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Page 2



Tower
Speciality: Magic

Image
Name
Attack Skill
Defense Skill
Damage
Hit Points
Speed
Cost
Halflings
2
1
1-3
3
Slow
50 gold
Boars
5
4
2-3
15
Very Fast
150 gold
Golems
7
10
4-5
35
Slow
350 gold
Rocks
7
7
4-8
40
Medium
400 gold
Magi
12
8
7-9
35
Very Fast
700 gold
Titans
15
15
20-30
300
Very Fast
5000 gold
+
2 Gems
Tower offers formiddable troops with halflings, magi and titans as shooters. These warriors will probably hit first before getting hitted by enemy. Unfortunately this town requires at least to gem mines and two gold mines to run properly... and did you know that upgrading Giant to Titan costs more than recruiting Titan?



Warlock
Speciality: Magic

Image
Name
Attack Skill
Defense Skill
Damage
Hit Points
Speed
Cost
Centaurs
3
1
1-2
5
Medium
60 gold
Gargoyles
4
7
2-3
15
Fast
200 gold
Griffins
6
6
3-5
25
Meduim
300 gold
Minotaurs
9
8
5-10
45
Fast
500 gold
Hydras
8
9
6-12
75
Slow
800 gold
Black
Dragons
14
14
25-50
300
Fast
4000 gold
+
2 Sulfur
This town is probably the best only because it's the only one which generates 1750 gold per turn in comparison to maximum 1250 generated by others. Many argue who's better: dragons or titans, but the fact that dragons cost 1000 gold less definitely speaks in their favor.

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