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RACE : SAIYAN (SAIYA-JIN) Before 732AD
Note: Read the marks in 'Self Transformation' for bonuses over 'Super',
otherwise...
If another person revives your HP over half, you get your dice * 2 until KOed or end of match.
OZARU
4M Stats
Immunities:
-
Absorbtion:
-
Weakness:
-
Personal Kink / Flaw:
- / Supremely Arrogant
Strengths:
-
Personal Edge:
-
Preferred Style of Combat:
Hand to Hand
Basic Statistics
Strength (str):
+ 45
Force (for):
+ 15
Endurance (end):
+ 15
Structual Integrity (sti):
+ 15
Vision (vis):
+ 8
Detection (det):
+ 10
Defense (def):
+ 8
Speed (spd):
+ 15
Agility (agi):
+ 45
Dexterity (dex):
+ 15
Stealth (stl):
-
Proficiency (pro):
+ 15
Recoverability (rec):
+ 40