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Deck
Reviews
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The
Deck
Deck name: untitled
Author: Pokemon master
20 Water Energy
2 Double Colorless Energy
2 Kangaskhan (Jungle)
4 Eevee (TR)
4 Dark Vaporeon
4 Psyduck (TR)
4 Golduck (Fossil)
4 Dratini (TR)
2 Dragonair
4 Nightly Garbage Run
4 Energy Removal
4 Super Energy Remova
l 2 Item Finder
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The
Review
20 water
energy
3 DCE
2 lapras
4 eevee(TR)
3 dark vaporeon
4 psyduck(TR)
3 golduck (fossil)
4 dratini (TR)
3 dragonair(2 base,1 Dark)
4 nightly garbage run
3 energy removal
3 super energy removal
2 item finder
2 prof oak(or gambler, its your preference)
Explanation
of new cards put in: I added another double colorless b/c of
dragonair. His hyper beam doesnt come cheap. I took out the
kangaskhan b/c they dont go good in this deck. The lapras are
a quick attackers and can start attacking once you put water
energy on them. I took 1 dark vaporeon( this card was used for
another DCE) and 1 golduck( to add a dark dragonair). I took
out 1 energy removal and 1 super energy removal to put in 2
prof. oak(or gambler) to get stuff out faster. Reviwed by Rick
Deckard (Deckard83@aol.com)
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COMMENTS
FOR THIS DECK
1st Comment! Anyways, even though
I hate energy removal decks, I think that the design in the
reviewed deck is AWESOME! Great review deckard. ~deckster
Well, it looks to me like if
you want to have an ER theme, you need trainer denial as well.
You must be able to stop the opponent from using Scoop Up and
retreating, so by leaving them with little to no hand at all,
you have a higher chance of keeping the DCEs on Dragonair and
keeping the Pokemon there. I also think that 3 evo lines is
WAY too much. This deck screams inconsistancy. I would go 4/4
on the Dragonair line, and add some BBP to backup. Ditto and
Scyther are good choices. Here is the current trainer mix: 4
nightly garbage run 3 energy removal 3 super energy removal
2 item finder 2 prof oak/gambler 14 trainers? That's all? Competitive
decks in todays tournaments run very many trainers. I am sad
to say this would not hold up against the Big 3(Haymaker, Wigglytuff,
Moltres Stall). I would do this with the deck: Pokemon 4 Dratini(Base
Set) 4 Dragonair 4 Scyther/Metagamed BBP(My area would be Fossil
Magmar) 3 Ditto Here with this Pokemon Mix, you have free retreaters
and Ditto who works wonders in almost all decks. Sure, they
all scream DCE, but with what I am doing, your opponent won't
have too much ER/SER to do anything. 4 ER 4 SER 4 CPU Search
4 Item Finder 4 Bill 3 Professor Oak 4 Lass(Lass is great) 4
Rocket's Sneak Attack Now, that's too small a trainer engine
for me, only 31 trainers. (I run decks with 8 Basics, 12 energy
and 40 trainers. Don't tell me it doesn't work. It was mathmatically
proven by tedv on the PokeGym forums) This keeps their trainers
from getting your DCEs. Always RSA first, then you can decide
if you need to Lass. That leaves 16 spaces for energy. Since
all the Pokemon are Colorless or can run colorless energy, we
can take full advantage of the Rocket energies. 4 Potion Energy
4 Full Heal Energy 4 DCE 4 Grass Energy That makes this deck
more tourney viable, and doesn't take from the strategy. The
best kind of deck is one that can win in all situations and
not have to be metagamed. ~CletusTheSlackJawedYokel
SUBMIT
YOUR COMMENTS FOR THIS DECK
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Deck
Reviews
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The
Deck
Deck Name: Haymaker Plus
Made by: deckster
Pokemon: 12
4 Hitmonchan
4 Scyther
4 Electabuzz
Trainers: 21
4 bill
2 oak
4 ER
2 SER
2 Item Finder
2 Energy retrieval
3 GOW
2 Pokemon trader
Energy: 27
13 fighting energy
10 electric energies
4 DCE
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The
Review
First
of all, this is a GREAT haymaker. Although, its a typical haymaker,
its still a good deck, but uh, where is the strategy? You can't
just throw a deck together and have no strategy. Sure, the haymaker
is self explanatory, but a strategy is still nice to have. Anyways,
I think you have too many energies. Electabuzz only needs 1
electric energy and hitmonchan only needs 2 fighting energies.
I suggest to take out 2 electric energies, and 2 fighting energies.
Now add 1 more oak, 1 SER, 1 GOW, and 1 Trader. The deck should
look like this:
Pokemon:
12
4 hitmonchan
4 Scyther
4 electabuzz
Trainers:
25
4 bill
3 oak
4 ER
3 SER
2 Item finder
2 Energy retrieval
4 GOW
3 Pokemon Trader
Energy:
23
11 fighting energy
8 electric energy
4 DCE
Don't
worry about the low energy count. You have energy retrievals
to back you up. Good deck
~blastoise
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COMMENTS
FOR THIS DECK
Wow! This is a good deck. Although,
I would take out a trader and a GOW for 2 more energies ~Pete
Ehh...a
standard, bland, loser haymaker. InSaNiTy, any decently made
Wiggly, and a good Moltres stall can chew this deck into tiny
bits. Let's see if HTML will let me space my stuff this time...
This is the Deck: Pokemon: 12 4 hitmonchan 4 Scyther 4 electabuzz
Trainers: 25 4 bill 3 oak 4 ER 3 SER 2 Item finder 2 Energy
retrieval 4 GOW 3 Pokemon Trader Energy: 23 11 fighting energy
8 electric energy 4 DCE Ehh...Pokemon Trader in a Haymaker?
19 energy?!?! No, this is what you should do. tedv and DerangedParrot
have decided that Scyther is WAY too slow. He is only good as
a scout. People think if you use less than 12 basics you will
mulligan a lot. This isn't true. You have about the same chances
with an 8 basic deck than even a 10 basic. The 8 Basic version
just works better. So here is what you do: 4 Electabuzz/Hitmonchan/Magmar(Fossil)
4 Electabuzz/Hitmonchan/Magmar(Fossil) Now this is where you
choose: Electabuzz can almost never screw you. So the real contest
is between Hitmonchan and Magmar. It came down to these two
and they tied mathmatically. If Scyther is popular, and Wiggly
is not, use Magmar, but if Scyther is not popular and Wiggly
is, use Hitmonchan. If Wiggly is Popular and Scyther is too,
use Hitmonchan and Electabuzz. Electabuzz is the best basic.
He should be in your deck unless no one plays RainDance(and
there always seems to be someone) 4 Bill4 4 Professor Oak 4
Computer Search 4 Item Finder 4 Energy Removal 4 PlusPower 4
Scoop Up 4 Energy Retrieval 3 Gust of Wind 3 Rocket's Sneak
Attack 2 Lass Lass is used to combat Wiggly decks, Moltres Stalls,
and RainDances. People look at this and that's the first thing
they laugh at. Lass is a very powerful card. 6 Lightning Energy6
Fighting/Fire Energy And there you have it, the single best
Haymaker in the world, proven by math and months of playtesting.~
CletusTheSlackJawedYokel
SUBMIT
YOUR COMMENTS FOR THIS DECK
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