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Tournament Results: July 25, 1998 Starter Deck
Tournament: Houston, Texas by
Mike Prasek
The
following is a long report of the fun had during the Starter Deck tournament
held Saturday July 25, 1998, 5pm at Games Unique in Baybrook Mall, Houston,
Texas. If you wish, skip to the end to the table of scores at the
bottom.
I arrived
at Games Unique in Baybrook Mall (shameless plug) at 4:40 and found all
of the players (except 1 - car trouble we found out later) just hanging
out. I had hoped to get there early and did, but I guess not early
enough. We adjourned to the food court to stake our claim and sign
up so we could start on time.
Alan Steinberg
and Michael Gerstbrein were playing Human, Tim Colston and John Sitton
were playing Centauri, Eric Tengan was playing Narn, and Johnny Chu and
Steven Prasek were playing Minbari.
We opened our
decks and boosters and had finished trading by 5:10 and were playing by
5:15. We had set one table of 3 and one of 4 and both games finished
so fast, that I didn't have time to take many notes. Both games were
over in 45 minutes. The Humans at both tables were playing Alliance
of Races, and both Minbari were playing Power Politics. It was neck
and neck between the tables and the races. At Table 2, Tim's Centauri
played Slow Poison on Alan's Sinclair, but before the poison could take
effect, Steven's Minbari won the game. Tim's Centauri came in Second,
with Alan not far behind. As soon as I had the scores written down,
Table 1 had finished, with Johnny Chu's Minbari Power Politicking to the
win. Eric's Narn pulled off second place, John's Centauri were third
and Michael's Humans were pushing hard. This balance of power was
not to last long.
Game 2
was furious and interesting at both tables, my game notes are a jumble
as it all was happening so fast, but I will lay out all of the simultaneous
action by table:
Table 1-Michael's
Humans, Eric's Narn, Tim's Centauri, and Steven's Minbari.
Eric's
Narn declared war on Tim's Centauri on turn 2. This was just the
start of the fun at this table. Everything started going Round-robin:
everybody was jumping into everybody else's conflicts and the Narn were
throwing their weight around everywhere. Michael's Humans were pursuing
Alliance of Races while messing with the balance of power, Steven's Minbari
were Power Politicking like a freight train, and then hitting the Narn
like cows stopping trains on the tracks, not to mention the Narn fleets
and diplomacy. It turned into some strange cooperations: The Narns and
Humans were aligned against the Minbari to stop the 3 influence gain per
turn, the Minbari and Centauri against the Narn, and everybody keeping
an eye on the Humans. In a Narn versus Centauri conflict the Minbari
whacked the only Narn fleet and neutralized it, taking lots of damage in
the process.
But Power Politics
makes strange bedfellows (to misquote a common phrase). The Humans helped
the Narn to build influence using Euphrates Treaty so the Narns could sponsor
Kha'Mak to counter the Minbari Power Politics. The Centauri played
Slow Poison on the Narn with Minbari help, but the Humans jumped in to
save the Narn. Late in the game, one Power Politics conflict resolved
with 41 support for the Humans with Narn help, and 40 for the Minbari with
Centauri support. Michael's Humans played Upgraded Defenses and after
winning Power Politics scored a Major Victory, giving the cooperation points
to the Narn. Final placings at this table Michael's Humans, Steven's
Minbari, Tim's Centauri, Eric's Narn.
Table 2:
Johnny's Minbari, Alan's Humans, and John's Centauri.
I heard
a ruckus over at Table 2, saw some fun being had, walked over to Alan and
he said to me "I feel left out!" It seems that John's Centauri played
a Border Raid on Johnny's Minbari and ended up being picked on. It
seemed that all of the fun conflicts were being played between the Minbari
and Centauri and leaving out Alan's Humans. But if Johnny's idea
of fun was to play Lamentations and Personal Enemies and Killing the Centauri
2nd Battle Fleet all in one turn, Alan should be glad he'd been left out!
A little later, while Johnny's Minbari were Maintaining the Peace, John's
Centauri were Testing the Mettle of Alan's Humans and the Minbari attacked
and neutralized Drigo, causing him to be discarded in the name of Peace!
Numerous times it could be heard from the Centauri "It was just one little
Border Raid!" The game ended when Alan's Humans playing Alliance of Races
played Upgraded Defenses on Babylon 5 and scored a Major Victory while
spoiling Johnny's Maintain the Peace by potentially winning a Military
conflict to boot! So Johnny played You Are Not Ready on the Military
conflict and saving the power to pull into second place. The order
of finish: Alan's Humans, Johnny's Minbari, John's Centauri.
During
the second game, Bill Scott found us in the food court, and told us he
had car trouble, but came as soon as he could. He came ready to play
Centauri, but graciously accommodated us when asked to play Narn.
It worked out well for him as he needed a Narn starter deck to finish out
his collection. Thanks, Bill for being so gracious! We held
a short meeting before Game 3 and agreed to split the booster packs we
now qualified for, with the winner receiving 2 packs and everyone else
receiving one. The winner of the final would receive Past Victories and
Destined to Be, and the others in the Final would receive Destined to Be.
Once agreed, we started the third round games.
Table 1:
Michael's Humans, Eric's Narn, John's Centauri, Steven's Minbari
Game 3
at this table was quick and quiet... first thing I know, Michael's Humans
have Alliance of Races out, B5 is at 19, when 4 conflicts hit the table.
Humans have Telepathic Scan on Steven's Minbari, the Minbari have a Power
Politics conflict, Eric's Narn have Test Their Mettle on John's Centauri,
and the Centauri have Alliance with the Humans. The Humans win Telepathic
Scan, and take You Know My Reputation from Steven's Minbari, Humans win
the Power Politics, Eric's Narn win Test Their Mettle from the Centauri,
and John's Centauri achieve and Alliance with the Humans, gaining one influence
while the Humans gain 2. Looks like a conflict sweep for the Michael's
Humans!
The game
ended in 45 minutes, when the Humans transfer 1 more to bring Babylon 5
to 20, switch to The Hope of Peace, and let the Minbari skate to a win
with a tidy 2nd place for themselves. Eric finished 3rd and John
finished 4th with a high point total. This game was totally different
then the last game with lots of wheeling and dealing, and not one attack
or war conflict.
Table 2:
Tim's Centauri, Alan's Humans, Johnny's Minbari, and Bill's Narn
Things
were moving along when I caught up with the action at this table.
Bill had a nice infrastructure built with his Narn, strong but unusually
quiet for Narn. It appeared that he wasn't sure what was coming from
this group of guys, but boy was I wrong! Tim's Centauri brought up
a Knowledge is Power conflict out against Alan's Humans, and the Narn woke
up: the intrigue of the Humans and Narn caused Tim to lose the conflicts
and Bill whipped 2 Assigning Blame and 1 Under Pressure on Londo, and Hunted
on Urza Jaddo in short order, much to Tim's chagrin.
Soon I hear a deal being
made: "If I help you, will you *NOT* use Knowledge in Power against
me?" Johnny's Minbari wanted relief from the intrigue conflicts in
exchange for a Repairing the Past to remove the Hunted from Tim's Urza
Jaddo. About this time the mall cleanup crew was starting to stack
up chairs all around us, as the mall was closing. Above the racket
you could hear Johnny say "Remember, I helped *you*!" to get his Trade
Pact passed. The Trade Pact finally passed, cementing 2nd place in
the game for Johnny's Minbari when Alan's Humans clinched the win.
Tim's Centauri finished 3rd with Bill's Narn right on their tail.
As they
were turning off the lights, we determined that the final would be Michael's
Humans (by 3 points), Tim's Centauri (by 2 points), Johnny's Minbari (by
1 point) and Eric's Narn. It was decided to move the Final game to
Denny's by the mall, as we didn't want to be "all alone in the night".
After traipsing
through the mall and having to turn back several times due to security
gates and locked doors, we bid farewell to Bill and finally made it to
Denny's. We secured two big tables in the back, and ordered drinks,
and got the finals down to business. We handed Shadows boosters out
to those not in the finals, and the trading started anew. Amid the
clamor and side games (not to mention the food) the 3rd game was long and
hard fought, with Johnny's Minbari Power Politics winning out over Eric's
2nd place Narn, Michael's 3rd place Humans, and Tim's Centauri. We
handed out the prizes and settled our bill with the waiter. After
another round of trading, we broke up the tournament and left seriously
considering playing at Denny's the next time. I think I can speak
for the others when I say that we all left tired but pumped after an evening
of fun.
Here are the point standings by
race:
Minbari:
Johnny Chu
80 (finals winner)
Steven Prasek
79
Centauri:
Timothy Colston 63
(4th in finals)
John Sitton 61
Narn:
Eric Tengan 62 (2nd
in finals)
Bill Scott 19 (one
game)
Humans:
Michael Gerstbrein 74 (3rd
in finals)
Alan Steinberg 71
Thanks
to all who came and played, and thanks for reading. I am looking
forward to my next tournament in late August, and Alan Steinberg's Tournament
on August 9th.
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