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Elkenrod

"She is known as Elkenrod.
She once was a beautiful healer who cured the sick and soothed those in pain.
Now on the side of darkness, she feeds off the pain and suffering of her captives.
The greater their suffering, the more power she wields."


- In-game introductory text for the Terrestrial Plane of Fire
Chakan, Sega Genesis

-

"Scale the rotting, death-tainted walls to the bastion of the sadistic Elkenrod, Mistress of Spectres. Biting swarms of bats push and peck you. The fiery breath of Elkenrod's ghostly victims singes your face. Lava-spewing gargoyles portend things more horrible to come. In the purple shroud of sunset you fight winged imps and flame spitters, while huge goat-footed cyclops hurl boulders to dash you into the furnace pits below."

- Instruction manual description of the Portal to the Terrestrial/Elemental Planes of Fire
Chakan, Sega Genesis


Sometimes my helmet drives me batty!

Elkenrod, Mistress of Spectres, is one of the legendary evil forces that must be slain in 1992's Sega Genesis and Game Gear Chakan: The Forever Man video games. She is a "boss" opponent that can be found on the top floor of the third segment of the Terrestrial Plane of Fire world in the Genesis incarnation, and at the end of Level IV, behind a series of locked doors, in the Game Gear version. The Chakan video games are based on the graphic novels of the same name created by Robert A. Kraus (R.A.K. Graphics.)

While Elkenrod typically relies on her flame-spewing traps and monstrous minions (bats, gargoyles, ghosts, rats, skeletons, and zombies) to deal with any intruders that break into her ebony keep, anyone foolish enough to mistake this for cowardice is in for a rude awakening should they manage to win their way through to Elkenrod's throne room and gain her undivided attention. The Mistress of Spectres will be quite happy to give uninvited guests a lethal demonstration of her legendary combat skills: a dizzying barrage of sword slashes, flying kicks, and fireballs awaits any would-be hero. Of course, being immortal, death at Elkenrod's lovely hands is only a temporary, albeit extremely painful, inconvenience for Chakan, The Forever Man.


Materials:
Cylin-Dra base body, newsprint, lined notebook paper, tissue paper, wire twist ties, white glue, and acrylic paint.

Dimensions:
2.2 cm/0.9 in. x 6.1 cm/2.4 in. (widest point x highest point)
Note: The numbers given assume a neutral standing pose without any accessories attached.

Articulation:
12 points: Neck, mid-torso, shoulders, elbows, hips, knees, and ankles.

Time:
Three days; December 4-6, 2011. The first two days were devoted to detailing the figure and modeling/fabricating accessories, while the third day was spent making final adjustments and then painting the finished toy.
Note: This only accounts for the time period spent customizing the Cylin-Dra base body into this particular character, not the creation of said body.







For comparison/informational purposes, below are some relevant images:

Hub world portal to Elkenrod's realm, the Terrestrial Plane of Fire.

Tortured victims Elkenrod keeps around her lair to fuel her powers.  If Chakan cuts down, and kills, enough of these unfortunate souls, Elkenrod will be significantly weakened when he confronts her.

Chakan versus Elkenrod, Sega Genesis version.

Chakan versus Elkenrod, Sega Game Gear version.  She isn't wearing a cape in this incarnation, nor does she have a fireball attack.

Animated gif I made of the Game Gear version of Elkenrod demonstrating her fencing footwork.




REFERENCES:

  •   1992 Sega Game Gear Chakan video game.

  •   1992 Sega Genesis Chakan video game.

  •   My Chakan Game Gear animated bestiary.

  •   R.A.K. Graphics. Robert A. Kraus' web site, which includes a section devoted to Chakan.

  •   Various GameFAQs.com Chakan game guides.

  •   Wikipedia Chakan: The Forever Man article.



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This is a nonprofit web site.
Any and all copyrighted imagery, terminology, etc., depicted here belongs to its respective holders/owners, namely Robert A. Kraus and Sega.
The background and foreground patterns are tiles from the Genesis and Game Gear Chakan games that I edited.