Mourn

NAME: Mourn
RACE: Draegloth*
TEMPLATE: Phrenic
TEMPLATE: Lolth-Touched
GENDER: Male
AGE: 135
EYES: Crimson
HAIR: White
SKIN: Charcoal
SIZE: Large
HEIGHT: 8 feet
WEIGHT: 375 lbs
SPEED: 40
CLASS LEVEL HD
1)Racial HD 6 d10
2)Barbarian 8 d12
3)Frenzied Berserker 10 d12
4)Thayan Gladiator 10 d12
5) -- --
6) -- --
7) -- --
8) -- --
9) -- --
10) -- --
11) -- --
12) -- --
CHAR LEVEL: 34
ECL: 41
EXPERIENCE: 820,000
ALIGNMENT: CE
FEAT POOL: 0
SKILL POINTS: 0/329
HIT POINTS: 812
DMG REDUCT: 1/-
SPELL RESIST: 45
PSION RESIST: 44
EAB: +11
ESB: +10
POWER POINTS: 1

* Base drow type is Deepwyrm subrace

STAT VALUE MOD
STR 60 +25
DEX 22 +6
CON 36 +13
INT 20 +5
WIS 17 +3
CHA 20 +5
STR FEAT VALUE
OVER HEAD: 204,800
OFF GROUND: 409,600
PUSH/DRAG: 1,024,000
LT LOAD: 68,096
MED LOAD: 136,192
HVY LOAD: 204,800
MONEY AMOUNT
COPPER
SILVER
ELECTRUM
GOLD
PLATINUM
( )

SAVING THROW TOTAL = BASE + STAT MOD + MAGIC MOD + MISC MOD
FORTITUDE 39 = 16 + 13 + -- + 10
REFLEX 25 = 9 + 6 + -- + 10
WILL 24 = 9 + 3 + -- + 12

  • +2 racial bonus to saves against enchantment spells or effects
  • +2 Morale bonus to Will saves while Raging (worked in above)

    AC
    AC = Base + DEX + SIZE + ARMOR + SHIELD + NAT + MISC
    17 = 10 + 6 + -1 + -- + -- + 8 + -6

    VARIANT AC FORMULA = ADJUSTED AC
    FLAT FOOTED Subtract DEX mod and similar bonuses = 11*
    TOUCH Excludes Shield, Enhancement Bonus = 9

    * Only if something denies DEX bonus despite Uncanny Dodge

    SHIELD/ITEM BONUS WT PEN SP. FAIL
    -- -- -- -- --
    INITIATIVE = DEX MOD + MISC
    10 = 6 + 4

    MELEE BONUS = BASE ATTACK + STR MOD + SIZE MOD + MISC
    55 = 20 + 25 + -1 + 11
    RANGED BONUS = BASE ATTACK + DEX MOD + SIZE MOD + MISC
    36 = 20 + 6 + -1 + 11

    WEAPON/ATTACK FORM ATTK+ DMG+ DMG CRIT RANGE
    Claws +56 +25 1d8 19-20/x3 --
    Bite +50 +13 1d8 20/x2 --

  • Stunning Critical with Claws (DC 40 Fort save or stunned 1 round)
  • Claws count as Magical, Silver, and Adamantine for overcoming DR

    FULL ATTACK (CLAWS & BITE): +56/+56/+56/+51/+46/+41/+36 & +50

    GRAPPLE: +49


    SKILL NAME KEY SKILL MOD = KEY MOD + RANKS + MISC MOD
    Appraise INT 5 = 5 + 0 + 0
    Balance DEX 10 = 6 + 0 + 4
    Bluff CHA 7 = 5 + 0 + 2
    Climb STR 27 = 25 + 2 + 0
    Concentration CON 23 = 13 + 10 + 0
    Diplomacy CHA 5 = 5 + 0 + 0
    Disguise CHA 5 = 5 + 0 + 0
    Escape Artist DEX 10 = 6 + 0 + 4
    Forgery INT 5 = 5 + 0 + 0
    Gather Information CHA 5 = 5 + 0 + 0
    Heal WIS 3 = 3 + 0 + 0
    Hide DEX 43 = 6 + 37 + 0
    Intimidate CHA 42 = 5 + 37 + 0
    Jump STR 27 = 25 + 2 + 0
    Knowledge(Arcana) INT 10 = 5 + 5 + 0
    Knowledge(The Planes) INT 10 = 5 + 5 + 0
    Knowledge(Religion) INT 10 = 5 + 5 + 0
    Listen WIS 42 = 3 + 37 + 2
    Move Silently DEX 42 = 5 + 37 + 0
    Perform([Untrained]) CHA 5 = 5 + 0 + 0
    Ride DEX 5 = 5 + 0 + 0
    Search INT 44 = 5 + 37 + 2
    Sense Motive WIS 40 = 3 + 37 + 0
    Spellcraft INT 6 = 5 + 1 + 0
    Spot WIS 42 = 3 + 37 + 2
    Survival WIS 5 = 3 + 2 + 0
    Swim STR 27 = 25 + 2 + 0
    Tumble DEX 10 = 6 + 0* + 4
    Use Magic Device CHA 22 = 5 + 17 + 0
    Use Rope DEX 5 = 5 + 0 + 0

    FEAT
    Armor Proficiency (Light)
    Armor Proficiency (Medium)
    Shield Proficiency (no Tower)
    Simple Weapon Proficiency
    Martial Weapon Proficiency
    Exotic Weapon Proficiency (Hand Crossbow)
    Weapon Focus (Claws)
    Improved Natural Attack (Claws)
    Improved Critical (Claws)
    Rapidstrike (Claws)
    Improved Rapidstrike (Claws)
    Tireless
    Diehard
    Improved Toughness
    Cleave
    Power Attack
    Destructive Rage
    Intimidating Rage
    Extra Rage
    Improved Bull Rush
    Shock Trooper

    ADDITIONAL NOTES/ERRATA
    Quick & Dirty Summary

    Uncanny Dodge
    Improved Uncanny Dodge
    Trap Sense +2

    DR 1/-
    Fast Healing 2

    Rage & Frenzy Combo 5/day (see Alternate Char Sheet)
    Inspire Frenzy 3/day

    Acid Resistance 20
    Cold Resistance 20
    Electricity Resistance 20
    Fire Resistance 20

    Immune to Poison
    Immune to Sleep spells and effects
    Immune to Fear

    Supreme Power Attack (2:1 ratio)
    Supreme Cleave (one 5ft step between attacks)

    Draegloth Traits (Deepwyrm subrace)
    Native Outsider; Dragonblood Subtype
    +12 STR, +4 DEX, +4 CON, +2 INT
    Darkvision 120'
    SR 11 +1/Character Level
    +2 racial bonus to saves against enchantment spells or effects
    Immunity to Sleep spells and effects
    Acid, Cold, Electricity, and Fire Resistance 20
    +2 racial bonus to Bluff checks
    +2 Racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if he were actively looking for the door.

    Spell-like abilities (Caster Level = Character level)

    • Dancing Lights 1/day
    • Darkness 4/day
    • Desecrate 1/day
    • Detect Magic 3/day
    • Disguise Self 1/day
    • Unholy Blight 1/day

    Light Blindness
    Barbarian Abilities
    Fast Movement (+10 ft)
    Uncanny Dodge
    Improved Uncanny Dodge
    Trap Sense +2
    Damage Reduction 1/-
    Rage 3/day (+4 STR & CON, -2 AC, +2 Morale bonus to Will saves)
    Lolth-Touched Abilities
    Immune to Fear
    +6 STR and CON
    +4 Racial bonus to Hide and Move Silently
    Phrenic Abilities
    INT +2, WIS +2, CHA +4
    Naturally Psionic (1 bonus Power Point, able to take Psionic Feats)
    Power Resistance 10 + Hit Dice

    Psi-like Abilities (Manifester Level=Character Level)

    • Aversion 1/day
    • Body Adjustment 1/day
    • Brain Lock 1/day
    • Concussive Blast 1/day
    • Defensive Precognition 3/day
    • Empty Mind 3/day
    • Energy Current 1/day
    • Fission 1/day
    • Force Screen 1/day
    • Intellect Fortress 3/day
    • Mind Thrust 3/day
    • Psionic Dominate 1/day
    • Psionic Teleport 3/day
    • Psychic Crush 1/day
    • Tower of Iron Will 1/day
    • Ultrablast 1/day

    Barbarian Abilities
    Tireless Deathless Greater Frenzy 5/day (+10 STR, 1 extra attack*, -4 AC, 2/rnd nonlethal dmg)
    Inspire Frenzy 3/day
    Supreme Power Attack (2 for 1 damage ratio)
    Supreme Cleave
    Thayan Gladiator Abilities
    Improved Natural Attack (Claws)
    Study Opponent: Study foe within 30 ft up to 3 rounds for attack rolls and AC at 1/rnd for 1 rnd
    Improved Critical (Claws)
    Natural Armor +3
    Stunning Critical (DC 33 Fort save or stunned 1 round)
    Silver Strike/Adamantine Strike/Magic Strike (Overcome appropriate DR)
    Savage Strike (+1 Critical Multiplier with Claws)
    Natural Weapon Focus & Mastery (1 extra attack at full bonus with Claws)
    Imbue Natural Weapon [Su] (Claws gain Ghost Touch & Speed magical abilities)