All of these pictures are from the Super Famicom Wizardry I-II-III: Story of Lylgamyn compilation. The sprites are listed in alphabetical order and have been tripled in size for easier viewing (i.e., something that was 32 pixels tall in the game is 96 pixels tall here.) All copyrighted images, names, etc. seen on this web page belong to Sir-Tech Software, not to me. These sprites are presented for informational/archival purposes only.
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Air Giant | ||
Unidentified: Giant |
# Appearing: 1d5 (1-5) |
|
Hit Points: 15d1+145 (160) |
Armor Class: 6 |
|
# Attacks/Round: 2 |
Attack Damage: 10d9/10d9 (10-90/10-90) |
|
Experience Points: 40,010 |
Special: n/a |
Arch Demon | ||
Unidentified: Fiery Figure |
# Appearing: 1d1 (1) |
|
Hit Points: 25d10 (25-250) |
Armor Class: -5 |
|
# Attacks/Round: 1 |
Attack Damage: 10d9 (10-90) |
|
Experience Points: 30,000 |
Special: 75% Magic Resistance; May Drain 1 Level; May Cause Sleeping; Lv6 Priest Spells; Lv7 Mage Spells |
Arch Mage | ||
Unidentified: Man In Robe |
# Appearing: 1d2 (1-2) |
|
Hit Points: 20d4 (20-80) |
Armor Class: 0 |
|
# Attacks/Round: 1 |
Attack Damage: 1d8+2 (3-10) |
|
Experience Points: 5,940 |
Special: May Cause Sleeping; Lv7 Mage Spells |
Banshee | ||
Unidentified: Unseen Entity |
# Appearing: 2d2 (2-4) |
|
Hit Points: 2d3+10 (12-16) |
Armor Class: 4 |
|
# Attacks/Round: 3 |
Attack Damage: 1d4/1d4/1d8 (1-4/1-4/1-8) |
|
Experience Points: 1,160 |
Special: Undead; May Drain 1 Level |
Black Dragon | ||
Unidentified: Dragon |
# Appearing: 1d4 (1-4) |
|
Hit Points: 14d4+11 (25-67) |
Armor Class: 3 |
|
# Attacks/Round: 3 |
Attack Damage: 2d7/2d7/3d12+2 (2-14/2-14/5-38) |
|
Experience Points: 11,875 |
Special: 75% Magic Resistance; Breath Attack (Level Drain); Lv5 Mage Spells |
Blade Bear | ||
Unidentified: Large Animal |
# Appearing: 2d3+2 (4-8) |
|
Hit Points: 5d8 (5-40) |
Armor Class: 6 |
|
# Attacks/Round: 2 |
Attack Damage: 3d6+1/2d6+1 (4-19/3-13) |
|
Experience Points: 1,585 |
Special: HP Regeneration +1/Round; 30% Magic Resistance |
Blob | ||
Unidentified: Protozoan |
# Appearing: 1d6+2 (3-8) |
|
Hit Points: 15d10+30 (45-180) |
Armor Class: 12 |
|
# Attacks/Round: 2 |
Attack Damage: 1d10+5/1d10+5 (6-15/6-15) |
|
Experience Points: 12,150 |
Special: n/a |
Boring Beetle | ||
Unidentified: Insect/Swarm |
# Appearing: 1d8 (1-8) |
|
Hit Points: 5d8 (5-40) |
Armor Class: 3 |
|
# Attacks/Round: 1 |
Attack Damage: 5d4 (5-20) |
|
Experience Points: 1,120 |
Special: n/a |
Bubbly Slime | ||
Unidentified: Slimy Thing |
# Appearing: 2d2 (2-4) |
|
Hit Points: 1d3+1 (2-4) |
Armor Class: 12 |
|
# Attacks/Round: 1 |
Attack Damage: 1d1 (1) |
|
Experience Points: 55 |
Special: n/a |
Depraved Priest | ||
Unidentified: Priest |
# Appearing: 2d3 (2-6) |
|
Hit Points: 2d4+2 (4-10) |
Armor Class: 5 |
|
# Attacks/Round: 1 |
Attack Damage: 1d4 |
|
Experience Points: 250 |
Special: Lv1 Priest Spells |
Carrier | ||
Unidentified: Mottled Figure |
# Appearing: 1d6+1 (2-7) |
|
Hit Points: 9d5 (9-45) |
Armor Class: 10 |
|
# Attacks/Round: 7 |
Attack Damage: 1d1+1 x7 (2/2/2/2/2/2/2) |
|
Experience Points: 2,935 |
Special: Undead; May Cause Paralysis |
Constrictor | ||
Unidentified: Snake |
# Appearing: 1d8 (1-8) |
|
Hit Points: 8d5 (8-40) |
Armor Class: 1 |
|
# Attacks/Round: 3 |
Attack Damage: 3d8/1d10/1d8 (3-16/1-10/1-8) |
|
Experience Points: 2,520 |
Special: May Cause Sleeping; Reinforcements |
Corrosive Slime | ||
Unidentified: Cave Dweller |
# Appearing: 2d3-1 (1-5) |
|
Hit Points: 8d5+10 (18-50) |
Armor Class: -4 |
|
# Attacks/Round: 4 |
Attack Damage: 1d1/1d1/1d1/1d1 (1/1/1/1) |
|
Experience Points: 1,820 |
Special: May Cause Poisoning |
Creeping Coins? | ||
Unidentified: Small Object |
# Appearing: 9d1 (9) |
|
Hit Points: 1d1 (1) |
Armor Class: 4 |
|
# Attacks/Round: 1 |
Attack Damage: 1d1 (1) |
|
Experience Points: 600 |
Special: Breath Attack (Level Drain); Reinforcements |
Demon Lord | ||
Unidentified: Demonic Figure |
# Appearing: 1d1 (1) |
|
Hit Points: 26d8+100 (126-308) |
Armor Class: -12 |
|
# Attacks/Round: 2 |
Attack Damage: 8d5/8d5 (8-40/8-40) |
|
Experience Points: 55,555 |
Special: 95% Magic Resistance; Fire/Cold Resistant; HP Regeneration +5/Round; Poison; Paralyze; Petrify; May Drain 5 Levels; Lv7 Priest Spells; Lv7 Mage Spells |
Dink | ||
Unidentified: Little Old Man |
# Appearing: 1d1 (1) |
|
Hit Points: 1d1+30 (31) |
Armor Class: 10 |
|
# Attacks/Round: 1 |
Attack Damage: 1d1 (1) |
|
Experience Points: 1,150 |
Special: 100% Magic Resistance; Reinforcements; May Cause Sleep |
Doom Toad | ||
Unidentified: Frog |
# Appearing: 2d2 (2-4) |
|
Hit Points: 4d5 (4-20) |
Armor Class: 7 |
|
# Attacks/Round: 3 |
Attack Damage: 1d4/1d6/2d3+2 (1-4/1-6/4-8) |
|
Experience Points: 1,685 |
Special: Breath Attack (Poison); Lv2 Mage Spells |
Dragon Fly | ||
Unidentified: Fly |
# Appearing: 1d3 (1-3) |
|
Hit Points: 2d8 (2-16) |
Armor Class: 4 |
|
# Attacks/Round: 3 |
Attack Damage: 1d4/1d4/1d6 (1-4/1-4/1-6) |
|
Experience Points: 1,275 |
Special: 20% Magic Resistance; Fire Resistant; Breath Attack (Fire) |
Evil Eye | ||
Unidentified: Glowing Sphere |
# Appearing: 2d1 (2) |
|
Hit Points: 9d6 (9-54) |
Armor Class: 0 |
|
# Attacks/Round: 1 |
Attack Damage: 4d8 (4-32) |
|
Experience Points: 3,270 |
Special: Undead; 25% Magic Resistance; Breath Attack (Poison); Lv2 Mage Spells |
Flack | ||
Unidentified: Strange Animal |
# Appearing: 1d3 (1-3) |
|
Hit Points: 14d12 (14-168) |
Armor Class: -3 |
|
# Attacks/Round: 1 |
Attack Damage: 8d8+3 (11-67) |
|
Experience Points: 12,720 |
Special: Fire Resistant; Breath Attack (Cold); May Cause Paralysis; May Cause Poisoning; May Cause Petrification |
Foaming Mold | ||
Unidentified: Cave Dweller |
# Appearing: 2d3+1 (3-7) |
|
Hit Points: 10d10 (10-100) |
Armor Class: 5 |
|
# Attacks/Round: 4 |
Attack Damage: 2d4/2d4/2d4/2d4 (2-8/2-8/2-8/2-8) |
|
Experience Points: 3,400 |
Special: May Cause Petrification |
Fuzzball | ||
Unidentified: Fluffy Thing |
# Appearing: 1d4 (1-4) |
|
Hit Points: 1d100+1-99 (2-199) |
Armor Class: 10 |
|
# Attacks/Round: 0 |
Attack Damage: n/a |
|
Experience Points: 1 |
Special: 100% Magic Resistance; Resistant To All Elements/Status Effects; Reinforcements |
Giant Bat | ||
Unidentified: Cave Dweller |
# Appearing: 2d4+1 (3-9) |
|
Hit Points: 7d8+5 (12-61) |
Armor Class: -1 |
|
# Attacks/Round: 3 |
Attack Damage: 1d8/1d8/1d8 (1-8/1-8/1-8) |
|
Experience Points: 1,820 |
Special: May Cause Sleeping |
Giant Crab | ||
Unidentified: Crustacean |
# Appearing: 1d8 (1-8) |
|
Hit Points: 7d30 (7-210) |
Armor Class: -4 |
|
# Attacks/Round: 4 |
Attack Damage: 1d10/1d10/1d10/1d10 (1-10/1-10/1-10/1-10) |
|
Experience Points: 6,210 |
Special: Fire/Cold Resistant; May Cause Sleeping |
Giant Hornet | ||
Unidentified: Insect/Swarm |
# Appearing: 9d1 (9) |
|
Hit Points: 10d4+10 (20-50) |
Armor Class: 0 |
|
# Attacks/Round: 1 |
Attack Damage: 1d12+2 (3-15) |
|
Experience Points: 1,330 |
Special: May Cause Poisoning |
Giant Viper | ||
Unidentified: Snake |
# Appearing: 2d3+1 (3-7) |
|
Hit Points: 10d4 (10-40) |
Armor Class: 0 |
|
# Attacks/Round: 3 |
Attack Damage: 3d8/1d8/1d8 (3-24/1-8/1-8) |
|
Experience Points: 2,545 |
Special: May Cause Poisoning; May Cause Sleeping |
Giant Wasp | ||
Unidentified: Insect/Swarm |
# Appearing: 9d1 (9) |
|
Hit Points: 9d3 (9-27) |
Armor Class: 0 |
|
# Attacks/Round: 2 |
Attack Damage: 1d6/1d6 (1-6/1-6) |
|
Experience Points: 1,110 |
Special: Cold Resistant |
Giant Zombie | ||
Unidentified: Giant |
# Appearing: 1d3 (1-3) |
|
Hit Points: 15d1+65 (80) |
Armor Class: 3 |
|
# Attacks/Round: 1 |
Attack Damage: 4d10 (4-40) |
|
Experience Points: 40,705 |
Special: Undead; 95% Magic Resistance; May Cause Poisoning; Breath Attack (Poison) |
Gold Dragon | ||
Unidentified: Dragon |
# Appearing: 1d4 (1-4) |
|
Hit Points: 12d8 (12-96) |
Armor Class: -2 |
|
# Attacks/Round: 3 |
Attack Damage: 1d8/1d8/3d12 (1-8/1-8/3-36) |
|
Experience Points: 10,780 |
Special: 70% Magic Resistance; Breath Attack (Acid); Lv5 Mage Spells |
Greater Demon | ||
Unidentified: Demonic Figure |
# Appearing: 1d6 (1-6) |
|
Hit Points: 11d8 (11-88) |
Armor Class: -3 |
|
# Attacks/Round: 5 |
Attack Damage: 2d12/1d8/1d8/1d6/1d6 (2-24/1-8/1-8/1-6/1-6) |
|
Experience Points: 26,535 |
Special: 90% Magic Resistance; HP Regeneration +1/Round; Reinforcements; May Cause Paralysis; May Cause Poisoning; Lv5 Mage Spells |
Hell Master | ||
Unidentified: Demonic Figure |
# Appearing: 1d4 (1-4) |
|
Hit Points: 8d10 (8-80) |
Armor Class: -2 |
|
# Attacks/Round: 4 |
Attack Damage: 1d8/1d8/2d10/2d10 (1-8/1-8/2-20/2-20) |
|
Experience Points: 5,600 |
Special: 30% Magic Resistance; Lv2 Priest Spells; Lv2 Mage Spells |
Hellhound | ||
Unidentified: Dog |
# Appearing: 1d8 (1-8) |
|
Hit Points: 6d8 (6-48) |
Armor Class: 2 |
|
# Attacks/Round: 1 |
Attack Damage: 2d6 (2-12) |
|
Experience Points: 2,280 |
Special: 10% Magic Resistance; Breath Attack (Acid) |
High Master, The | ||
Unidentified: Man In Black |
# Appearing: 1d1 (1) |
|
Hit Points: 15d4 (15-60) |
Armor Class: -2 |
|
# Attacks/Round: 3 |
Attack Damage: 3d12/3d12/3d6 (3-36/3-36/3-18) |
|
Experience Points: 5,070 |
Special: May Decapitate; Fire/Cold/Poison Resistant |
High Priest | ||
Unidentified: Priest |
# Appearing: 1d8 (1-8) |
|
Hit Points: 15d8 (15-120) |
Armor Class: -1 |
|
# Attacks/Round: 4 |
Attack Damage: 1d8/1d8/1d8/1d8 (1-8/1-8/1-8/1-8) |
|
Experience Points: 6,080 |
Special: May Cause Sleeping; Lv7 Priest Spells |
Highwayman | ||
Unidentified: Man In Chain |
# Appearing: 1d6 (1-6) |
|
Hit Points: 3d4+2 (5-14) |
Armor Class: 6 |
|
# Attacks/Round: 4 |
Attack Damage: 1d2/1d2/1d2/1d2 (1-2/1-2/1-2/1-2) |
|
Experience Points: 860 |
Special: May Decapitate; May Cause Sleeping |
Hippopotamus | ||
Unidentified: Large Animal |
# Appearing: 2d2 (2-4) |
|
Hit Points: 1d8+2 (3-10) |
Armor Class: 3 |
|
# Attacks/Round: 2 |
Attack Damage: 1d4+1/1d4+1 (2-5/2-5) |
|
Experience Points: 475 |
Special: n/a |
Iron Golem | ||
Unidentified: Golem |
# Appearing: 1d4 (1-4) |
|
Hit Points: 15d1+85 (100) |
Armor Class: -6 |
|
# Attacks/Round: 2 |
Attack Damage: 4d10/4d10 (4-40/4-40) |
|
Experience Points: 11,875 |
Special: 50% Magic Resistance; HP Regeneration +2/Round; Breath Attack (Fire) |
Kobold | ||
Unidentified: Small Humanoid |
# Appearing: 2d2+1 (3-5) |
|
Hit Points: 2d3+1 (3-7) |
Armor Class: 8 |
|
# Attacks/Round: 2 |
Attack Damage: 1d2/1d2 (1-2/1-2) |
|
Experience Points: 405 |
Special: Cold Resistant; May Cause Sleeping |
Kobold King | ||
Unidentified: Man In Armor |
# Appearing: 1d1 (1) |
|
Hit Points: 6d8+6 (12-54) |
Armor Class: 4 |
|
# Attacks/Round: 3 |
Attack Damage: 1d5+2/1d5+2/1d5+2 (3-7/3-7/3-7) |
|
Experience Points: 2,860 |
Special: HP Regeneration +15/Round; Gory Badge Item |
Lesser Demon | ||
Unidentified: Demonic Figure |
# Appearing: 1d6 (1-6) |
|
Hit Points: 10d8 (10-80) |
Armor Class: 0 |
|
# Attacks/Round: 5 |
Attack Damage: 2d6/2d6/1d3/1d3/1d4+4 (2-12/2-12/1-3/1-3/5-8) |
|
Experience Points: 5,260 |
Special: 60% Magic Resistance; Reinforcements; Lv2 Priest Spells; Lv4 Mage Spells |
Lycurgus | ||
Unidentified: Demonic Figure |
# Appearing: 1d1 (1) |
|
Hit Points: 17d10+50 (67-220) |
Armor Class: -7 |
|
# Attacks/Round: 1 |
Attack Damage: 1d4 (1-4) |
|
Experience Points: 27,060 |
Special: 60% Magic Resistance; HP Regeneration +2/Round; May Drain 2 Levels; Reinforcements; Lv6 Mage Spells |
Maelific | ||
Unidentified: Unseen Being |
# Appearing: 1d1 (1) |
|
Hit Points: 25d4 (25-100) |
Armor Class: -5 |
|
# Attacks/Round: 2 |
Attack Damage: 1d4/1d4 (1-4/1-4) |
|
Experience Points: 11,245 |
Special: Undead; 50% Magic Resistance; HP Regeneration +3/Round; May Drain 3 Levels; May Cause Paralysis; May Cause Poisoning; Lv7 Mage Spells |
Magic Armor | ||
Unidentified: Animate Object |
# Appearing: 1d1 (1) |
|
Hit Points: 250d1+50 (250-300) |
Armor Class: -10 |
|
# Attacks/Round: 1 |
Attack Damage: 1d6 (1-6) |
|
Experience Points: 33,333 |
Special: 100% Magic Resistance; HP Regeneration +5/Round; Resistant To All Elements/Status Effects; KoD Armor Item |
Magic Gauntlet | ||
Unidentified: Animate Object |
# Appearing: 2d1 (2) |
|
Hit Points: 50d1+78 (200) |
Armor Class: -2 |
|
# Attacks/Round: 2 |
Attack Damage: 1d10/1d10 (1-10/1-10) |
|
Experience Points: 50,000 |
Special: 100% Magic Resistance; Resistant To All Elements/Status Effects; Lv7 Priest Spells; Lv7 Mage Spells; KoD Gauntlets Item |
Magic Helmet | ||
Unidentified: Animate Object |
# Appearing: 1d1 (1) |
|
Hit Points: 100d1+100 (200) |
Armor Class: -2 |
|
# Attacks/Round: 1 |
Attack Damage: 1d3 (1-3) |
|
Experience Points: 88,888 |
Special: 75% Magic Resistance; Cold Resistant; Breath Attack (Cold); Lv7 Priest Spells; Lv7 Mage Spells; KoD Helmet Item |
Magic Shield | ||
Unidentified: Animate Object |
# Appearing: 1d1 (1) |
|
Hit Points: 30d1+120 (150) |
Armor Class: -10 |
|
# Attacks/Round: 3 |
Attack Damage: 2d10/2d10/2d10 (2-20/2-20/2-20) |
|
Experience Points: 44,444 |
Special: 80% Magic Resistance; Resistant To All Elements/Status Effects; KoD Shield Item |
Magic Sword | ||
Unidentified: Animate Object |
# Appearing: 1d1 (1) |
|
Hit Points: 25d1+75 (100) |
Armor Class: -2 |
|
# Attacks/Round: 2 |
Attack Damage: 1d12/1d12 (1-12/1-12) |
|
Experience Points: 66,666 |
Special: May Decapitate; KoD Hrathnir Item |
Magician | ||
Unidentified: Man In Robe |
# Appearing: 2d3 (2-6) |
|
Hit Points: 1d4+2 (3-6) |
Armor Class: 9 |
|
# Attacks/Round: 2 |
Attack Damage: 1d4+1/1d4+1 (2-5/2-5) |
|
Experience Points: 280 |
Special: Lv1 Mage Spells |
Man At Arms | ||
Unidentified: Man In Armor |
# Appearing: 2d3 (2-6) |
|
Hit Points: 3d10 (3-30) |
Armor Class: 4 |
|
# Attacks/Round: 1 |
Attack Damage: 1d8 (1-8) |
|
Experience Points: 2,860 |
Special: n/a |
Manticore | ||
Unidentified: Strange Animal |
# Appearing: 2d3+1 (3-7) |
|
Hit Points: 7d8+10 (17-66) |
Armor Class: 0 |
|
# Attacks/Round: 3 |
Attack Damage: 2d8/2d8/1d12 (2-16/2-16/1-12) |
|
Experience Points: 3,475 |
Special: 30% Magic Resistance; HP Regeneration +5/Round; Fire Resistant |
Master Ninja | ||
Unidentified: Man In Robe |
# Appearing: 2d3 (2-6) |
|
Hit Points: 6d4+7 (13-31) |
Armor Class: 2 |
|
# Attacks/Round: 3 |
Attack Damage: 2d4/2d4/2d4 (2-8/2-8/2-8) |
|
Experience Points: 1,480 |
Special: May Decapitate |
Medusalizard | ||
Unidentified: Strange Animal |
# Appearing: 1d6 |
|
Hit Points: 5d8 (5-40) |
Armor Class: 6 |
|
# Attacks/Round: 2 |
Attack Damage: 1d3/1d3 (1-3/1-3) |
|
Experience Points: 1,855 |
Special: May Cause Petrification |
Mifune | ||
Unidentified: Man In Armor |
# Appearing: 1d1 (1) |
|
Hit Points: 19d8+40 (59-192) |
Armor Class: -5 |
|
# Attacks/Round: 4 |
Attack Damage: 3d10+8/2d10+8/ 1d10+8/1d10+8 (11-38/11-28/9-18/9-18) |
|
Experience Points: 17,600 |
Special: 30% Magic Resistance; May Decapitate; Lv5 Mage Spells |
Mummy | ||
Unidentified: Gaunt Figure |
# Appearing: 1d6 (1-6) |
|
Hit Points: 1d3+6 (7-9) |
Armor Class: 5 |
|
# Attacks/Round: 1 |
Attack Damage: 1d6 (1-6) |
|
Experience Points: 840 |
Special: Undead; May Drain 1 Level |
Murphy's Ghost | ||
Unidentified: Unseen Entity |
# Appearing: 1d1 (1) |
|
Hit Points: 10d10 (10-100) |
Armor Class: -3 |
|
# Attacks/Round: 1 |
Attack Damage: 1d1+1 (2) |
|
Experience Points: 4,450 |
Special: Undead; Fire/Cold/Poison Resistant; HP Regeneration +1/Round; May Cause Sleeping |
Ninja | ||
Unidentified: Man In Black |
# Appearing: 2d3 (2-6) |
|
Hit Points: 2d6+4 (6-16) |
Armor Class: 5 |
|
# Attacks/Round: 2 |
Attack Damage: 2d3/2d3 (2-6/2-6) |
|
Experience Points: 850 |
Special: May Decapitate |
No-See Um | ||
Unidentified: Insect/Swarm |
# Appearing: 9d1 (9) |
|
Hit Points: 9d2-8 (1-10) |
Armor Class: 0 |
|
# Attacks/Round: 1 |
Attack Damage: 1d4 (1-4) |
|
Experience Points: 810 |
Special: Breath Attack (Level Drain) |
Orc | ||
Unidentified: Small Humanoid |
# Appearing: 3d2 (3-6) |
|
Hit Points: 1d4 (1-4) |
Armor Class: 10 |
|
# Attacks/Round: 1 |
Attack Damage: 1d4 (1-4) |
|
Experience Points: 235 |
Special: May Cause Sleeping |
Orc Lord | ||
Unidentified: Orc |
# Appearing: 1d5 (1-5) |
|
Hit Points: 13d1+108 (121) |
Armor Class: 7 |
|
# Attacks/Round: 2 |
Attack Damage: 10d7/10d7 (10-70/10-70) |
|
Experience Points: 18,270 |
Special: n/a |
Poison Giant | ||
Unidentified: Giant |
# Appearing: 2d2+1 (3-5) |
|
Hit Points: 1d1+80 (81) |
Armor Class: 3 |
|
# Attacks/Round: 1 |
Attack Damage: 4d10 (4-40) |
|
Experience Points: 18,790 |
Special: 95% Magic Resistant; Breath Attack (Poison) |
Rabid Rat | ||
Unidentified: Rat |
# Appearing: 2d4+1 (3-9) |
|
Hit Points: 4d4 (4-16) |
Armor Class: 8 |
|
# Attacks/Round: 1 |
Attack Damage: 1d10 (1-10) |
|
Experience Points: 640 |
Special: n/a |
Raver Lord | ||
Unidentified: Man In Armor |
# Appearing: 1d1 (1) |
|
Hit Points: 17d10 (17-170) |
Armor Class: 0 |
|
# Attacks/Round: 2 |
Attack Damage: 3d12/3d12 (3-36/3-36) |
|
Experience Points: 7,060 |
Special: HP Regeneration +2/Round; Lv5 Priest Spells; Lv6 Mage Spells |
Rhino Beetle | ||
Unidentified: Insect/Swarm |
# Appearing: 1d4 (1-4) |
|
Hit Points: 12d6 (12-72) |
Armor Class: 1 |
|
# Attacks/Round: 2 |
Attack Damage: 3d6/2d8 (3-18/2-16) |
|
Experience Points: 1,920 |
Special: n/a |
Scorpion | ||
Unidentified: Crustacean |
# Appearing: 2d4 |
|
Hit Points: 8d6 (8-48) |
Armor Class: 0 |
|
# Attacks/Round: 1 |
Attack Damage: 2d6 (2-12) |
|
Experience Points: 1,965 |
Special: May Cause Poisoning; May Cause Sleeping |
Scryll | ||
Unidentified: Skull |
# Appearing: 1d3 |
|
Hit Points: 10d6 (10-60) |
Armor Class: -1 |
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# Attacks/Round: 1 |
Attack Damage: 1d8 (1-8) |
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Experience Points: 4,820 |
Special: Undead; 25% Magic Resistance; May Drain 1 Level |
Seraph | ||
Unidentified: Demonic Figure |
# Appearing: 1d1 |
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Hit Points: 7d4+10 (17-38) |
Armor Class: 2 |
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# Attacks/Round: 3 |
Attack Damage: 2d3/2d3/2d3 (2-6/2-6/2-6) |
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Experience Points: 2,205 |
Special: 40% Magic Resistance; Lv4 Priest Spells |
Sidelle | ||
Unidentified: Skull |
# Appearing: 1d2 (1-2) |
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Hit Points: 18d10 (18-180) |
Armor Class: -2 |
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# Attacks/Round: 4 |
Attack Damage: 1d8/1d8/1d8/1d8 (1-8/1-8/1-8/1-8) |
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Experience Points: 10,395 |
Special: Undead; 50% Magic Resistance; May Cause Poisoning; May Cause Paralysis |
Smog Beast | ||
Unidentified: Unseen Entity |
# Appearing: 2d3+1 (3-7) |
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Hit Points: 20d3+10 (30-70) |
Armor Class: 3 |
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# Attacks/Round: 1 |
Attack Damage: 1d3 (1-3) |
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Experience Points: 3,450 |
Special: 10% Magic Resistance; Lv3 Mage Spells |
Sorceress | ||
Unidentified: Woman In Robe |
# Appearing: 1d6 (1-6) |
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Hit Points: 7d4 (7-28) |
Armor Class: 8 |
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# Attacks/Round: 1 |
Attack Damage: 1d4 (1-4) |
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Experience Points: 1,350 |
Special: Lv4 Mage Spells |
Succubus | ||
Unidentified: Demonic Figure |
# Appearing: 1d4 (1-4) |
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Hit Points: 10d10 (10-100) |
Armor Class: -2 |
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# Attacks/Round: 4 |
Attack Damage: 1d8/1d8/2d10/2d10 (1-8/1-8/2-20/2-20) |
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Experience Points: 7,200 |
Special: 30% Magic Resistance; May Drain 1 Level; Lv5 Mage Spells |
Swordsman | ||
Unidentified: Man In Armor |
# Appearing: 1d6 (1-6) |
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Hit Points: 3d10 (3-30) |
Armor Class: 3 |
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# Attacks/Round: 1 |
Attack Damage: 2d7 (2-14) |
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Experience Points: 960 |
Special: n/a |
Undead Kobold | ||
Unidentified: Skeleton |
# Appearing: 1d6+1 (2-7) |
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Hit Points: 2d3+2 (4-8) |
Armor Class: 10 |
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# Attacks/Round: 1 |
Attack Damage: 1d4+1 (2-5) |
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Experience Points: 230 |
Special: Undead; Cold/Fire Resistant |
Vampire | ||
Unidentified: Gaunt Figure |
# Appearing: 1d4 (1-4) |
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Hit Points: 11d8 (11-88) |
Armor Class: -1 |
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# Attacks/Round: 1 |
Attack Damage: 3d8 (3-24) |
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Experience Points: 6,720 |
Special: Undead; May Drain 2 Levels; May Cause Paralysis; Poison/Level Drain Resistant; HP Regeneration +1/Round; 20% Magic Resistance |
Vampire Bat | ||
Unidentified: Cave Dweller |
# Appearing: 1d2 (1-2) |
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Hit Points: 10d5 (10-50) |
Armor Class: -3 |
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# Attacks/Round: 1 |
Attack Damage: 4d6 (4-24) |
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Experience Points: 4,040 |
Special: Undead; 25% Magic Resistance; May Drain 1 Level; May Cause Paralysis |
Vampire Lord | ||
Unidentified: Gaunt Figure |
# Appearing: 1d1 (1) |
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Hit Points: 20d8+50 (70-210) |
Armor Class: -5 |
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# Attacks/Round: 3 |
Attack Damage: 2d8/1d4/1d4 (2-16/1-4/1-4) |
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Experience Points: 12,330 |
Special: Undead; 40% Magic Resistance; HP Regeneration +4/Round; May Drain 4 Levels; May Cause Paralysis; Lv6 Mage Spells |
Vorpal Bunny | ||
Unidentified: Rabbit |
# Appearing: 2d3+2 (4-8) |
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Hit Points: 3d6+2 (5-20) |
Armor Class: 6 |
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# Attacks/Round: 2 |
Attack Damage: 1d6/1d8 (1-6/1-8) |
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Experience Points: 955 |
Special: Cold Resistant; May Decapitate |
Webspinner | ||
Unidentified: Insect/Swarm |
# Appearing: 1d1 (1) |
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Hit Points: 5d8+3 (8-43) |
Armor Class: 3 |
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# Attacks/Round: 1 |
Attack Damage: 1d4 (1-4) |
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Experience Points: 4,130 |
Special: Undead; 20% Magic Resistance; Lv4 Priest Spells; Lv3 Mage Spells |
Were Amoeba | ||
Unidentified: Protozoan |
# Appearing: 9d1 (9) |
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Hit Points: 10d5 (10-50) |
Armor Class: 10 |
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# Attacks/Round: 1 |
Attack Damage: 2d10 (2-20) |
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Experience Points: 1,540 |
Special: HP Regeneration +15/Round; Fire Resistant; May Cause Poisoning |
Were Bat | ||
Unidentified: Cave Dweller |
# Appearing: 1d8+1 (2-9) |
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Hit Points: 10d8-5 (5-75) |
Armor Class: -3 |
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# Attacks/Round: 4 |
Attack Damage: 2d6/2d6/2d6/2d6 (2-12/2-12/2-12/2-12) |
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Experience Points: 2,580 |
Special: 25% Magic Resistance; May Cause Poisoning |
Were Lion | ||
Unidentified: Strange Animal |
# Appearing: 1d4+4 (5-8) |
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Hit Points: 5d8 (5-40) |
Armor Class: 4 |
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# Attacks/Round: 3 |
Attack Damage: 2d6/2d6/1d4 (2-12/2-12/1-4) |
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Experience Points: 1,440 |
Special: HP Regeneration +1/Round |
Were Panther | ||
Unidentified: Strange Animal |
# Appearing: 2d3 (2-6) |
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Hit Points: 3d6 (3-18) |
Armor Class: 7 |
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# Attacks/Round: 3 |
Attack Damage: 2d3/2d3/2d3 (2-6/2-6/2-6) |
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Experience Points: 550 |
Special: n/a |
Will O' Wisp | ||
Unidentified: Unseen Entity |
# Appearing: 1d2 (1-2) |
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Hit Points: 12d8 (12-96) |
Armor Class: -8 |
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# Attacks/Round: 4 |
Attack Damage: 2d8/2d8/2d8/2d8 (2-16/2-16/2-16/2-16) |
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Experience Points: 43,320 |
Special: 95% Magic Resistance |
Witch | ||
Unidentified: Woman In Robe |
# Appearing: 7d1 (7) |
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Hit Points: 3d4 (3-12) |
Armor Class: 9 |
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# Attacks/Round: 1 |
Attack Damage: 1d4+1 (2-5) |
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Experience Points: 510 |
Special: Lv2 Mage Spells |
Zombie | ||
Unidentified: Weird Humanoid |
# Appearing: 1d6+1 (2-7) |
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Hit Points: 1d10 (1-10) |
Armor Class: 4 |
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# Attacks/Round: 1 |
Attack Damage: 1d6 (1-6) |
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Experience Points: 735 |
Special: Undead; May Cause Paralysis |
Unidentified Monsters
When you first encounter enemies in battle in Wizardry, they are often unidentified and represented by one of the generic sprites shown below (i.e., the Were Panther creature will be shown as a Strange Animal at first.) To reveal what they really are, you either have to fight them for a while until your party members figure out what they're up against (which is risky for obvious reasons) or use the Level 3 Priest spell "Latumapic" (if your Cleric/Priest, Wizard/Bishop, or Lord has learned it), which allows you to always know the true identity of your opponents. |
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Appendix A: Encounter Locations Where in the dungeon that you can typically encounter a given opponent. * designates that the enemy represents a special, fixed fight; these are generally "boss" battles. |
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Level 1
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Level 2
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Level 3
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Level 4
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Level 5
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Level 6
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Appendix B: Spells When a given enemy's entry indicates that they have a spell rank in the "Special" section, either in the Mage or Priest schools of magic, or both, they can cast all spells of that level and lower (i.e., a Witch, who knows Lv2 Mage Spells, can cast any of the Level 1 or 2 Mage spells listed below, although, obviously, she's only going to use combat spells in a fight, not Dumapic.) Naturally, the greater an opponent's spell proficiency/repertoire is, the more dangerous they are. |
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Level 1 Spells |
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Mage
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Priest
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Level 2 Spells |
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Mage
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Priest
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Level 3 Spells |
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Mage
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Priest
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Level 4 Spells |
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Mage
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Priest
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Level 5 Spells |
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Mage
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Priest
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Level 6 Spells |
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Mage
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Priest
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Level 7 Spells |
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Mage
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Priest
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