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Character
Requirements
Okay, so you want in
the game? Follow the instructions below. They're in eds own words(which
is rather obvious). A couple of things though. Ed is a very allowing
GM, trust me. If you want something it shouldn't be too hard to
get it in. I myself have learned it's more about story then it is
about power. This game is very role playing heavy. I've been in
the game for two years and i think there's been like 10 fights.
All you really need are percentile for skills and a d20 for perception,
and they should usually get you by. As for the glitterboy comment
I think it takes a little explaining. One was such a gross continuity
error that Ikept trying to talk into making a working version that
the person got ticked and left. Another one was this pathetic guy
who came in with an asshole attitude and try to take control of
everything right off the bat. His glitter boy had an ai, two "enhanced"
boom guns, didn't need to drill in, could self destruct and blow
up the earth and was powered by a cosmic forge crystal. Can you
blame us for getting rid of him? Anyway, I've ranted enough here,
on with the requirements.
-Artemis
1. remember that i am
the GM. i wish i didn't have to put this in but players keep argueing
with me about my campaign, about the rules, about their characters,
about physics, and try to sneek things in that i told them not to
have in their characters. if you are the kind of person who is going
to do that (and i'm not saying you are, but i've had players curse
me out over stupid little things) then don't waste my time or yours.
2: we are the good guys, well more or less, but we try to be
3: we are a magicaly and psychicly strong party, this dose not mean
I am telling you not to be a mage or psychic, I'm just suggesting
that you keep this in mind, there are several likely weakness in
a party that becomes over specialized, as i find them i will exploit
them.
4: the campaign spans the entire megaverse but tends to spend most
of its time near Silvereno in Colorado (go figure
)
5: the year, actually I cant remember what year it is, time
isnt terribly important in this campaign
6: almost any character from almost any game is acceptable, however
remember that this is rifts and some characters can get stomped
to death accidently in even light combat. Starting levels are 1-5
higher levels may be negotiated for.
7. NO GLITTER BOYS, I personally dont have anything against
them but so far we have had 4 GB PCs in the campaign and none have
lived longer than 2 sessions, the other players always gang up on
them and either drive them off or pick a fight with them and kill
them, so no GBs.
8. ABSOLUTELY NO ultra tech/super magic/ mega power or whatever
other super items you may want your character to possess. If it
isnt in a book or of comparable power to something in a book
that the character can have starting off then dont even bother
asking you cant have it. Rune weapons and similar items can
be negotiated for, and anything can be purchased later
9. I want a COMPLETE character sheet including ALL of the characters
attributes, bonuses, and abilities. I want a COMPLETE list of all
spells and psionic powers and everything else. I want to know ALL
of the equipment the character has including stats for any vehicles
they possess, and any modifications made to them.
10. DO NOT try to sneak things past me. If you dont tell me
about it or include it in your character sheet your character cannot
do it. I hate people trying to sneak things into a campaign, Im
usually more than willing to let you have it (or let you acquire
it) if you ask, but I wont let you have it if you try to slip
it past me.
11. yes you can use home brewed characters, weapons and equipment,
however we will need to discuss any home brew items or characters
before I let them in.
12. I would like to have a history of your character so that I can
arrange for it to agree with the lay of the land in the campaign,
this is my campaign it is not whatever campaign your character originally
came from so histories, governments and powerful beings may differ
greatly.
Ed3
"Imagination is
more important than knowledge" -Albert Einstein
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