Q: How do the stats affect my character?
A: Below are the stats, their definitions, and how they affect your character.
STR: Strength

-Strength increases your Max HP
-Increases damage of melee weapons.
-Increases Defense Power.
-Increases Maximum Inventory Weight.

DEX: Dexterity

-Dexterity increases your Movement Speed.(Not yet Applied in pROSE)
-Increases Dodge Rate.
-Increases Damage for Long Ranged Weapons.

INT: Intelligence

-INT increases your Max MP.
-Increases Magical Attack and Magical Defense.

CON: Concentration

-CON increases your accuracy to hit monsters.
-Increases Crafting Success Possibility.
-Increases Recovery Speed of MP/HP
-Increases Attack Power of Guns.

CHA: Charm

-CHA affects conditions to acheive a quest.
-Affects reward for completing a quest.
-Increases Monsters Aggresivness to you while hunting.

SEN: Sensibility

-SEN increases the outcome of the item. (Meaning the item will be a better quality, and in general better with more SEN).
-Increases chance to do Critical Attack.
-Increases Skills Damage (Not Magic)

Damage Attributions: Lots of confusing over this so I'll TRY to clear things up

Soldier: For every 1 STR, 1 Damage Point will be added for Soldiers.

Hawkker: For every 1 DEX, 1 Damage Point will be added for Hawkkers.

Dealer: For every 1 CON, 1 Damage Point will be added for Dealers.

Muse: For every 1 INT, 1 Damage Point will be added for Muse (Not sure for Muse, just a theory.)

IMPORTANT: These stats will only affect your damage points AFTER you've become that class at level 10 +.



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