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105 MM Gun: adds 10 to attack Cost 300 credits
Sword: adds 15 to attack Cost 400 credits
Pistal: adds 20 to attack cost 500 credits
200MM Gun: adds 25 to attack 700 credits
Garnade: adds 30 to attack 1,000 credits
Cannon: adds 40 to attack cost 2,000 credits
Gernade launcher: adds 55 to attack 2,500 credits
Bazooka: adds 80 to attack cost 7,000 credits
Beam Gun: adds 70 to attack 4,000 credits
Laser Gun: adds 65 to attack 3,500 credits
Laser Rifle: adds 80 cost 7,000 credits
Beam Rifle: adds 100 to Attack cost 16,000 credits
Beam Sword: adds 190 to attack cost 20,000 credits
Buster Rifle: adds 200 to attack cost 22,500 credits
Double Buster Rifle: adds 500 to attack cost 40,000 credits
Beam Tridant: adds 200 to attack cost 23,000 credits
Double Beam Tridant: adds 400 to attack cost 39,000 credits
Gattling Gun: adds 100 to attack 15,000 Credits
Vulcan guns: adds 50 to attack 6,000 Credits
Beam Sabre: adds 210 to attack costs 60,000 Credits
Machine Cannon: upgraded Vulcan Cannons adds 100 to attack cost 12,000 Credits
Double gattling Gun: adds 300 to attack, adds 15 to defense cost 45,000 Credits
Heat Swords: Adds 200 to attack cost 50,000 Credits
Beam Scythe: Adds 70 to attack cost 16,000 Credits
Double Beam Scythe: adds 160 to attack cost 34,000 Credits
Flame Throwers: adds 40 to attac cost 38,00 credits
Dragon Claw: adds 200 to attack cost 70,000 credits
Flame Thrower Dragon Claws: adds 400 to attack cost 85,000 Credits
Beam Cannon: adds 600 to attack cost 120,000 credits
Whip: adds 10 to attack cost 900 credits
Heat Rod: adds 150 to attack cost 23,000 credits
Heat Tamahawk: adds 300 to attack cost 33,550 credits
Mega-Cannon: adds 700 to attack, slows you down by 200 cost 130,000
Solar Bomb: stuns an oppent for 3 turns this is only one, cost 1,000 credits

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