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        Specs



        GameCube
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        Xbox
        Dreamcast
        Glossary

         
       

 



 
 CPU:  Intel Pentium 3

 Cache:  L1: 32KB (16KB Instruction, 16KB data)  L2: 128KB

 CPU Capacity:  1920 MIPS (Dhrystone 2.1)

 CPU Speed:  733MHz

 GPU:  nVidia custom X-chip

 GPU Speed:  250MHz

 Memory:  64MB DDR RAM  (200MHz) (Shared)
 
 Memory Bandwidth:  6.4GB/sec

 Polygon Performance: 125 Million Polygons Per Second

 Hardware Effects:  
Point, Bilinear, Trilinear, Anisotropic Mip-Map Filtering
Perspective-Correct Texture Mapping
DotProduct3 Bump Mapping (DOT3)
Environment Mapped Bump Mapping (EMBM)
Cubic Environment Mapping (CEM)
Volumetric Textures (3D Textures)
Z, Stencil, Shadow, and Multisampling buffers
S3TC and DirectX DXT1-DXT5 texture compression
Full-Scene Anti-Aliasing (2x, Quincunx, 4x)
Programmable Pixel and Vertex Shading Processors

 Sound Processor: nVidia MCPX (Supports Dolby Digital)

 Performance:  256 audio channels

 Media:  DVD-ROM