Divine champions are mighty warriors who dedicate themselves to their deity's
cause, defending holy ground, destroying enemies of the church, and slaying
mythical beasts and clerics of opposed faiths. For deities that do
not count paladins among their followers, divine champions fill the role
of church sponsered warrior.
Requirements
Base Attack Bonus:
+7
Skills: Knowledge
(religion) 3 ranks
Feats: Weapon Focus
int he deity's favored weapon
Patron: A divine
champion must have a patron deity, and it must be the deity of which she
is a champion
Class Skills
Climb (Str), Craft (Int),
Handle Animal (Cha), Jump (Str), Knowledge (religion) (Int), Ride (Dex),
Spot (Wis), and Swim (Str).
Skill
Points at Each Level: 2 + Int modifier
Class Features
Weapon & Armor
Proficiencies: A divine champion is proficient with all simple and
martial weapons, light armor, medium armor, and shields.
Lay on Hands (Sp):
This abilit works the same as a paladins, except the divine champion may
heal 1 point of damage per divine champion level plus her Charisma bonus.
If the divine champion is a paladin, she may combine these effects.
Fighter Feat: At
2nd level and again at 4th level, the divine champion ay choose one fighter
feat except Weapon Specialization.
Sacred Defence: Add
this value to the divine champion's saving throws against divine spells.
Smite Infidel (Su):
Once per day, a divine champion may attempt to smite a creature with a
different patron deity (or no patron deity at all) with one melee attack.
SHe adds her Charisma bonus to the attack roll and deals 1 extra point
of damage per divine champion level. If the divine champion is also
a paladin, she may smite eveil and this ability separately or combine them
into a single strike if the target is evil and of a different faith.
Divine Wrath (Su):
The divine champion channels a portion of her patron's power into wrath,
giving her a +3 bonus on attack rolls, damage, and saving throws for a
number of rounds equal to her Charisma bonus. During this time, the
divine champion has damage reduction 5/-. This ability can be used
once per day and is a free action.
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Level |
Attack Bonus |
Save |
Save |
Save |
Special |
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Lay on hands |
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Fighter feat, sacred defence +1 |
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Smite infidel |
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Figther feat, sacred defence +2 |
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Divine wrath |