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reviews>>gamecube>>super monkey ball
Super Monkey Ball's heritage is in the arcades. Sega released Monkey Ball complete with intuitive trackball controls to arcade goers some time ago. The game starred monkeys -- yes, inside of clear, transparent balls, which manipulated bumpy, twisty, complex 3D courses. It sounds easier than it actually was. You see, the courses were set high above land in the skies, and if the monkeys weren't careful, they could easily find themselves falling to their doom. The arcade title featured dozens upon dozens of courses and was generally beloved by all -- particularly Sega fans who couldn't wait for a Dreamcast version to be born. But instead, it came to Nintendo's next-generation console with a host of respectable improvements and the end result is truly something special.

The backbone of Super Monkey Ball is simplicity. The game, undoubtedly inspired by the classic Marble Madness before it, challenges players to roll a transparent ball across a 3D maze – and that's the basics of it. The catch is that gamers don't control the ball, but the tilt of the board, and meanwhile the levels are in actuality suspended, unpredictable 3D tracks complete with twists, turns, spirals, bumps, holes and obstacles. Oh – and inside the ball is one of four selectable monkeys – Aiai, Meemee, Baby or Gongon. Don't ask because we don't know.

Overall: 8/10

"A good game which will start the GC's poularity

 Game: s- monkey ball

 Publisher: Sega

 Developer: Sega AM2

 Format: Gamecube

 

 

 

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