A small development team, named Hi-Toro, chose the
codename "Amiga" for a games console that will
beat the Atari. The team responsible
for the development of the "Amiga" had 4 members: Jay Miner
, RJ Mical, Dave Morse and Carl Sassenrath.
In the beginning they sold other products to win the repsect of their customers and to earn them some money while devloping the Amiga. One of their first productions was "JoyBoard" a controller that you used by sitting on it! There were many games for that, but the best was "Zen Meditation" in which you have to stay absolutely still. (Does the word "Meditation" means something to you? Guru Meditation? ... YES! They used to say that if anything goes wrong the only way to relax was by playing Zen Meditation!) The codename "Amiga" was not choosen by luck. (Jay Miner didnt like that name at the beginning) A story tells us that the team didnt want to have a computerized name, such as SCOA16/II, because they didn't want to be easily identified as a computer development team. The codename "Amiga" was the spanish name for girlfriend. They continued this tactic and to the custom chips that they made (Agnus, Portia, and Daphne). For the main CPU they used a Motorola 68000 (16bit), the best CPU available in 1982. Slowly their games machine was getting shape... |