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Homeland


Tandora


Culture

Around Varlonan, these are the typical aspects of this race's lifestyle preferences.

Weapons: Any. Namuh make, use, and trade weapons of all variety. They want the best, and don't care if it was made by them or another race as long as they can get it.

Armor: Any. Since Namuh are more fragile and less naturally powerful than other races, they heavily rely on the best armor that suits their situation.

Currency: Gold and trade. Since most merchants refuse to sell to them, they sometimes need to find ways to get what they need under the table or in the black market.

Diet: Omnivore. Their health is fragile and constantly needs a good balance to keep them fit. Meats, nuts, spices, grains... without a mix of these foods they can become weak.

Attire: Same as the Humans, except perhaps more concealed. Cloaks with hoods, gloves, and other clothing pieces that cover their face and skin are favored so that they fit in better. Though the Namuh that have accepted their fate and openly oppress society will often do the opposite, and reveal themselves fully for all to see without shame... and almost in mockery. It's been known that one Namuh actually painted themselves to bring out the 'dead' tones of their flesh to frighten people even more.

Environment: Human-made structures.

Relationships

Partners: A Namuh's emotions are very fragile. They are tentative and shy usually, keeping to themselves and rarely being overly flirtacious, especially in public. They are private, withdrawn, and skeptical of everything. Win the heart of a Namuh, and you have won a great prize, good or evil, because they will be loyal to you until you break their heart or one of you die.

Friends: It takes some work to get a Namuh to trust you, but once they do, you'll have a great friend. They are loyal to the ones they trust, and lacking trust in everyone else.

Foe: They share the same natural enemies that Human's do, but they have the added bonus of being 'freaks' in society too. Most will avoid a Namuh, or mock and bully them if brave enough to get close. Typically, a Namuh just wants to be left alone though and wont necessarily do anything that would purposefully get them enemies.

Children: Namuh are over-protective, loving parents of their children. Since they were born from Human parents, Namuh parents (who bare Namuh children) know what is in store for their young ones, who will also look Human for the first 10 years of their life. A Namuh mother or father (who usually stick together) will never let their children out of their sight, for fear of them being stuck down by other races.

Territory: Just like Humans, they live and grow in cities or villages in family units (though Namuh are more likely to be solitary than Humans) and partnerships. Their homes are built to either blend in with society, or to hide out amidst it. Most Humans do not accept the Namuh, casting them out as soon as they are able, leading Namuh to get jobs younger and work harder to survive than other Humans.

History

The Namuh (as they renamed themselves) were origionally Human, but experienced a mutation in the womb of their mother as a result of the mother or father dabbling too much in magic. Since Humans do not understand magic well, it essentially 'poisons' their system and minds, resulting in the morphing of their unborn child. The magic gets into their blood, and transfers into the child during pregnancy. There is no cure, but most Namuh adapt and eventually learn to live with what they have become.

Before age 10, they look like any other Human. When Namuh discover what they are, they calculate their new physical age and prepare for the harshness of being a 'freak' among their own kind (starting after 10 AY, it is 1 physically aged year, for every 2 real years that pass.) This often draws them down an evil path, though sometimes there are a few who accept their fate and work around it.