Magic Systems for Mage: the Epic Fantasy

Most of the following system is gleaned or extrapolated from either M:tA or M:SC. I have added details I believe will make it easier to adjudicate magic in my game. I have made several significant revisions to the Paradox/Scourge system to make it fit the setting and give it teeth as a system intended to encourage several aspects of game balance. Most of it has already been agreed upon by the majority of my players. Even so, until we have had an opportunity to use it more extensively, I will consider it an EXPERIMENTAL system and am open to concerns, comments, and criticism regarding it.

Basics: Process of Making Magic

What Do You Want to Do, and How Do You Want to Do It?

Do You Know Enough to Do What You Want?

Are You Successful?

If So, or If Not, What Happens?