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A Word about Kat Abilities:

Kats of any type can have many different types of abilities.  These are abilities that any kat can have.  They range from the simple, to the complex.  There are my types, but some are rare or uncommon. 

Also, kats can have only a certain number of abilities.  We'll start with a Sky kit at Level 1.  They can have up to 10 abilities, not counting the automatic ability or the automatic color ability they receive.  If you were to count those, the kit would have 12.  With each level, a kat can gain up to two more abilities.  Some kats only gain one or some none.  It depends on the kat, and its player.  By the time a kat is a Level 8, they can have up to 24 abilities.

With half + breeds it is different.  They receive twice as many abilities, since they are two breeds.  So instead of having the usual 10 when you are a kit, you get 20.  By the stage of Level 8 if you are a half breed you will have 48.  If your a tri-breed you triple the number, and so on. 

A note about Teknikat abilities. Teknikat abilities take energy to use. Things like Razor Claws only uses a little energy, to abilities like Healing Touch or Shield tend to take more energy. A kat can fight for hours on end and not get tired, but they have to use their abilities wisely, conserving energy and being careful.  Also, each ability can be used more than once, and in conjunction with other abilities.

If you have any questions, don't hesitate to email me at TeknoKatQueen@aol.com.

 

Ability Search Allows the kat to find out what a kits abilities are
Attention Slip Allows a kat to have another kats attention slip away from it
Bloody Fury The kat becomes enraged, and will stop an basically nothing to kill its opponent can only be used if someone the kat loves or friend (s) are in danger...or if the enemy is perceived evil
Combine The kat can combine different attributes of different species of kats. Very tiring, and can only be used for a short time
Dream Allows the kat to enter another kats dream not common
Eagle Eye The kat can see in detail for up to 3 miles away It's nothing compared to the Eye of the Falcon
Element Allows the kat to be able to use a small bit of Elemental energy from their species Elemental Rare.  Click the link to find out more about Elemental.
Ensnare The ability for a kat to hold its enemy with air
Eyes of the Past The kat can see into the past of another kat not common
Find Food The kat is able to find any food that is in the area
Find Home The ability to find a place you recognize, no matter where you are
Healing Touch  By The touch of the kats paw, either its own injuries, or another is healed
Hyper Sense The kat has super senses of smell, hearing, taste, touch, sight
Illusion The kat can make a realistic illusion
Invisibility The ability to be invisible...cannot harm another in this form
Link  Two kats can link their abilities and energy together, strengthening their abilities other kat doesn't need to have this ability
Mimic The kat can assume the likeness of any kat it meets
Perceive The kat is able to sense the use of abilities Guards of large cities must have this ability
Razor Claw Claws and teeth become razor sharp
Recognize The kat is able to recognize what type of kat that teeth/claws have come from. Merchants must have this ability
Reflex Super fast reflexes
Sense Allows the kat to sense another kats abilities Can't sense all abilities
Shackle The kat can block an attackers abilities Rough on the kat and not common
Shape Change The ability to shape change into a form that is the same size or smaller than the kats own
Speak The ability to speak in any tongue, including to animals
Shell The kat is able to put a shield around itself that can protect it from magical attacks
Shield Protects the kat against another kats physical abilities
Shocking Grasp The ability allows the kat to send a strong electric current through its paws or tail into an enemy
Silent Step The ability to walk anywhere without making a sound
Slumber Allows the kat to make a kat fall asleep
Spirit Call The ability allows kats to call an ancestors spirit for advice or guidance Doesn't mean that they will come
Tekniblur A blast of brilliant bright colors flies from the Kat. It can be used to either knock out or blind the enemy
Telepathy The ability to mentally talk to any kat within a 5 to 10 mile radius not common
Track The kat is able to track an enemy that is many days ahead of him
Travel Allows the kat to 'wink' long distances in a very short amount of time not very common
Walk the Spyral A kat can walk the Spyral, either finding out their past, or something small, but important about their future Another taxing one the kat....but can be worth it is also a rare ability
Ward Allows the kat to do general spells that are not abilities.  Click the link to find out what Ward can do.
Wind Call The kat can call for help, and the wind will carry it to any kats around. Kat doesn't necessarily get help...might call enemies instead