|
Back to Home page

|
|
|
Page 2
|
Tower Speciality: Magic
|
|
| Image |
Name |
Attack Skill |
Defense Skill |
Damage |
Hit Points |
Speed |
Cost |
 |
Halflings |
2 |
1 |
1-3 |
3 |
Slow |
50 gold |
 |
Boars |
5 |
4 |
2-3 |
15 |
Very Fast |
150 gold |
 |
Golems |
7 |
10 |
4-5 |
35 |
Slow |
350 gold |
 |
Rocks |
7 |
7 |
4-8 |
40 |
Medium |
400 gold |
 |
Magi |
12 |
8 |
7-9 |
35 |
Very Fast |
700 gold |
 |
Titans |
15 |
15 |
20-30 |
300 |
Very Fast |
5000 gold + 2 Gems |
|
| Tower offers formiddable troops with halflings, magi and titans as shooters.
These warriors will probably hit first before getting hitted by enemy. Unfortunately this town requires at least to gem mines
and two gold mines to run properly... and did you know that upgrading Giant to Titan costs more than recruiting Titan? |
Warlock Speciality: Magic
|
|
| Image |
Name |
Attack Skill |
Defense Skill |
Damage |
Hit Points |
Speed |
Cost |
 |
Centaurs |
3 |
1 |
1-2 |
5 |
Medium |
60 gold |
 |
Gargoyles |
4 |
7 |
2-3 |
15 |
Fast |
200 gold |
 |
Griffins |
6 |
6 |
3-5 |
25 |
Meduim |
300 gold |
 |
Minotaurs |
9 |
8 |
5-10 |
45 |
Fast |
500 gold |
 |
Hydras |
8 |
9 |
6-12 |
75 |
Slow |
800 gold |
 |
Black Dragons |
14 |
14 |
25-50 |
300 |
Fast |
4000 gold + 2 Sulfur |
|
| This town is probably the best only because it's the only one which generates
1750 gold per turn in comparison to maximum 1250 generated by others. Many argue who's better: dragons or titans, but the fact that
dragons cost 1000 gold less definitely speaks in their favor. |
|