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Wheel of Time RPG

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                                           Shara:

A very secret civilization, the peoples of this nation reveal little, and claim to have been at total peace since the Breaking.

A few traders are allowed to pass between Shara and the main continent, and the Sea Folk are allowed to trade there also, but neither can go further than the border towns and movements are restricted.

Channelers - both men and women - are said to be sent to high-walled towns to live and only leave on permission, though from where is unknown; no one apart from these people are allowed inside the towns.

Slavery is rife in Shara, but other than this, little is known on the subject.