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| HAIL |
Ice |
- |
- |
10 |
change weather to hail, does damage to non-ice types 5 turns |
TM 07 |
| HARDEN |
Normal |
- |
- |
30 |
Raises defense by 1 |
Level Up |
| HAZE |
Ice |
- |
- |
30 |
changes all stats (your team's and foe's) to normal |
Level Up |
| HEADBUTT |
Normal |
70 |
100% |
15 |
Does damage; 30% chance of causing flinch |
Level Up |
| HEAL BELL |
Normal |
- |
- |
5 |
Heals all conditions of pokemon in your party |
Level Up |
| HEAT WAVE |
Fire |
100 |
90% |
10 |
Does damage; 10% chance of burn |
Level Up |
| HELPING HAND |
Normal |
- |
100% |
20 |
raises ower of partners moves in 2-on-2 battle |
Level Up |
| HI JUMP KICK |
Fighting |
85 |
90% |
20 |
Inflicts 1/4 to self if move misses foe |
Level Up |
| HIDDEN POWER |
Normal |
- |
100% |
15 |
Type and effect varies depending on the pokemon using it |
TM 10 |
| HORN ATTACK |
Normal |
65 |
100% |
25 |
Does damage |
Level Up |
| HORN DRILL |
Normal |
- |
30% |
5 |
1 hit KO; the lower the foe's level, the higher the accuracy, can't hit higher level foe |
Level Up |
| HOWL |
Normal |
- |
- |
40 |
raises attack by 1 |
Level Up |
| HYDRO CANNON |
Water |
150 |
90% |
5 |
HIGH damage to foe, user loses next turn |
Level Up |
| HYDRO PUMP |
Water |
120 |
85% |
5 |
Does damage |
Level Up |
| HYPER BEAM |
Normal |
150 |
90% |
5 |
HIGH damage, user loses next turn |
TM 15 |
| HYPER FANG |
Normal |
80 |
90% |
15 |
Does damage; 10% causing flinch |
Level Up |
| HYPER VOICE |
Normal |
90 |
100% |
10 |
Does damage |
Level Up |
| HYPNOSIS |
Psychic |
- |
60% |
20 |
puts foe to sleep |
Level Up |
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