Spending Blood Pool
* A vampire may spend one blood point to heal one normal (bashing or lethal) health level of damage. Characters must be resting and relatively inactive for this healing to take place, though this recovery is rapid: One blood point per turn may be spent to heal on health level, though vampires of lower generation may heal as many health levels per turn as they can spend blood points.
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As previously mentioned, every vampire expires one blood point each noght when she awakens, whether or not she actually goes out and about. Characters may also use blood points in a variety of other ways. A vampire may spend only a certain number of blood points per turn; this number depends on the vampire's generation. See the Generation Chart to determine this number.
Note: Blood expenditure is the only way that vampires can heal wounds. Just as their immortality prevents the Kindred from aging and dying naturally, so it also inhibits the recuperative processes natural to a living body.