Site hosted by Angelfire.com: Build your free website today!
The Young Kingdoms
Home Page

Campaign Information
Character Directory
Directory of Names
House Rules
Lore
Magic
Religion
FAQ List
Links

Contact Us

Numerius Curius Rex

Click on the Character's Picture for More Information

3 Strength 13 Numerius Curius Rex
12 Dexterity 14
6 Constitution 13
0 Body 10
5 Intelligence 18
16 Ego 18
5 Presence 15
3 Comeliness 16
0 Physical Defense 3
0 Energy Defense 3
6 Speed 3
0 Recovery 6
0 Endurance 26
0 Stun 24
OCV: 5 STR Roll: 12 INT Roll: 13
DCV: 5 DEX Roll: 12 PER Roll: 13
ECV: 6 CON Roll: 12 Ego Roll: 13
Phases: 4,8,12 rPD/rED 0/0 Running: 6"
Special Abilities, Spells, Spell-Like Powers, and Magical Items
0   Power of Metilius: Spell Multipower (20) - Only Divine Magic (-½), 8 Charges (-½), Must Pray and Meditate for One Hour to Gain the Day's Charges (-½), Only Useable When In Good Standing With Metilius's Faith (-¼) N/A
0 u Comprehend Languages: Universal Translator 13 or less - Concentration (Startup; -¼), Gestures (-¼), Effect Lasts 6 Hours (-0) 0
0 u Copy: Cosmetic Transform 4d6 (Changes Blank Documents into Copies of Other Documents, as Specified During Casting) - Limited Target (Blank Pages; -1), OAF: Page to Be Copied and the Blank to Receive the Copy (-1), Delayed Phase (-¼), Incantations   (-¼) 2
0 u Create Light: Sight Group Images - Increased Size (16" Radius; +1); Only to Create Light (-1), Gestures (-¼), Incantations (-¼), Effect Lasts 6 Hours (-0) 2
0 u Cure Light Wounds: Simplified Healing 2d6 - Concentration (Startup; -¼), Incantations    (-¼) 2
0 u Detect Magic: Detect Magic 11 or less (Discriminatory, Ranged) - Concentration (Throughout, 0 DCV; -½), Delayed Phase (-¼), Gestures (-¼), Incantations (-¼), Non-Persistent (-¼) 0
0 u Detect Poisons: Detect Magic 11 or less (Discriminatory, Ranged) - Delayed Phase (-¼), Gestures (-¼), Incantations (-¼), Non-Persistent (-¼), Instant (-½) 0
0 u Detect Secret Doors: Detect Secret Doors and Hidden Passages 11 or less (Discriminatory, Ranged) - Delayed Phase (-¼), Gestures (-¼), Incantations (-¼), Non-Persistent (-¼) 0
0 u Detect Traps: Detect Traps 11 or less (Discriminatory, Ranged) - Delayed Phase (-¼), Gestures (-¼), Incantations (-¼), Non-Persistent (-¼), Instant (-½) 0
0 u Detect Undead: Detect Undead Creatures 11 or less (Discriminatory, Ranged) - Concentration (Throughout, 0 DCV; -½), Delayed Phase (-¼), Gestures (-¼), Incantations (-¼), Non-Persistent (-¼) 0
0 u Focus: Enhanced Perception (+5 to Perception Rolls) - Variable Special Effect (Any One Sense Declared at Casting; +½), Useable by Others (+¼); Concentration (Throughout, 0 DCV; -½), Incantations (-¼), Touch Required for UBO (-0) 0
0 u Identify: Detect Properties of Item 11 or less (Discriminatory, Analyze) - Extra Time (One Hour; -2½), Gestures (-¼), Incantations (-¼), Non-Persistent (-¼), Concentration (Throughout, 0 DCV; -½), OAF: Object to be Identified (-1) 0
0 u Mark of the Thinker: Cosmetic Transform 2d6 (Changes Target into Target Bearing the Symbol of Metilius) - Invisible Power Effects (+½), Personal Immunity (+¼); Gestures (-¼), Incantations (-¼), Extra Time (Full Phase; -½) 2
0 u Message: Telepathy 4d6 - Only to Send a Single Message of 25 Words or Less (-½), Cannot Maintain Contact (-½), Incantations (-¼) 2
0 u Protection from Evil: Combat Skill Level: +4 with Hand-to-Hand Combat - DCV Only (-¼), Only vs. Evil Creatures (-½), Gestures (-¼), Incantations (-¼), Extra Time (Full Phase; -½), Effect Lasts 6 Hours (-0) 0
Skills
0 Deduction 15
0 Everyman Skills (Imperial)
Acting 8
Area Knowledge: Bor Antilestror, The Broken Kingdoms 11
Climbing 8
Concealment 8
Conversation 8
Deduction 8
Language Skill: Taoric - Idiomatic N/A
Paramedic (Healing) 8
Persuasion 8
Professional Skill: Scribe 8
Shadowing 8
Stealth 8
N/A
2 Healer Package:
Knowledge Skill: Remedies and Medicines 13
Paramedic (Healing) 14
Professional Skill: Healer 13
Psychological Limitation: Must Help Those in Need N/A
N/A
1 Knowledge Skill: Chayk Culture 11
1 Knowledge Skill: Jarisian Culture 11
1 Knowledge Skill: Silde Culture 11
2 Language Skill: Chaykik - Fluent Conversation, Literate N/A
2 Language Skill: Jarisian - Basic Conversation, Literate N/A
2 Language Skill: Silde - Fluent Conversation, Literate N/A
3 Linguist N/A
6 Philosopher's Package:
Bureaucratics 8
Conversation 12
Inventor 11
Knowledge Skill: History 11
Knowledge Skill: Wilderness Lore 11
Oratory 12
Professional Skill: Philosopher 13
Science Skill: Alchemy 11
Science Skill: Astrology 11
Science Skill: Astronomy 11
Science Skill: Engineering 11
Science Skill: Mathematics 11
Psychological Limitation: Gets Arrogant When His Conclusions Are Questions by the Ignorant N/A
Psychological Limitation: Scientific Curiosity N/A
N/A
30 Priest of Metilius Package
Intelligence +3 N/A
Access: Library of Evermist N/A
Fringe Benefit: Power to Marry N/A
Knowledge Skill: Doctrine of the Church of Metilius 11
Knowedge Skill: The Library of Evermist 11
Knowledge Skill: Diplomacy 11
Knowledge Skill: EasterSea Coast Nobility 11
Knowledge Skill: Geography 11
Knowledge Skill: Heraldry 11
Knowledge Skill: Khazak Culture 11
Knowledge Skill: Modern Religion 11
Knowledge SKill: Ormuz Culture 11
Knowledge Skill: The Taoric Empire 11
Language Skill: Ormuz - Basic Conversation, Literate N/A
Language Skill: Khazak - Fluent Conversation, Literate N/A
Language Skill: Runes of Power - Literate N/A
Language Skill: Taoric - Literacy N/A
Martial Arts: Body Harmony (See Below) N/A
Power Skill: Faith 13
Professional Skill: Priest of Metilius 11
Rank: Brother N/A
Scholar N/A
Spell Ability: Power of Metilius Multipower (See Above) N/A
Turn Undead: Presence +60 - Only to Make Presence Attacks (-1), Only vs. the Undead (-1), Extra Time (Full Phase; -½), Limited Effect (See the description in Fantasy Hero; -1), Only When Serving Metilius's Purposes (-½) N/A
Psychological Limitation: Devotion to Metilius and His Purposes N/A
Social Limitation: Subject to Church Edicts N/A
N/A
2 Professional Skill: Cartographer 11
0 Professional Skill: Scribe 15
0 Science Skill: Natural Philosophy 15
20 Skill Level: +2 Overall N/A
1 Weapon Familiarity: Staff N/A
Martial Arts
15 Body Harmony:
Maneuver OCV DCV Effect
Block +2 OCV +2 DCV Block, Abort
Disarm -1 OCV +1 DCV Disarm, +10 Strength to Disarm Roll
Palm Slap/Kick -2 OCV +1 DCV 7d6 Strike
Root +0 OCV +0 DCV Block, +15 Strength for Resisting Shove, Abort
Shove +0 OCV +0 DCV +15 Points for Shove
Strike +1 OCV +2 DCV 5d6 Strike, Must Follow Block
Breakfall 12 or less
Knowledge Skill: Body Harmony 11 or less
Knowledge Skill: Meditation 11 or less
Talents
6 Combat Luck: Armor (+3 PD/+3 ED) - Luck Based (-½)
Money and Equipment
Money: 41 predes

Equipment:

½" Plain Wooden Cube (2) ½ ounce pouch of smokeweed
Backpack Priestly vestments
Scrollcase Blank Parchment (5 sheets)
Tinderbox 50' ball of hemp twine
Tallow Candles (3) Sealing Wax Candle
Waterskin Purse (2, One Large, One Small)
Blank Book Quill and Ink
Disadvantages
Monitored by Metilius 8 or less 10
Physical Limitation: Horrible Hangovers 15
Psychological Limitation: Calm and Philosophical 10
Psychological Limitation: Prefers Diplomacy to Force 15
Psychological Limitation: Will Try Anything Once 15
Quirk: Always Experimenting 1
Quirk: Always Has an Answer 1
Quirk: Believes Every Problem Has a Solution 1
Quirk: Constantly Quotes the Scripture of Metilius 1
Quirk: Smokes Rather Than Drinks His Intoxicants 1
Social Limitation: Seen as a Know-It-All 5
Experience Earned 0 Experience Spent: 0 Experience Remaining: 0
Characteristics Total: 56 Base 75 Points + Disadvantages: 150
Powers Total: 94 Experience Spent: 0
Total Cost: 150 Total Points Spent: 150

The Young Kingdoms PBEM Universe and the World of Taranche are copyrighted to Jack and Rebecca Butler, and is their solely owned property.  The Young Kingdoms PBEM Universe and the World of Taranche, and all of the campaigns therein, are works of collaborative fiction.  All the characters and events portrayed here are either products of the authors' imagination or are used fictitiously.  Except where otherwise specifically noted, the Young Kingdoms PBEM Universe and the World of Taranche, all Young Kingdoms characters, and all stories included therein are Copyright 1999, 2000, 2001, and 2002 by Jack and Rebecca Butler with all rights reserved under International Copyright Convention.  Submitting material (such as but not limited to character submissions, background information, and artwork) for inclusion in the Young Kingdoms PBEM Universe and the World of Taranche grants Jack and Rebecca Butler the right to use that material as they wish, in perpetuity, within the confines of the Young Kingdoms PBEM Universe and the World of Taranche. The submitter does not give up the right to use the material in ways unconnected to the Young Kingdoms PBEM Universe and the World of Taranche.  This website was designed by Jack Butler, and is maintained by Jack Butler. Unless otherwise and specifically noted and with the exception of player characters which are the creations of their respective players, all material on this site is the creation of Jack and Rebecca Butler.  No material on this site may be posted or published elsewhere without the express written permission of Jack and Rebecca Butler.  Fantasy Hero and the Hero System are registered trademarks of and are copyrighted by Hero Games, Inc.  No challenge to any trademark or copyright is made or implied by this site.