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The Goblet of Fire Tour

 
    Harry's fourth year as a Hogwarts' student features three important competitions : (1) the Quidditch World Cup, which Harry attends enthusiastically as a member of the audience, (2) the Triwizard Tournament, in which he participates actively if reluctantly, & (3) the Wizard's Duel with You-Know-Who, in which he is forced, against his will, to fight for his own life. This tour features attractions based on all three competitions and on other events, as well. But guests will enjoy the experience much more than Harry does.

Note: Clicking on individual attractions links will take you to the Attractions page and will place the appropriate attraction at the top of your screen.


 
  9:00 am Unbeknownst to Harry, You-Know-Who is already busy making plans to return to power. Catch a glimpse of his devoted assistant at work at Scabbers'*, or get a feel for the dark wizard's awesome, if evil, power on Nagini's Revenge*. But beware of the serpent's fangs!
10:00 am For a morning snack, pass on the eggs and sausage and order some Crêpes to go instead. Then dine al fresco at the Picnic Pavilion as Harry and the Weasley's do at their campsite.
10:30 am Get a temporary tattoo at Fleur's Salon de Beauté. You might choose your House insignia or a racing broom to show your team spirit, but by all means avoid the Dark Mark.
11:00 am Take part in the Quidditch World Cup at the Gamer's Row* Quidditch Training Center, or experience the thrill of the game by performing a Wronski's Feint* as Viktor Krum does.
12:00 pm Purchase a copy of today's paper, with your photo on page 1 at the Daily Prophet*.
12:30 pm Have lunch at Café Beauxbatons* or Durmstrang Diner* to catch a glimpse of the competition as you begin to prepare yourself for the Triwizard Tournament.
  1:30 pm Voyage to Hogwarts on the Beauxbatons Flying Carriage* or the Durmstrang*.
  2:30 pm Attend Potions Class in the hopes that Snape will reveal the recipe for the Aging Potion that Fred and George are after. Just make sure you've pre-registered and paid your class fee first.
  3:30 pm Attend Professor Moody's Defense Against the Dark Arts Class*, for which you have surely pre-registered and paid well in advance.
  4:30 pm Face off against the Hungarian Horntail at the Dragon's Den.
  5:00 pm Attend a show at the Aviary Stage* to see how dragons, like these birds, fly and hunt for prey. Be thankful that you didn't end up as some winged creature's dinner after the first task.
  6:00 pm Harry takes the lead in the tournament. Celebrate with dinner in the Great Hall.
  6:45 pm Your second task is to make a round trip to and from the lake, returning with anything you might sorely miss, including friends, clothes, and limbs, still intact. With some assistance from the Merpeople Boats*, you should be able to avoid the grindylows and the giant squid.
  7:30 pm Your final task is to be the first to make your way through the Maze*. Once you've made it past the Sphinx and found your way to the Trophy, grasp it triumphantly and look around. Is that the Riddle Cemetery you see in the distance?
  8:00 pm Watch as Harry battles one-on-one with You-Know-Who at Harry Potter Live!*
  9:00 pm This moment is as dark for Harry as the night sky is as you emerge from the theater. Return to Hogwarts to watch the Fireworks explode, much as thoughts explode in Fudge's head when he hears of You-Know-Who's return to power with the help of Barty Crouch.
  9:30 pm Take a walk over to the Giant's Cottage in Godric's Hollow to contemplate what Hagrid's and Madame Maxime's secret summer job might be.
10:00 pm This is the end of another year for Harry, another tour for you. Share a final goblet of pumpkin juice with your friends at Potable Potions, and don't forget to raise a toast to Cedric Diggory.
10:30 pm But this is also the beginning of another summer, and the good news is that Rita Skeeter is out of business. Plus, Harry's reward money will soon be put to good use by Fred & George. Stop by Gambol & Japes Wizarding Joke Shop on your way out to buy a toy beetle encased in a wooden nut. Then wish your friends a cheerful farewell as you exit the park.
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*We consider attractions marked by an asterisk to be essential to this tour. If lack of time becomes a consideration, we recommend visiting these attractions and eliminating others, as necessary. In cases where there is a choice between two attractions marked with asterisks, you may choose either one.

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