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Techniques


These are the techniques that you can learn in the Twisted Dimension. There are techniques that you can learn to use weapons, techniques that boost your PL, and techniques that do cool stuff like fuse you with a friend.

However the way to learn Techniques is slightly difficult. If you want to learn a Technique, you must start with level 1 and work your way to level 10 (or whatever level you desire). If you want to learn a first level technique you have to train for 1 day, a second level Technique would take 2 more days, and the third would take 3 more days, and so on and so forth.

For every level you increase you get a new ability until you reach level seven. Once you reach level seven, you get the option to learn a modified technique. For example, if you took Fly once you reached level seven you could learn Power Fly.


Technique- Level and Ability


Staff Use- 1. You can use a staff. (more like a club than a staff)

2. You can use a staff without hitting yourself in the face.

3. You can use a staff with skill. (more like a staff than a club)

4. You can battle with a staff (block, percise attacks etc.)

5. You are able to do almost anything with a staff.

6. You can use Ki PL with your attacks.

7. You can use other Tecniques in addition with Staff Use. (fly, Super Speed, etc.)

8. Begin Training for a modified technique. (Either Ki Staff, or Power Staff)

Ki Staff-

8. You can shoot small energy attacks from your staff. (AM=.1)

9. You can use your ki energy to bring your staff to you from any distance.

10. You can turn your staff into pure ki energy and throw it like a javelin. (You can then call it back to you using Lvl 9 Ki Staff)(AM=.2)

Power Staff-

8. You can stun your opponent for a round with your staff.

9. You can trip an opponent with your staff.

10. You can throw a staff with great force. (You deal damage equal to your strength, plus your Dexterity, divided by the distance, times 10.)


Sword Use- 1. You can swing a sword and almost hit that guy.

2. You can use a sword with a chance of hitting that guy.

3. You can use a sword with skill. (Now you can hit that guy)

4. You can use your sword in battle.

5. You can use a sword like a samuri warrior.

6. You can use your Ki to charge your sword.

7. You can use your other techniques with your sword.

8. Begin training for a modified technique. (Either Ki Sword or Power Sword)

Ki Sword-

8. You can call upon a sword of pure energy whenever you need it. (It is in everyway like a normal sword.)

9. You use your ki energy to fire your energy sword from your hand. (AM=.15)

10. You can throw your ki sword at the ground, causing it to break, blinding and damaging all who can see it. (AM= .25) (Only usable once per week)

Power Sword

8. You can throw your sword at your opponent with great might. (Deals double sword and double strength damage, but your opponent has your sword.)

9. On a succesful hit, there is a 50% chance that you remove one of your opponents body parts.

10. You can throw your sword like a boomarang. (Same as lvl 8, but you still have your sword.) (Sword takes 2 rounds to get back to you, opponent (if still posseses arms) may catch your sword)


Kao Kin- 1. Doubles One Stat. Lasts for 5 rounds.

2. Doubles one Stat for the duration of a battle.

3. Doubles 2 stats for 5 rounds, or one for the battle.

4. Doubles 2 stats for one battle.

5. Doubles 3 stats for 5 rounds, or 2 for a battle.

6. Doubles 3 stats for 1 battle.

7. Doubles 4 stats for 5 rounds, or 3 for 1 battle.

8. Triples your KPL for one battle.

9. Triples your KPL, and doubles either Dexterity or Health.

10. Quadruples your KPL.

(Kao Kin Lvls. 1 - 7 may only be used once a week. Lvls 8 - 10 may be used only once a month.)


Fly- 1.You can fly, like a rock.

2. You can fly almost as well as those flying squirrels.

3. Those squirrels are eaten your dust, those damned pidgeons, on the other hand...

4. You are up there with those bald eagle's.

5. You can fly with other objects.

6. You can carry people with you while you fly.

7. You can drop objects you fly with with precision.

8. Begin Training for a modified technique. (Either Power Fly or Dive Bomber)

Power Fly-

8. You can charge (and ram) people will you fly.

9. You are skilled at battling in flight.

10. You fly so well that you are never off guard, you can fly higher than most planes, and you can use any other technique in flight.

Dive Bomber-

8. You can dive from the sky and slam on to your opponent. (x 2.5 melee attack)

9. You can use your ki energy to fall on your opponent. (AM=.2)

10. When you reach 10th level you may invent this Tehnique.


Merge- (You cannot use a lvl of merge you dont have, even if the other merger does.)(Add the damage of both attacks together and multiply it by 1.5, that is the merged damage.) 1. You and a friend can combine a lvl. one attack, it may explode before it leaves, but you can charge it.

2. You and a friend can combine a lvl one attack with no problems.

3. You and a friend can combine a lvl one attack even if they are on opposite sides of an opponent.

4. You and a friend can combine an unstable lvl2 attack.

5. You and a friend can combine a level two attack.

6. You and a friend can combine a level two attack from opposite sides of an opponent.

7. You and a friend can combine an unstable lvl 3 attack.

8. You and a friend can combine a lvl 3 attack.

9. You and a friend can combine an unstable lvl 4 attack.

10. You and a friend can combine a lvl 4 attack.


Fusion- Combines the PL, moves, and bodies of two fighters to create one new being. Lasts for one battle. This technique takes 7 days to learn because during your training you must rest constantly. You must know Lvl. 7 Merge to learn fusion. Takes three rounds to complete.


Super Speed-

1. Multiplies Run speed bye 1.5.

2. Multiplies run speed bye 2.

3. Multiplies run speed bye 2.5.

4. Multiplies run speed bye 3.

5. You can attack an opponent with super-human speed.

6. You can charge incredibly quickly(reduces 1 round from charging.)

7. You heal faster than normal people (reduce 2 days from heal time)

8. Begin training for a modified technique. (Either "The Flash" or Battle Speed)

"The Flash"-

8. Multiplies run speed by 4.

9. Multipies run speed bye 5.

10. Can use incredible speed with other techniques.

Battle Speed-

8. You use your incredible speed to attack, leaving your opponent in confusion.

9. You can use a fury of blows, attack a number of times equal to your dexterity score divided by ten.

10. You can use your incredible speed with other techniques.


Sheild-

1. Sheild protects against small rocks and sticks.

2. Sheild can block weak physical attacks.

3. Sheild can block weak energy attacks.

4. Sheild can block physical attacks of decent strength.

5. Sheild can block energy attacks of decent strength.

6. Sheild can block strong physical attacks.

7. Sheild can block strong energy attacks.

8. Sheild can block any attack.

9. Sheild can be enlarged to block for up to 6 people. (This reduces the sheilds strength to a lvl 5 sheild.)

10. Sheild can be enlarged and block any attack.


Sense-

1. Can sense several people of great power.

2. Can search for dragonballs (1/4days)

3. Can sense a single person of great power.

4. Can search for Dragonballs (1/3 days)

5. Can sense several people of decent power.

6. Can search for Dragonballs (1/2days)

7. Can sense a single person of decent power.

8. Can search for Dragonballs (1/day)

9. Can sense several people of little power.

10. Can sense any being.


Conceal PL- You can hide your PL from everybody and if they can't sense you it's harder to find you, you may also be able to get a suprise attack! Must have lvl 5 Sense.

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