https://www.angelfire.com/zine2/92530i

Review Pages

Nintendo Channels
GameCube
Game Boy Advance
Nintendo 64
Classic Nintendo

Microsoft Channels
Xbox

Sony Channels
PlayStation 2
PlayStation

Sega Channels
Dreamcast

Other Channels
More Classics


Site Features

92530i Features
Specials
Top 11
Editorial
Downloads
Links
Contact Info



View My Guestbook
Sign My Guestbook



Bloodrayne

A title that doesn't mince words.

Game Information
ESRB Rating: MATURE (not recoommended for ages under 17)
Publisher: Majesco
Developer: Terminal Reality
Genre: Action
Players: 1
Year: 2002
Memory Required: 1 block
Online: No

Settling The Score
Presentation
80
The opening video starts things off right, and the menu design works pretty well. An interesting concept of vampires fighting Nazis.
Visuals
75
Not a whole lot to rave about here. It's a pretty average looking game, with some decent textures, somewhat flat character models and a jumpy framerate.
Audio
82
The music and background noise match the mood pretty well, and some of the voice acting is kind of funny, be it intentional or not.
Gameplay
80
Once you get a hang of the controls and find which scheme works for you, the game plays pretty well. The design is pretty basic and by the numbers in my book.
Replay Value
72
Bloodrayne is not exactally a long quest. It would probably take an average game 10 hours or so to beat the game. After that, there's not much else.
Reviewers Impression
80
It's pretty fun going around hacking and slashing monsters, mutants and Nazis, and you really don't have to feel guilty about doing so. I think if this game were a little more refined and finer-tuned, and even a little more risque, it would be a very soild effort.
Overall (not an avg.)
78
I don't think Bloodrayne will ever be considered a video-game classic. Much of the game design and elements are by the numbers, and doesn't really do much to seperate itself from many of the other action games out there. As it is, it's worth taking a look, and if you like it, great. It's probably not for anyone with refined tastes, but for the average game, it's a bloody good old time.

Written By Shaun McCracken

Majesco never really stood out as a really good game publisher in the past. They started out as a redistributor of SNES, Geneisis and Game Boy games in the mid 90's. Eventually, the started publishing games such as Rainbow Six for the Dreamcast. Further along Majesco's lifespan, they became a more formidable company, and Bloodrayne may be one of the best games they have published. Though not the best game around, Bloodrayne is suprisngly entertaining in it's own right, which is one thing that counts in a video game.

Bloodrayne is a game that has a title that can best be described as "truth in labeling". The amounts of blood in this game is pretty plentiful. You pretty much slice, dice, shoot, blow up and even suck the blood of your enemies. Of course, this is just a video game, but it's still pretty graphic in terms of bloodshed. To compliment the pervasive violence is pervasive language. While not exactly Die Hard Vendetta, there's still some F-words to be heard. And it's funny too, in an accidental kind of way. The voice acting is kind of low key, espeically from the person who voices Bloodrayne. When you hear her say "What the f**k?", you can't help but to laugh because of the delivery. Everything in Bloodrayne is not taken too seriously, and tends to have a tounge-in-cheeck attitude at times. Perhaps this is one reason why I found this game enjoyable.

The story behind this game is about someone from the pre-Nazi regime (they weren't as much of a prevalent force in Germany at the time this game takes place) wan't this artifact that enables him to rule the world. But, you as Bloodrayne must stop this man from taking over, as a part of this vampire militant group of some sort. For vampires, they seem pretty nice to normal people, as you'll see during the Lousiana stage. When you first start out, you fight against strange mutations in the swamps of Lousiana in the earlier 20th century. I can't remember if this had to do with the Nazi guy, but why else would you be there? And if you haven't realized by now, I can't tell the plot of a game well. Check the game's website or visit an online retailer for more info.

The game design seems rather basic. In a way, it's kind of like a mix of Syphon Filter, Nightmare Creatures and elements pretty much ripped off from the Matrix. But then there are a couple of elements that make this game seem like it's own. First, there's the blood sucking. I'm not sure how often this was done before, but in the case of this game, it's benefical. Sucking blood from enemies can replenish your health, as well as finish them off. There's also another function called the "Aural Sense", in which the world turns blue, and your objective as well as enemies are shaded in a different color. Sometimes it's helpful, but it doesn't always point you out in the right direction. You pretty much go through the stages, trying to complete a stated objective or just try to find your way to the other side. And it does prove to be challenging, but like I said, everything felt so standard about the gameplay design.

Keeping up with the theme of being "standard" is the graphics. Not highly impressive, but not awful. The textures are adequate, the player models are fine, but the framerate is inconsistent at times. The indoor stages have a better framerate than the outdoor ones, and I think the reason why the framerate goes a little haywire at times is because of a lot of effects. The swamps stages have a lot of fog, and there is some decent lighting effects. But for a GCN game, I think the game could have functioned smoothly without framerate hiccups. It doesn't hinder the gameplay, but it is noticeable.

The sound is fairly good. The voice acting is kind of funny, wheteher it was intentional or not. Also, the voice overs were played at a rather low volume. The sound effects are pretty basic, with the hacking and slashing sounds, as well as gunfire and explosions. There is a little popping in the sound, but it didn't occur too often.

Overall, Bloodrayne, while bowing down to many of it's standard design issues, is still a pretty fun game. At times, the action seems mindless, but hacking Nazis are pretty fun. It's something you weren't able to do in the Medal Of Honor games. Perhaps if there was a little more innovation infused into the design, the game would be even better. As it is, it won't throw Metroid Prime or Halo off the action throne, but I did find it more entertaining than Enter The Matrix.

1999-2003 SPM Creative Publishing