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Races

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Description


Demons were originally angels (though they never will admit to it) and created by the Gods just the same. The problem was, some of the more mischievous Gods decided to add in some of their own desired traits. The results were a mutation of the pure angels, becoming twisted and deformed. They lost the soft feathers from their wings, the halo lost its shine and bound itself to the deformed angel's head, breaking off into separate pieces and becoming horns. Anything pure about their souls were lost amidst the pain and agony of the corruption of their bodies and the betrayal of the Gods that created them.
                    
Myths
Culture & History
                    


Requirements For Play

Appearance


  • Must have some non-human features.

  • Optional large leather bat-like wings (the only wings allowed.)

  • Long tail, males tend to be thicker (like a reptile), females longer & thinner with a barb at the end (like a cat.) On rare occasion you see these reversed though. Tails are seen as an erotic organ, sensitive to the touch and viewed as an attractive feature (unless its too short or deformed in which case its unattractive.)

  • Horns. Must have at least 2, additional allowed. Males have typically larger horns, females thinner horns. They can be on joints, the forehead, on top of the head, on the back of the hands, on shoulders or on heels. The horns are similar in feel as animal hooves, or sometimes bone.

  • Inner demon eyes. If close enough, you can see the reflection of hellfire in a demon's eyes. In some demons this is more visible than others. There is also a red tinted glow to their eyes when angered.


Language(s)

Common, Demonic


Age Ratio

(HY indicates physical appearance, AY is how long they have lived.)

1 HY : 2 AY
HY ceases around 40
Immortal

Race Perks


  • Doubled VIG at Registration

  • If VIG is 10 or higher, can lift 1 additional person of similar size or smaller into flight for 20 minutes or two rounds. GM Discretion.

  • +2 Flying (Wings) or +2 to Running (No Wings), +3 Intimidation, +2 Charisma, +1 Sight

  • Flight w/ Wings (if applicable) or
    No jump/land damage if no wings.

  • Deemed an Elemental Creature (Pick at Registration)
    Select one magic element that represents the type of demon your character is. E.g. Fire Demon.

  • Magic use Unlocked for Element Chosen

  • Realm Travel (To & From Endless Plains)


Race Drawbacks


  • Light Weakness

  • Deemed an Elemental Creature (Pick at Registration)
    Select one magic element that represents the type of demon your character is. E.g. Fire Demon.

  • If Wings - Cannot Swim

  • +5 DMG from blessed/light infused weapons.

  • Preceding reputation. Non-Demon NPC's will require extra persuasion (skill rolls or bribery) to trust demons.

  • Must obey (bonded) Evil deity chosen at registration. If deity is switched in the future, the demon will receive one punishment decided by that deity.

  • Rogue demons (not following a deity) cannot use Curse or gain favors from the deities.

Pregnancy

To Procreate, Partner Must Be:
Humanoid. Age of maturity is considered 36 AY.

On a d100 roll (pregnancy):
80-100 Unsuccessful
30-79 One Child
1-29 Twins


Gender (d2 roll):
1 = Female
2 = Male

Child’s race:
If parents are same race, the child will be that race.

If parents are each a different (but full blooded) race, the child will be half of each race.

If one or both parents are a half-race, the GM will have each parent roll d2 to determine which half from each parent they’ll be.


Race Skills

Natural

Natural skills will be available to your character upon registration and don't need SP to unlock, but SP can be used to make some stronger.


Skill 1 - Curse
Skill 2 - Natural Weapons

Unlockable

Spend SP to unlock skills or make them stronger.


Eagle Vision (Sight): Double the distance seen when flying if nothing obstructs view.
Detect Poison (Scent): You can taste it on your tongue just by smelling it.