
Armmors, and Shields
(Only 2 shields max)
Shield: adds 10 to Defense cost 300 Credits
Talgeese Shield: adds 50 to Defense Cost 1,000
Buster Shield: adds 125 to Defense Cost 10,000
Normal Armmor: adds 100 Hp Cost 900 Credits
Light Armmor: adds 150 to Hp but Cost 1,200 Credits
Heavy Armmor: adds 200 to hp but takes speed down 200 Cost 2,000 Credits
Gundamiam Armmor: adds 300 to HP and doesn't take speed down Cost 5,000 Credits
Speed Boosters
Small Veiners: adds 10 to speed Cost 600 Credits
Large Veiners: adds 50 to speed Cost 900 Credits
Wing Veiners: adds 100 to speed Costs 1,200 Credits
Tallgeese Veiners: adds 150 to speed Cost 12,000 Credits
Wing Zero Veiners: adds 300 to speed Cost 20,000 Credits
Mixes of Armmors and Speed Boosters
Wing's Wing: adds 100 to speed and Armmor 20,000
Wing Zero Angel Wings: Adds 400 Speed and Armmor Cost 50,000 Credits
Attack Boosters
Power Rage: ups attack by 20 cost 3,000 credits
Power Surge: adds 50 to attack cost 15,000 credits
Zero System: adds 1,000 to speed and attack for 2 turns, only can use one time a fight, cost 300,000 credits
Transports
Jet: only for inter planet transport cost 10,00 credits
Space Jet: holds one pilot cost 25,000 cretids
Big Space Jet: holds 3 pilots and 3 suits cost 30,000 credits
Batlle Ship: has 10 Beam guns can go into battle but can only fire each gun once. Holds a team. cost 80,000 credits
Space Ships
Big Space Jet: holds 3 pilots and 3 suits cost 30,000 credits
Space Station: holds any number of anything cost 200,000 credits
Blue Space jet: holds 4 siuts, and 5 pilots cost 40,000 credits
Space Pod: holds one pilot and mobile siut cost 20,000 credits
Space Jet 2: holds 2 pilots and 2 mobile siuts, makes any travel time to less than a day. Cost 25,000 credits
Team Bases
Team base: turns a planet into a base must have at least one person one the planet to make it a base. Cost 30,000
Shop 1 Home