Freeware Aircraft Designs of
Robert L. Erwin Jr
Microsoft Flight Simulator 2000
Microsoft Combat Flight Simulator 2
Microsoft Flight Simulator 2002
Microsoft Flight Simulator 2004
Microsoft Flight Simulator X (2006)
Microsoft Combat Flight Simulator 3
Well gmax has made a big splash on the flight simulator scene.
The more I use it the more I like it.
Here is my first project useing gmax.
Rockwell OV-10 Bronco
Here we have the OV-10 on the tarmac at
Mesquite Metro Airport, In Mesquite, Tx. Just north of my home.
No cockpit on this one, just Camera views, Gauges and AI RADAR at the operators station.
This is about 2 hours work so far.
My Son has already dubbed it "The Flying Bowling Pin"
1/31/2003 L-2A Gold (above), has been uploaded to Flightsim.com and can also be downloaded here
With a Darker Grey paint, Gold Canopy, Intake fan update
updated textures on the landing gear, and more.
All packages contain a stripped down version of the aircraft to us as a AI controlled aircraft.
Any comments are welcome good or bad let me know what you think so I can make it better
or a set with different features on each like one with VC and One with out VC.
Send comments to: email@example.com or firstname.lastname@example.org
It is an F-16 Class, Twin tail, Delta-wing aircraft
Tests have shown it able to fly as slow as 90 knots
and as fast as 1400+ knots at 4000 feet ASL
Cieling is between 50000 and 60000 feet ASL,
at a speed of 150 to 250 knots air speed.
With full animation, lights, animated thrust nozzle
and detailed VC the L-2A is as fun to test fly as it is to build.
In it's escort duty with wing tanks added not yet texture mapped.
Using Eric Marciano and Jorge Salas's FS2002 AI Radar Window downloaded from flightsim.com.
With a modified BMP frame and custom placement, it is no problem to find
and intercept the AI aircraft in FS2002.
The plane was started in october 2002 and is being texture mapped as of Dec 2002
The Louis in its land configuration
The engine is highly detailed
In it's amphibian configuration
On the water
And the detailed prop with proper twist
Texture mapping and interior details still need to be done.
But it is turning out very well and works great in both FS-2004 and FS-X. This is just a preview pic more photos to follow soon.
Nel's (Webmaster) at flightsim.com. for all his help now and in the past
All the folks at Discreet for making gmax.
Chris Files for his great Middle Man program.
Finn Neuik (Newick) for his great Video Tutorials on texturing in gmax.
Doc Moriarty for the excellent program MDLCommander.
And all the fine folks running and using the gmaxsupport.com web site and forum.
Thank you for visiting my page. Please come back and visit again!