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SimsPegasus Beds Tutorial-1  - Page 4       Tutorials home

Goal: How to make your own bed template from a Maxis LL heartbed getting a small file size.
Programs you're gonna need: 

1-Transmogrifier (Tmog) 1.4 or 2.0 (last beta released)

2-Photoshop 6.0 (or your favourite paint program)

3-IffPencil 2

Next tutorial :How to Attach animations to our Heartbed
Beds with adult animations are one of the most wanted objects so we decided to help you to make
your own beds in very small file sizes (from 500 to 700k depending on the graphics).
We made this tutorial with only one mail goal in mind: To help all sims players to make their own love beds.
 
D)Using PhotoShop 6.0 to deal with zbuffer sprites - continues from page 3
7 Once you've reached a lighter gray then Accept this level, take a look at your sprite now:

Well try to make it not that clear, a bit more darker would do better.

When testing your new bed in the game you'll realize if some areas need to be either darker or lighter, then you 'll have to go back to Photoshop and made the necessary changes.

Zbuffers are creators worst enemies yeah you guessed it right lol.

Now we've got to save it: File-Save

Bad news is you've got to do the same with the rest of the 11 sprites for zbuffers in folder 1100

Use your logic to see which part may be used by the sims in the game, this parts must be changed like we did with our SE sprite.
There's another way to do it but it's also time consumming, you can only modify the "large"  z buffer sprites of each folder but you then must use  Image- Image-size : 68 x 192 pixels and save this one as eg: for bed-made-bottom-left-large-se-z.bmp  "bed-made-bottom-left_medium_se_z.bmp" (overwrite the sprite with this name), change the size again to 34 x 96 pixels and save it as "bed-made-bottom-left_small_se_z.bmp" (overwrite of course)

.
. Folder 1100 only needs SE and SW z buffers to be changed.
Worse news is we need to do this procedures to all zbuffers in folders from 1101 to 1105, too bad isn't it?, well but if you want your sim not to hide under the covers this is the way to do it, so go ahead, remember this file will be your pattern for any future bed so it's worth the while doing it.
Folder 1101 (left mid part of the bed) needs all the zbuffers to be changed , only the part of the sprites the sims can use.
Same goes for folder 1104 (right mid parts)
Good news is: Folders 1502 and 1503 are for the pillows, so these won't need our zbuffer changes., folder 2000 is for the coin box, why would we change it then? lol..
The pillows and coin box folders  can also be changed if we dont' want the coin box and the pillows but this is not our goal here.
Ok we've changed all the zbuffers needed in all the folders now.
We need to go back to Tmog now as we haven't closed the program we just switch windows from PhotoShop to Tmog either using ALT-TAB or just clicking on your windows task bar, see? the program is still open waiting for us and your file is sure still selected.
     
E) Importing our changed zbuffer sprites in Tmog
     
Ok , from your Tmog,  with your object selected on the left column,import the object using the Import Object button,   and it's done!. Now your sims will be seen on the duvet doing whatever the animation's made for, Congratulations , you've made it, was it too difficult?, it's just a matter of practice, anybody can do it.

We've got a bed now where animations won't go under the duvet!!.
You can close Tmog now.
So far so good!   If you want to know how do we do to make Maxis love bed have more than one animations attached and a menu pie, then you might consider going to next page, this will not be very simple though but with a bit of patience and some free time you can become an expert.
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