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THE HEART OF THE CARDS

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CARD DATABASE

SYE Spoiler

 

Starter Deck Yugi Evolution

KEY:

 

Card Number  Card Name

MAIN-TYPE - Sub-Type Level - Attack/Defense

Effect Description

Rarity


 

SYE-001
Dark Magician
Dark/Spellcaster/7/2500/2100
The ultimate wizard in terms of attack and defense.
Super Rare

SYE-002
Mystical Elf
Light/Spellcaster/4/800/2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

SYE-003
Feral Imp
Dark/Fiend/4/1300/1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

SYE-004
Winged Dragon, Guardian of the Fortress #1
Wind/Dragon/4/1400/1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

SYE-005
Summoned Skull
Dark/Fiend/6/2500/1200
A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force. 

SYE-006
Beaver Warrior
Earth/Beast-Warrior/4/1200/1500
What this creature lacks in size it makes up for in defense when battling in the prairie.

SYE-007
Gaia the Fierce Knight
Earth/Warrior/7/2300/2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.

SYE-008
Celtic Guardian
Earth/Warrior/4/1400/1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

SYE-009
Great White
Water/Fish/4/1600/800
A giant white shark with razor sharp teeth.

SYE-010
Giant Soldier of Stone
Earth/Rock/3/1300/2000
A giant warrior made of stone. A punch from this creature has earth shaking results.

SYE-011
Mystic Clown
Dark/Fiend4/1500/1000
Nothing can stop the mad attack of this powerful creature.

SYE-012
Neo the Magic Swordsman
Light/Spellcaster/4/1700/1000
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.

SYE-013
Gazelle the King of Mythical Beasts
Earth/Beast/4/1500/1200
This monster moves so fast that it looks like an illusion to mortal eyes.

SYE-014
Warrior Dai Grepher
Earth/Warrior/4/1700/1600
The warrior who can manipulate dragons. Nobody knows his mysterious past.

SYE-015
Dark Blade
Dark/Warrior/4/1800/1500
They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

SYE-016
Wall of Illusion
Dark/Fiend/Effect/4/1000/1850
The monster attacking this monster is returned to its owner’s hand. The damage calculation is applied normally.

SYE-017
Man-Eating Bug
Earth/Insect/Effect/2/450/600
FLIP: Destroy 1 monster on the field.

SYE-018
Sangan
Dark/Fiend/Effect/3/1000/600
When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.

SYE-019
Kuriboh
Dark/Fiend/Effect/1/300/200
Discard this card from your hand to make the Battle Damage inflict to your Life Points by 1 of your opponent’s monsters 0. This effect can only be activated during your opponent’s Battle Phase.

SYE-020
Giant Rat
Earth/Effect/4/1400/1450
When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face up Attack Position from your Deck. Then shuffle your Deck.

SYE-021
Sonic Bird
Wind/Beast/Effect/4/1400/1000
When this card is Normal Summoned or Flip Summoned, you  can select 1 ritual spell card from your deck and add it to your hand. Then shuffle your Deck.

SYE-022
Zombyra the Dark
Dark/Warrior/Effect/4/2100/500
This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points.

SYE-023
Royal Magical Library
Light/Spellcaster/Effect/3/0/2000
Each time you or your opponent activates 1 Spell Card, put 1 Spell counter on this card (max.3). Remove 3 spell counters from this card to draw 1 card from your Deck.

SYE-024
Black Luster Soldier
Earth/Warrior/Ritual/8/3000/2500
This monster can only be Ritual Summoned with the Ritual Spell Card, “Black Luster Ritual”. You must also offer monsters whose total level stars equal 8 or more as a Tribute from the field or your hand.
Ultra Rare

SYE-025
Black Luster Ritual
Ritual Spell Card
This card is used to Ritual Summon “Black Luster Soldier”. You must also offer monsters whose total level stars equal 8 or more as a Tribute from the field or your hand.

Super Rare


SYE-026
Dark Hole
Normal Spell Card
Destroy all monsters on the field.

SYE-027
Dian Keto the Cure Master
Normal Spell Card
Increase your Life Points by 1000 points.

SYE-028
Fissure
Normal Spell Card
Destroy 1 face up monster with the lowest ATK on your opponent’s side of the field.

SYE-029
Monster Reborn
Normal Spell Card
Select 1 monster from either you or your opponent’s Graveyard. Special Summon the selected monster on your side of the field.

SYE-030
Change of Heart
Normal Spell Card
Select 1 monster on your opponent’s side of the field. Take control of the selected monster until the End Phase of this turn.

SYE-031
Last Will
Normal Spell Card
You can only use this card’s effect once, and only during this turn. When a monster on your side of the field is sent to your Graveyard, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck. Then shuffle your Deck.

SYE-032
Card Destruction
NormalSpell Card
You and your opponent discard your entire hands and draw the same number of cards from your respective Decks that you discarded.

SYE-033
Remove Trap
Normal Spell Card
Select 1 face-up Trap Card on the field and destroy it.

SYE-034
The Reliable Guardian
Quick-Play Spell Card
Increase 1 face-up monster’s DEF by 700 points until the end of this turn.

SYE-035
Axe of Despair
Equipment Spell Card
A monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, if you offer 1 monster on your side of the field as a Tribute, this card returns to the top of your deck.

SYE-036
Malevolent Nuzzler
Equipment Spell Card
A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, if you pay 500 life points, this card returns to the top of your Deck.

SYE-037
Mystical Space Typhoon
Quick-Play Spell Card
Destroy 1 spell or Trap Card on the field.

SYE-038
Mystic Plasma Zone
Field Spell Card
Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.

SYE-039
Swords of Revealing Light
Normal Spell Card
Flip all face down monsters on your opponent’s side of the field face up. This card remains face up on the field for 3 of your opponent’s turns. As long as this card remains face up on the field, your opponent cannot declare an attack

SYE-040
Pot of Greed
Normal Spell Card
Draw 2 cards from your Deck.

SYE-041
Trap Hole
Normal Trap Card
When your opponent Normal Summons or Flip Summons a monster with an ATK of 1000 points or more, destroy the monster.

SYE-042
Waboku
Normal Trap Card
Make all Battle Damage inflicted by monsters on your opponent’s side of the field 0 during this turn.

SYE-043
Magic Jammer
Counter Trap Card
Discard 1 card from your hand to negate the activation of a Spell Card and destroy it.

SYE-044
Seven Tools of the Bandit
Counter Trap Card
Pay 1000 of your Life points to negate the activation of a Trap Card and destroy it.

SYE-045
Spellbinding Circle
Continuous Trap Card
Select 1 monster. As long as this card remains face up on the field, the selected monster cannot attack or change its battle position. When the selected monster is destroyed, this card is also destroyed.

SYE-046
The Eye of Truth
Continuous Trap Card
As long as this card remains face up on the field, your opponent must show his/her hand. Your opponent increases his/her life points by 1000 points during each of his/her standby phases if he/she has a spell card in his/her hand.

SYE-047
Backup Soldier
Normal Trap Card
You can activate this card when there are 5 or more Monster Cards in your Graveyard. Select up to 3 monster cards with an ATK of 1500 points or less (except Effect Monster Cards) from your Graveyard and add them to your hand.

SYE-048
Shift
Normal Trap Card
You can activate this card when your opponent designates 1 monster on your side of the field as a target of a spell, trap, or battle attack. Switch the target to another monster on your side of the field.

SYE-049
Disappear
Normal Trap Card
Select 1 card from your opponent’s Graveyard and remove it from display.

SYE-050
Raigeki Break
Normal Trap Card
Discard 1 card from your hand to destroy 1 card on the field.