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Training To train you must post a rather decent roleplay explaining how you trained and what you did. The amount you gain from training depends on your level which itself depends on your training. To see how much you will gain for the day go to the levels page, but if you have any weighted clothing or anything then your gainage will probably be higher due to this. In everyones member stat page there is a key that I have made to show both you me how much stats to give you each day for training, you might not understand the key fully but I do so I doesn't matter. There are also different types of trainings you can do to spread the amount of gainage you do by training in groups of people who must be in the same location as you. You gain +100exp per day of training.
Types of Training-
Or you can train in a group.Group training is training with other people for more intense experiences. You can train with up to 2 other people. This adds +10%pl and +10% all stats to your training for the day for every person that you train with. When training with them you must include them in your daily training otherwise you won't get that stats for them training with you. This adds +2% fatigue foreveryday that you do this training.
Gravity
There are differentl levels of gravity in gravitrons and on planets. Gravity holds you down thus intensifying your training. Your pl must be at a certain point to withstand certain levels of gravity, which will be listed here soon. When training under gravity for every 10x gravity you add +10% of your training to your stats. Also if you fight under gravity you multiply the gainage the same way you do the training. Training under gravity lowers your fatigue by 3% when doing it alone, and 5% when doing it with other rpg members. Remeber that your pl must be atleast 1,500 to stand just 10x gravity so no gravity training will be survived until your pl reaches this; unless your will is unthinkably high.
10x- 1,200pl
20x- 10,000pl
25x- 15,500pl
40x- 25,000pl
50x- 34,000pl
75x- 50,000pl
100x- 80,000pl
Battles
A Battle is a fight that isnt friendly, but can be. There are basically 4 types of possible fights in this rpg.If you kill your opponent in a fight you can take up to 5,000 of his zeni and 1 item if I ok it. Every fight no matter what type except normal fights delets +10% faitgue. Normal fights delete +5% fatigue. To Battle you must have a ref. Refs are located on the staff page. Refs then will email me the battle who won; the entire battle over Instant Messenger and a brief description of the fight; or I will. All fights to the death must be reffed by either Vegeta or 17 along with scenario fights.
Fight to the Death
Group fight
Scenario Fight
These fights give you different stats zeni and different endings.
Normal Fight/Spar- In a normal fight you just fight each other including your hpYou gain +300exp and +500 zeni. The gainage depends on your stats. You must actually do the spar over im(turn based- optional) and then email it to darctrunks@hotmail.com or one of the other updaters.
If your pl is between-
500- 1,000pl- +20-pl
1,001- 3,000pl- +50pl
3,001- 5,000pl- +75pl
5,001- 7,500pl- +100pl
7,501- 10,000pl- +150pl
10,001- 25,000pl- +200pl
25,001- 50,000pl- +500pl
More will be added as the rpg progresses.
Fight to the death- In these fights one person always dies. The winner gains x1.05 to all of his stats and gains +1,500 exp and +3,000 zeni. The loser gains around x1.04 to all his stats and +1,000 exp along with 2,000 zeni. If a Saiyan loses he usually gains more stats and +2,000 exp and 0 zeni.
Group Fight- In a groupg fight atleast 3 people have to fight. You can't just group fight for no reason, atleast 1 person has to die or have intenson of killing. The winner gains around x1.075 to all his stats
along with +2,000 exp and 3,000 zeni. the loser gains x1.05 to all his stats along with 2,000 zeni and 2,000 exp. If a Saiyan loses he gains +2,000 zeni along with 2,500 exp and x1.075 to all his stats. This adds +15%fatigue.
Scenario Fight- a scenario fight is a fight agianst the scenario. In a scenario fight the winner gains around OVER x1.1 to all his stats, +3,000exp and +5,000 zeni. The loser gains around/OVER x1.09 to all his stats along with +2,500 exp and 3,000 zeni. If a Saiyan loses he gains around/OVER x1.2 to all his stats along with 3,000 exp and 3,000 zeni. This adds +25%fatigue
"Your Power Level has increased since the last time we meet.......but I doubt it will be enough."
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