Monsters.

04/04/02

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 FOREST MONSTERS :

Rag Rappy : Small and yellow. I love killing them because they sound like picachu.
Booma/Gobooma/Gigobooma : Slow in normal, powerful in hard. it becomes faster and more strong in Hard & VHard modes.
Mothmant + Monest : a plant that throw insects. In hard it gives lot of exp.
Hildebears : a king kong. Can punch in close range, fireball at midrange, and Jump Attack from long range.
Savage Wolf/Barbarous Wolf : difficult to shoot cause they circle around you.
Hildablue : upgrade version of an hildebear, only in very hard.
Al Rappy : same as above.
 

Ver 2 Forest Monsters :

Barble: It can be best described as a large red/brown turtle.
Bartle: looks like the barble, except more Dark Green / Black
Tollaw: Looks like a little grass assassin
Gulgus: It looks like a half rhino / half wolf type animal
Barberous wolf: A reddish gulgus
Hildelt: It shoots zonde, or gizonde, it shoots sideways like gizonde, but hits one thing, like zonde
Hildetorr: it shoots megid that kills instantly.
El rappy:This is a whitesh rappy, Its very fearsome and can be see every so often as a huge fat Rappy.
Pal Rappy: These are a Rainbow colour and are very pretty.
Sil Dragon: The Sil dragon is an ice version of the Dragon, its breath will freeze u, it touching u will freeze you, landing on you will freeze you. The place you have to find him is a huge ice berg.
 


CAVE MONSTERS :

Nano Dragon : hit them in close range. Don't let them fire. It can fly
to a different area.
Grass Assassin : it can freeze you in place with a breath attack. It
may also charge at you from midrange.
Evil/Pal/Guil Shark : upgrade version of the booma. Faster & more
powerful in Hard and VHard.
Pofuilly slime : it's long to kill. Use the heavy attack. You will only
get one attack attempt each time it appears out of the ground. It can drop good items in VHard mode.
Pan Arms : kill it when it split in two. Force classes can use spell attacks while it is joined, also
use weapons that have a special attack of decreasing Enemy HP by 1/2 or 1/4. After that they died in one shot.
Hidoom : the right part of the pan arms.
Migium : the left part of the pan arms.
Poison Lily : funny, after you laugh kill it.
Nar Lily : it's rare to kill one in normal but you will see a lot in very hard.
Pouilly Slime : upgrade version of a pofuilly slime, only in very hard.
 

Ver 2 Cave Monsters :

The vulmer: looks like a new booma.
Govulmer: looks like a new booma, its black and very strong.
The melqueek: These are strange but are funny to kill.
Crimson Assassin: its red, and the thing it shoots out of its mouth freezes with time
Orb lilly: shoots megid, and it works
The mill lilly: Shoots megid too.
Pan-arms: Same as the others only stronger
The pofuilly and pouilly slimes: Same as the others but stronger.
Nano dragons: Same as the normal Nano Dragon but they can fire while in flight.
Da Ral le: Same as De Rol but this time he has a different mask and new attacks.
 


MINE MONSTERS :

Guilchik : classic guard robot.
Dubchik : you must destroy the disk to kill them all.
Canadine : it's gray and move quickly.
Canane : it's a red canadine, if you don't destroy it, it turns into other bots.
Sinow Beat : The blue big bot is hard to kill. Can split into 5 to
confuse you.
Can jump back and forth to attack from long range.
Sinow Gold : The gold bot is here to heal, less powerful than his brother.
Garanz : it's a machine with missile. it appears only when you are looking for the third boss.
 

Ver2 Mine Monsters:

Gillchich Dubchich: They hover and can pack a serious punch in a group!
Canabines: Same as the others.
Sinow blue: It has the power to duplicate itself and go invisible.
Sinow red: It casts shifta, deband, and hel on anything near it
Baranz: Blue and mean as hell.
Vol opt v.2: This time he shoots loads more crap at you and stuff falls from the roof and takes loads if not all your hp.

 


RUINS MONSTERS :

Chaos Sorcerer : You must kill him quick before he cats his magic.
Facing towards him, his left gem is for attacking, his right gem is for healing.
Chaos Bringer : A big centaur. He is able to use a powerful sword
attack at close range. He will also charge you from a long distance, this attack has a chance
to confuse a victim.
Claw : easy to kill but they are numerous.
Bulkclaw : give more exp. It's four claws combined together. It will try to bite onto
you. This monster is slow and easy to kill.
Dimenian/La/So Dimenian : the equivalent of the booma here.
Increasingly faster and more powerful on hard and VHard.
Delsaber : a pain in the neck. This monster give hard time to all heroes.
Becomes very powerful and fast on VHard mode.
Dark Gunner : Very annoying monster. Magic users can use lightning
attacks against this monster at all times. Most
hunters and rangers will want to wait until the Dark Gunner goes into
attack mode (An Eye will pop up from his body), at this point the monster is
vulnerable to melee attacks.
Dark Belra : this gigantic monster has very high HP. At close range he
will try to crush you. From long range he will launch a fist at you. This monster
is weak to middle range attacks, he will be too close to launch the fist,
but too far away to crush you.
 

Ver2 Ruin monsters.

Arlan merlan: Merlan is green, Arlan is pinkish.                                                                                 Del-d: Looks like the delsaber, and the diminean mixed.
Delsabers: Same but I noticed they are faster.
Gunners: Same as the other gunners.
Gran sourcerors: cast grants that can kill instantly. They also cast razonde. They can also heal loads of baddies returning health of like 6000 hp
Indi belras: Like its predecessor but can fire its arms like a machine gun.
Dark bringer: One evil son of a bitch. If he runs through you your weapon becomes unequipped. He can also fire 6 shots at a time from his gun.
Falz: Just as evil only this he is with far more of those god dam spinning things.