers and decent monks.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Dwarf
21
16
19
22
19
16
Dwarves are small, stocky creatures. They have great strength and endurance, and are somewhat intelligent and wise. The dwarves have also evolved to have a very high magic resitance. Dwarves make good, well....let's just say which class a dwarf doesn't do horribly in. Dwarves make good knights, barbarians, monks, and clerics.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Gnome
16
22
21
16
22
20
Gnomes are a small, stout race of peoples. Gnomes are very intelligent and wise, and very nimble. They do excellent with magic, and make use of their agility as well. Their wisdom makes them the most resistant to magic in the game. Gnomes make good sorcerors, clerics and theives.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Halfling
18
20
23
17
20
22
Halflings are very small and the most agile of all the races. The gods have also blessed them with a very high magic resistance. Their intelligence, agility and charisma allow them to make good sorcerors, clerics, druids, monks, rangers, and thieves.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Goblin
19
17
22
20
17
15
Goblins are a strong and endurant race of creatures. They are not very attractive, but are agile, tough, and strong. The blood of goblins allows them to not suffer ailments from poison. Goblins make good knights, barbarians, clerics, monks, assassins and thieves.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Dark Elf
20
20
22
17
20
15
Dark Elves are much stronger than the other races of elf, and more agile. From living in caves for years and years, Dark Elves have evolved the ability to see in dark places. Their strength, intelligence, and agility allows them to make good knights, barbarians, sorcerors, clerics, monks, assassins and thieves.



Race
Strength
Intelligence
Agility
Endurance
Wisdom
Charisma
Saurian
22
14
22
19
14
14
Saurians are a strong, agile race of lizard men. They are very strong, but very succeptable to magic. Their strength and agility allow them to make good knights, barbarians, monks, assassins and thieves.



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