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Economy of Force #1
Klingon Empire vs. United Federation of Planets


Welcome to the Economy of Force #1 homepage!  Here you will find the most current information regarding Economy of Force #1.

Scenarios:

 

EOF101: Klingon Base Station

EOF102: Klingon Border

EOF103: Neutral Zone, Klingon Side

EOF104: Neutral Zone, Federation Side

EOF105: Federation Border

EOF106: Federation Base Station

Players:

 

Klingon Empire
EOF101:  Harry Winslow Hwinslow@aol.com
EOF102: Fred Manning fmanning@prodigy.net
EOF103: Marc Taylor bedouin@globalnet.co.uk
EOF104: Steve Hunter stevenhunter@csi.com
EOF105: Willem-Jan willemj@iae.nl
EOF106: Tos Crawford toscrawford@freewwweb.com
United Federation of Planets
EOF101: Gary Saupe KILLERWYN@aol.com
EOF102: Richard Sherman rsherman1@yahoo.com
EOF103: David Crew dcrew@bnl.gov
EOF104: Brian Sommers bsommers@csu.cted.net
EOF105: Scott Yelton Sy0818@aol.com
EOF106: Jason Kiley lordudread@yahoo.com

 

General Information:

Economy of Force is a medium-scale Star Fleet Battles Play-By-Email game based on the Mini-Campaign of the same name.  This particular mini-campaign portrays a limited border skirmish between the Klingons and the Federation.

The following settings will be used:

Players: 12, 6 on each side
Races: Klingon Empire vs. United Federation of Planets
Year: Y160
Base BS
Fighters: No
PF's: No
Drones: Slow
Fleet BPV: 1,000 points
Ships: Any ships available in Y160 and not excluded by the rules of (T2.0) may be purchased.  Command Limits and Rules must be adhered to when selecting fleets.
Rules All non-optional rules (including complete EW rules) will be used in the Economy of Force campaign.  A complete listing of all the rules in SFB, separated by Advanced, Commander's and Optional designations, is available at:
http://www.darkshire.org/~jhkim/sfb/aids/rulecheck.html

Thanks to John H. Kim (jhkim@fnal.gov) for this wonderful listing of rules.

The following Optional Rules WILL be used in this round of Economy of Force #1:

  • Tactical Intelligence

  • Catastrophic Damage

  • Secret Damage

  • Deception

  • Ship Sepearation

  • Pre-Plotted Movement (PBEM Plotting)

  • Secret Placement of Mines

The following Optional Rules will NOT be used in this round of Economy of Force #1:

NOTE: Items marked with in RED may be used in subsequent rounds.  For example, Legendary crews may be attracted to the battle zone for subsequent rounds, subsequent rounds may have ships that can cloak, which will force the addition of the cloak-related rules.

  • Advanced Boarding Party Combat

  • Directed Turn Modes

  • Positron Flywheel

  • Leaky Shields

  • Critical Hits

  • Energy Balance Due to Damage

  • Andromedan Critical Hits

  • Super-Intelligent Battle Computers

  • Hidden Movement Under Cloak

  • Experienced in Tracking of Cloak

  • Crew Quality

  • Legendary Officers

  • Romulan Cloaked Decoy

  • Fighter Pilot Quality

  • Casual Bases

  • PF Survival Pods

  • Death-Rider PF's

  • PF Crew Quality

Operational Commander:

The first player that signs up and wishes to be an "Operational Commander" will be awarded the position.  This position is simply a liaison between a given force and the Economy of Force staff.  The Operational Commander is expected to select and distribute their fleets with the consent of the players flying for their side, so that everyone has a say in the force selection.  If conflicts do arise, however, the final decision should be made by the Operational Commander.

Moderation:

The six scenarios will be played out simultaneously.  Moderation will be handled by Matthew Francois, with some assistance from others when or if things begin to get too busy for one person to take care of.  Standard PBEM rules will be used, and the time limits suggested in the PBEM rules will be followed.


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