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Races

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Description


It is hard for most to figure out how Ogres came to be known as one of the 'established' races in the world. The perception of them is: big, dumb, and ugly. For several years they were deemed merely beasts and monsters to be taken down like animals whenever possible. An ogre is hard to take down though, with skin thick and difficult to pierce, and bulk that lets them sling a man onto a mountain if they wished it. Though they do not have the capacity to become very intelligent, they make up for that by having sharp instinct for danger and survival. Not all are monstrous either, but since they don't adhere to humanoid style customs, they'll never be able to be fully accepted.
                    
Myths
Culture & History
                    


Requirements For Play

Appearance


  • Must be 8 ft min., maxed at 10ft.

  • Most often bald due to rough lifestyle.

  • Bulky: Body will be over-weight, muscular, and facial features over-dramatized (big nose, big eyes, big ears, big mouth often with bad teeth.)

  • Green, gray, and orange skin tones are the most recognized and common for ogres.


Language(s)

Ogre, Limited Common (Very simple words)


Age Ratio

(HY indicates physical appearance, AY is how long they have lived.)

1 HY : 1 AY
Lifespan of around 40 due to lifestyle.
Otherwise they can live to about 60 naturally.

Race Perks


  • Tripled VIG at Registration

  • +5 Intimidation, +3 Smell

  • +3 DMG done with clubs.

  • Tough skin - Half damage from normal arrows, acids, and bites.


Race Drawbacks


  • Cannot use magic in any form.

  • Maxed APT of 5 (APT bonuses fail), 0 MP (no penalty for 0 MP like with other races.)

  • Considered a beast race, not humanoid.

  • Thick fingers make for holding delicate items difficult. Halved attack roll if using weapons smaller than the hand (darts, daggers, bow & arrows, etc.) Palm is about the size of a human head. Fingers about twice the length of human fingers.

Pregnancy

To Procreate, Partner Must Be:
Humanoid or Beast. Age of maturity is considered 18 AY.

On a d100 roll (pregnancy):
50-100 Unsuccessful
20-49 One Child
1-19 One Two-Headed Child

Gender (d2 roll):
1 = Female
2 = Male

Child’s race:
If parents are same race, the child will be that race.

If parents are each a different (but full blooded) race, the child will be half of each race.

If one or both parents are a half-race, the GM will have each parent roll d2 to determine which half from each parent they’ll be.


Race Skills

Natural

Natural skills will be available to your character upon registration and don't need SP to unlock, but SP can be used to make some stronger.


Skill 1 -
Skill 2 -

Unlockable

Spend SP to unlock skills or make them stronger.


Eagle Vision (Sight): Double the distance seen when flying if nothing obstructs view.
Detect Poison (Scent): You can taste it on your tongue just by smelling it.