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+--Main Pages--+
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+--Members Section--+
Members
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+--Locations--+
Orange City Mall
Inner City
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Taiyo Forest
Abyss
+--Pages Yet to Come--+
DBI Street Awards
Solo/Team Mission
DBI Rivals
Group Territories
+||+RULES+||+

/||Training Session||\

-->Go to the Training portion of the Message board and type (do not copy and paste) out your training session. The more detailed and original it is, the more stats upgrade you recieve. Here are examples of trainings that I will accept and one that I wont:
Good Trainings
Gohan does 20 push ups while sprawled over two chairs above a fire.
1...2....3....4....5....6....7...8...9......10
::the fire singes his chest a little as he struggles to continue.
11...12...13...14...15...16...17...18...19...20
Try to expand on that a little more. Thats what I basically want to see.
Bad Trainings
::Does 1000 pushups::
::runs 8 laps::
::feels tired::
I dont want to read that Bullshit, you got a mind....use it. But if you actually do 100 push ups, you can do ::Does 100 push ups:: just make sure when you do the rest of your training must be interesting.

/||Sparing & Fighting||\

Fighting and Sparing at the basics are the same. The only difference is that in a Spar you can't die, but in a Fight you can die if the winner chooses to kill you.If the winner chooses not to kill you,the match is still over and you cant ttack him/her. Fighting is on a turn based style of fighting. The person with the lowest Power level goes first. If both opponants have same Power Level then The name that pops up first in alphabetical order first goes first. Heres an Example:
Gohan(590,000 Pl) Vs. Vegeta(950,000 Pl), So Gohan attacks first.
Gohan: Fires a Masenko at Vegeta(500)<---That is the damage the attack will do if it connects
Vegeta: Puts his hands infront of his face and blocks the attack.
Now it is Vegeta's turn to attack:
Vegeta: Smirks at gohan putting his hand forward and fires a Big Bang(900)
Gohan: Is not fast enough and takes the hit being sent into the ground hard.

That is an example of a fight and spar.
/||Taking Damage||\

During a fight if your opponent hits you wit a punch/kick, etc. and you let it connect then you take the damage of the attack. To better clarify look at this example:
Cell: Fires Special Beam Cannon at Trunks(500)
Trunks: Trys to block the attack but the impact hits him before he can get his hands up.

Say Trunks Health power is 2,000 and he gets hit. Since the attack damage is 500, and trunks takes the damage his Health power is down to 1,500.

/||Battle Injures||\

During real battles, combatants can choose to have a scenario fight also. Scenario means that you will get one of the owners/co-owners to watch the fight, and say you are hit through the mountain: at the end of the fight the person watching over the match can say that during the battle you broke your arm and have to go to the hospital. Then your character will be placed in the hospital and you may or may not fight judging by the injury. We will post by your name if you can still fight.
/||Reality Bout||\

This is the backbone of the rpg. "Reality." This type of fight is almost like a scenario fight except the injuries take place during the match. Heres an example of a Reality Bout: Reality matchup between Goten Vs. Trunks w/Owner referee.
Goten: Fires a KA-ME-HA-ME-HA!!!
Trunks: Blocks the blast being driven back
Owner: 1 of Trunk's arms is badly wounded

This means that any of trunks moves that needs two hands to do (i.e. Burning Attack) He can not do since his arm is badly wounded. So knowing this, the only people I think that may try this match is the true risk takers and true rp'ers. After the match you are taken to the hospital to be treated.

/||Blocking & Counter Attacks||\

Each person can block 7 times during a battle unless you have an item that raises that number. But if the opponant uses a technique that renders you from blocking then you will have to take the damage. If you want you can say it differently to make it a bit more exciting
Ex:Freeza knocks the blast into a nearby mountain
Each person can counter 8 times during a battle unless you have an items that raises that number. After the first counter you loose 1,000 MP every time you counter again. Here is an example of the way countering works:
**Gohan fires a Masenko at Piccolo (800)**
**Piccolo counters with an Eye Laser (1000)(1000 + 800 = 1800)**
<----Since gohans blast is 800 and piccolo's is 1000, whoever gives in at this point will receive 1800 damage points.
**Gohan doesn't give in and continues to blast (1800 + 800 = 2600) (-2000 MP)**
**Piccolo adds a Special Beam Cannon to the blast (2600 + 1500 = 3100) (-2000 MP)**
<---As both combatants continue to counter the total damage points grows. Though the Damage points grow, after the first counter every counter after that takes away 2,000 MP and takes away +2,000 more Mp for every following until you have no more.
**Gohan gives in and takes the 3100 damage**<----Here Gohan ran out of MP to counter the attack so he takes the total amount of damage points.

/||Desperation Assault||\

This attack can only be used if your HP is 50,000 or below. This summons all of your HP and MP into one blast at the opponent and if it hits then you keep your HP and MP, if it gets blocked then you only have 1 HP and MP, and it is countered then you are dead meat. Ex: Trunks has 33,536 HP and 112,530 MP left. **Trunks uses his Desperation Attack (146,066)** **Goten counters with a Kamehameha (2866 + 800 = 146,866)** **Trunks loses**
/||Items and Weapons||\
Items are used to help you in battle, but if you do not know how to use them it can be more of a disadvantage than an aid. Using and Item or a Weapon will use a full turn. Weapons have a set AD and it will not go up no matter how strong you get with few exceptions. (Tip: Only use weapons when you MP is low)
/||Groups/Cliques||\

If you join a group, you will first have to ask the leader yourself if you may join, then you are basicly under control of him and if you disobey his orders you could be kicked out or punished depending on how nice he is. If you create your own group then you may ask members to join and hold meetings, ambushes, etc.
/||Types of Fights/Spars||\

Well you already know about Fights and Spars,Scenerio and Reality Bouts, but there are other types of fighting, too. There are Bar Fights where you can only use basic attacks (Punches, Kicks, Ki Blasts). There is an Ultimate Match where many people challenge one person to see how many of the challengers he can beat without using any items. There are Ambushes, where a bunch of guys can attack one guy who happens to be somewhere.
/||Families||\

In this RPG you can also start dating, get engaged, married and have kids! Your kids and train and fight and gets strong just like any member, and he is controlled by the parents.
/||Attack Damage||\

AD (Attack Damage) is how much damage your attack does while you're in a fight. Most of the attacks also use up a certain amount of MP. To figure out your ADs and MP you will need a calculator. First take your PL and divide it by 25,000. Then take that number and multiply it by the numbers on the Attacks page. Here's an example of an MP for Kamehameha.
4,000,000(PL) divided by 25,000 = 160 160 times 50(Original MP that is being taken away) = 8,000 160 times 100(Original AD of attack) = 16,000
So the Kamehameha will do 16,000 AD and uses up 8,000 MP.

Any questions please contact an owner.