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I'll start this off by being blunt. Everyone, and I do mean everyone, wants to be powerful, whether that power comes from blade or magic. However, only a handful of people can reach such goals. So if you want to have said power than below will list some ways to gain it upon the ship.Good Luck.
Recruiting
- Working in Recruit Cabin (5 m. exp/hr w/ log)
- Application Recieved (5 m.exp)
- Application Accepted (10 exp, 50gp)
Fighting
- Spar [lost-10 p.exp, Won-10(ps)p.exp, 5 m.exp]
- Mass Spar [Lost-50 p.exp, Win-10(# of opp.)(Highest Dice) p.exp, 10 m.exp]
- Rped attacks (non dice)- variable
- Etc: Ask
Etcetera
- Missions (variable exp & gold)
- Running Tavern (1/4 of Amount Collected +5 m.exp/hour w/log)
- Meetings (20 m.exp)
- Participation in Events (variant upon event)
- Cards (Lost-2 m.exp, Won- Amt. of Hand m.exp)
- Archery/Darts (Lost-1 m.exp, Won-5 m.exp, 50 p.exp)
- Rouging/Wenching (Lost-5 m.exp, Won-10 m.exp, 5 p.exp)
- Posting a Message (5 m.exp/post)
Links
The Leading Cutthroats
Full Sails Ahead
Captain's Log
The Battle Ahead
PotDD Application
The Plundered Armory
Tavern Prices
Why We Fight-Incentive Programs