WinWar II is a computer based wargame set in the time of the second World War. Germany has bolstered its military muscle and is ripe for expansion. Japan is eager to extend its empire. The Allied powers are geared up as well, some more so than others, anticipating conflict.
The seven major powers of the War are represented in the game. Each of the powers may be controlled by a human player, or the computer. You may also play against opponents over a network.
Allies
United States, United Kingdom, USSR, France
Axis
Germany, Italy, Japan
Victory Conditions
Victory conditions are based on the total scores of each alliance's nations at then end of a complete turn. The Axis requires a total score of 120 to meet their victory conditions. The victory conditions of the Allies is to limit the Axis to a score of 40 or below at the end of a complete turn.
End of Game
The game ends when the Allies or Axis meet their victory conditions. At this time, the winning alliance score is calculated. If the score is within the top ten high scores for that alliance, you may record the score in the high score gallery. The high score gallery also contains the national bests for each individual nation.