Short Range Missiles
Short Range Missiles (SRMs) are intended as anti-mecha armaments for use in close-range engagements and fighter combat. They are small enough that groups of them can be mounted in clusters on a single hardpoint, or inside the hull of a fighter where they are protected until needed. SRMs are NOT available as reflex missiles.
| Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. |
|---|---|---|---|---|---|
| High Explosive (light) | 1d4x10 | 500mph | 4 miles | 10ft | 5 |
| High Explosive (medium) | 1d6x10 | 500mph | 3 miles | 15ft | 5 |
| High Explosive (heavy) | 2d4x10 | 500mph | 2 miles | 20ft | 5 |
| High Explosive (x-heavy) | 2d6x10 | 450mph | 1 mile | 25ft | 5 |
| Fragmentation (light) | 1d4x10 | 450mph | 2 miles | 20ft | 5 |
| Fragmentation (heavy) | 2d4x10 | 450mph | 1 mile | 30ft | 5 |
| Armour Piercing (medium) | 1d6x10 | 650mph | 5 miles | 5ft | 5 |
| Armour Piercing (heavy) | 2d6x10 | 650mph | 2.5 miles | 5ft | 5 |
| Plasma/Napalm (medium) | 1d6x10 | 500mph | 3 miles | 15ft | 5 |
| Plasma/Napalm (heavy) | 2d6x10 | 500mph | 1.5 miles | 25ft | 5 |
| Tear Gas | None | 200mph | 1/2 mile | 30ft | 5 |
| Knock-Out Gas | None | 200mph | 1/2 mile | 30ft | 5 |
| Smoke | None | 300mph | 1 mile | 30ft | 5 |
| Fire Retardent | None | 200mph | 1 mile | 30ft | 5 |
Medium Range Missiles
Medium Range Missiles (MRMs) are intended for medium- to long-range engagements between mecha and small ships, these missiles are usually mounted externally on hardpoints in groups of 1 to 3 missiles and launched in the initial seconds of combat .
| Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. |
|---|---|---|---|---|---|
| High Explosive (light) | 1d6x10 | 1500mph | 50 miles | 20ft | 10 |
| High Explosive (medium) | 2d4x10 | 1200mph | 40 miles | 20ft | 10 |
| High Explosive (heavy) | 2d6x10 | 1200mph | 40 miles | 30ft | 10 |
| High Explosive (x-heavy)* | 3d6x10 | 1000mph | 30 miles | 30ft | 10 |
| Fragmentation (medium) | 2d4x10 | 1000mph | 40 miles | 40ft | 10 |
| Fragmentation (heavy) | 2d6x10 | 1000mph | 30 miles | 50ft | 10 |
| Armour Piercing (medium) | 2d4x10 | 1600mph | 60 miles | 15ft | 10 |
| Armour Piercing (heavy)* | 3d6x10 | 1500mph | 50 miles | 20ft | 10 |
| Plasma/Napalm (medium) | 2d6x10 | 1400mph | 40 miles | 40ft | 10 |
| Plasma/Napalm (heavy)* | 4d6x10 | 1200mph | 20 miles | 50ft | 10 |
| Multi-Warhead (heavy)* | 5d6x10 | 1000mph | 50 miles | 40ft | 10 |
| Smoke | None | 1000mph | 40 miles | 40ft | 10 |
| Fire Retardent | None | 1000mph | 40 miles | 40ft | 10 |
| * Missiles are available as Reflex Missiles (see above). |
Long Range Missiles
Long Range Missiles (LRMs) are the largest and most powerful missiles in the REF that can be carried by mecha. Intended for anti-warship operations or for taking out groups of enemy fighters, they are usually issued only in situations where heavy combat is unavoidable. All Nuclear missiles use fusion warheads. Note: The RMS1 Anti-Warship Nuke is EXTREAMLY RARE, every REF captiol city only has a stock pile of 5, and Macross Isle has a skimpy stockpile of 100.
| Warhead | Mega-Damage | Speed | Maximum Range | Blast Radius | M.D.C. |
|---|---|---|---|---|---|
| High Explosive (light) | 2d4x10 | 2010mph | 700 miles | 20ft | 20 |
| High Explosive (medium) | 2d6x10 | 1800mph | 600 miles | 30ft | 20 |
| High Explosive (heavy) | 3d6x10 | 1600mph | 500mph | 40ft | 20 |
| High Explosive (x-heavy)* | 4d6x10 | 1400mph | 400mph | 50ft | 20 |
| Fragmentation (light) | 2d6x10 | 1400mph | 600 miles | 80ft | 20 |
| Fragmentation (heavy) | 3d4x10 | 1400mph | 400 miles | 100ft | 20 |
| Armour Piercing (medium) | 2d4x10 | 2010mph | 800 miles | 15ft | 20 |
| Armour Piercing (heavy)* | 3d6x10 | 2010mph | 500 miles | 30ft | 20 |
| Plasma/Napalm (light) | 2d6x10 | 1800mph | 700 miles | 40ft | 20 |
| Plasma/Napalm (medium) | 3d6x10 | 1600mph | 600 miles | 50ft | 20 |
| Plasma/Napalm (heavy)* | 4d6x10 | 1400mph | 500 miles | 60ft | 20 |
| Plasma/Napalm (x-heavy)* | 5d6x10 | 1400mph | 500 miles | 80ft | 20 |
| Proton Torpedo (medium)* | 4d6x10 | 2010mph | 1200 miles | 50ft | 25 |
| Proton Torpedo (heavy)* | 6d6x10 | 2010mph | 800 miles | 80ft | 25 |
| Nuclear (light)* | 2d6x10 | 2010mph | 1400 miles | 40ft | 20 |
| Nuclear (medium)* | 3d6x10 | 2010mph | 1200 miles | 50ft | 20 |
| Nuclear (heavy)* | 1d4x100 | 2010mph | 1000 miles | 80ft | 20 |
| Nuclear (x-heavy)* | 1d6x100 | 2010mph | 1000 miles | 100ft | 20 |
| Nuclear Multi-Warhead* | 2d4x100 | 2010mph | 1200 miles | 200ft | 25 |
| Nuclear Anti-Warship (RMS1)* | 3d6x1000 | 670mph | 500 miles | 2500ft | 25 |
| * Missiles are avaible as Reflex Missiles (see above). |