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A.J. Goldsby I  (2000) - Totally Anonymous (2000) 
[C05]
U.S.C.L. Internet Game, October 2000

[A.J.G.]


The following game was played on the --->  U.S. "Chess Live"  server. 
(My opponent was rated well over 2000.) 

   It may be my  most brilliant  game! 
(I sacrifice a tremendous amount of material.) 

It is also a MINIATURE!!  (A short game, less than 25 moves in length.) 
And it is one of my best ever! 
  (Click  HERE  to see this game in a java-board re-play format.) 

The time control was game in 30 minutes. (No increment.)  

My 'handle' there is, "LifeMaster A.J." 


1. e4 e6;  2. d4 d53. Nd2 Nf64. e5 Nfd75. c3 c56. Ndf3 a6!?;
Unnecessary, but not completely bad.  

What is the reason for Black's last move? He hopes to prevent Bb5 and exchanges, leading to a draw. 

7. Bd3 Be78. Ne2!? 0-0!?
One of those rare cases when castling is probably not good. Black should play a waiting 
game, developing steadily; while watching to see where White will put HIS King. 

Once Black takes out an ad and tells White where his King will be,  
 White ...  "dials 'M' for Murder."  !!!!!! 

9. Ng3 b5!?
Black is not worried about development, believing the somewhat closed 
nature of the position prevents anything terrible from happening to him. 

Now White's next move is rather speculative, but exciting. 
10. h4!?
,  ATTACK!! 
This is interesting and actually thematic. 

 Tarrasch said you should  always  attack on the side of the board where you have  
 more space.  White's space advantage is clearly on the right-hand side of the board,  
 especially with the White "Pawn-Wedge" from b2 and ending on e5.  

[ Interesting was: 10.a4!? ].  

10...f6!?;  (Maybe - '?!')  (The losing move?) 
Black has set himself up for a classic smash on the Kingside. 
(Black said after the game, that he actually thought his last move had prevented any 
sacks on h7!!). The computer does not see the sack on h7; at least not right away! 

[ Maybe better was:  -  10...f5; ] 

 

  The actual position of the game after Black's tenth move,  10...f6.   (Did you like this game? Then click on the diagram and go a web page devoted completely to chess miniatures!)
The actual game position after Black
plays the move, 10...f6!?

My next move may be a triple exclamation point move. 
11. Bxh7+!!
,  Wow! 
A nice idea.  White goes for a complete denuding of the Black King 
 and some major line-opening on the King-side. 

(I have actually executed this sack  {in a similar position}  many, many times.) 

[ I gave one of my students this position. After thinking nearly 25 minutes,  
  he chose: 11.Bb1!?,  but this is not nearly as good. ].  

11...Kxh7;  (Maybe box?) 
Black said after the game that he felt he was forced to capture this Bishop. 

It is maybe even worse to put your King in the corner.  

 [ Or 11...Kh8; 12.Bd3 c4; 13.Ng5!! fxg5; 14.Qh5+ Kg8; 15.Qh7+!, 
  (
Or 15.Bh7+ Kh8; 16.Bg6+ Kg8; 17.Qh7#)  15...Kf7; 16.Bg6# ]. 

White to play. What move would you make? 
12. Ng5+!!
,  (What???)
Another sacrifice. 

(After the game, my opponent said he had been expecting Qc2+.)

 [ Not nearly as good were: 12.Qd3+!?;  or 12.Qc2+. ].  

12...fxg5!?
Almost forced.
(And I don't think it matters at this point what Black plays.) 

[ Or 12...Kg8; 13.Qh5!, 
   (Or 13.Nxe6 Qb6; 14.Nxf8 Bxf8; 15.Qg4!, "~" )  
  13...fxg5;   14.hxg5 Nxe5; 15.dxe5 Nc6; 
   (Or 15...Bxg5; 16.Bxg5 Qc7; 17.Bf6!!, "+/-").   16.g6, "+/-" ]

13. hxg5+!, (Nice.) 
This gives Black more ways to go wrong. 

[ Also winning was 13. Qh5+, Kg8;  14. hxg5, etc. ]

13...Kg8
Black is completely lost, but now comes more sacrifices.  

[ 13...Kg6??; 14.Qh5#. ].  

14. Rh8+!(Maybe - '!!')  
A really surprising sacrifice, as White could probably win (instead) 
 with a very conventional attacking move. 

[ White could win with the routine 14.Qh5!, "+/" (Maybe "+/-")  
  and White should easily triumph. ].  

14...Kxh8
Not much choice here, either. 

[ 14...Kf7; 15.Qh5+ g6; 16.Qh7+ Ke8; 17.Qxg6#. ]. 

15. Qh5+ Kg816. g6 Nf6;  
It no longer matters what Black plays, there is no defense. 

[ 16...Re8; 17.Qh7+ Kf8; 18.Qh8#. 
   Or 16...Rf5; 17. Nxf5, and the e7-square is covered. ].  

17. exf6 Rxf6
So that the Black King has an escape square at f8. 

[ 17...Bxf6; 18.Qh7#. ].  

18. Qh7+ Kf819. Qh8#. 
I can't remember ever giving away this much material in any chess game. 
(Easily one of my most brilliant games.) 

And the surprising thing is it is  ALL  sound!! 

A good game to study to sharpen your tactics. 

 1  -  0 


(I am currently working on many games for publication here. One I plan to bring you [shortly] 
is my ultra-brilliant game, which won a brilliancy prize in Huntsville. This game was also 
published in the Alabama "Chess Antics," the official State Magazine of the 
AL State Chess organization.) 


  Copyright (c) {LM} A.J. Goldsby I 

  Copyright (c) A.J. Goldsby, 1995-2009. 
  Copyright © A.J. Goldsby, 2010.  All rights reserved.  


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